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engine Directory Reference

Graphics engine.

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Directory dependency graph for engine:

## Files

| camera.h
| Camera handling - CCamera class.
| cloud.h
| Cloud rendering - CCloud class.
| engine.h
| Main graphics engine - CEngine class.
| lightman.h
| Dynamic light manager - CLightManager class.
| lightning.h
| Lightning rendering - CLightning class (aka blitz).
| particle.h
| Particle rendering - CParticle class (aka particle).
| planet.h
| Planet rendering - CPlanet class.
| pyro.h
| Fire effect rendering - CPyro class.
| pyro_manager.h
| Manager for CPyro objects.
| pyro_type.h
| PyroType enum.
| terrain.h
| Terrain rendering - CTerrain class.
| text.h
| Text rendering - CText class.
| water.h
| Water rendering - CWater class.

## Detailed Description

Graphics engine.

CEngine class and various other classes implementing the main features of graphics engine from model loading to decorative particles

Graphics operations are done on abstract interface from src/graphics/core