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Here is a list of all documented functions with links to the class documentation for each member:

### - d -

- DamageObject() : CDamageableObject, COldObject
- Debug() : CLogger
- DebugDumpLights() : Gfx::CLightManager
- DebugHook() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- DebugLights() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- DebugObject() : Gfx::CEngine
- Dec() : CBot::CBotVar, CBot::CBotVarInt, CBot::CBotVarNumber< T, type >
- DecLvl() : CBot::CBotInstr
- DecrementUse() : CBot::CBotVarClass
- DefineClasses() : CBot::CBotClass
- DefineNum() : CBot::CBotProgram, CBot::CBotToken
- Delete() : CBot::CBotStack
- DeleteAllBaseObjects() : Gfx::CEngine
- DeleteAllCrashSpheres() : CObject
- DeleteAllGroundSpots() : Gfx::CEngine
- DeleteAllModelCopies() : Gfx::COldModelManager
- DeleteAllObjects() : CObjectManager, CRobotMain, Gfx::CEngine
- DeleteBaseObject() : Gfx::CEngine
- DeleteBuildingLevel() : Gfx::CTerrain
- DeleteFramebuffer() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- DeleteGroundMark() : Gfx::CEngine
- DeleteGroundSpot() : Gfx::CEngine
- DeleteLight() : Gfx::CLightManager
- DeleteNext() : CBot::CBotCStack
- DeleteObject() : CObjectManager, Gfx::CEngine, Gfx::CPyro
- DeleteParticle() : Gfx::CParticle
- DeleteRank() : Gfx::CParticle
- DeleteScene() : CPlayerProfile
- DeleteShadowSpot() : Gfx::CEngine
- DeleteStaticMesh() : Gfx::CEngine
- DeleteTexture() : Gfx::CEngine
- DeselectAll() : CRobotMain
- DeselectObject() : CRobotMain
- Destroy() : CBot::CBotVar, Gfx::CDefaultFramebuffer, Gfx::CDevice, Gfx::CEngine, Gfx::CFramebuffer, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CGLFramebuffer, Gfx::CGLFramebufferEXT, Gfx::CNullDevice, Gfx::CText
- DestroyAllTextures() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- DestroyCodeBattleInterface() : CRobotMain
- DestroyInterface() : Ui::CDebugMenu
- DestroyObject() : CDestroyableObject, COldObject
- DestroySelectedObject() : CRobotMain
- DestroyStaticBuffer() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- DestroyTeam() : CObjectManager
- DestroyTexture() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- Det() : Math::Matrix
- Detect() : Gfx::CText
- DetectBBox() : Gfx::CEngine
- DetectObject() : CRobotMain, Gfx::CEngine
- DetectTriangle() : Gfx::CEngine
- DirectoryExists() : CResourceManager
- DisableMod() : CModManager
- DisplayError() : CRobotMain, Gfx::CPyro
- Div() : CBot::CBotVar, CBot::CBotVarNumber< T, type >
- DoCall() : CBot::CBotExternalCallList, CBot::CBotFunction
- DotMultiply() : Math::Vector
- Draw() : Gfx::CCloud, Gfx::CLightning, Gfx::CPlanet, Ui::CKey
- Draw3DScene() : Gfx::CEngine
- DrawBack() : Gfx::CWater
- DrawBackground() : Gfx::CEngine
- DrawBackgroundGradient() : Gfx::CEngine
- DrawBackgroundImage() : Gfx::CEngine
- DrawCaptured3DScene() : Gfx::CEngine
- DrawForegroundImage() : Gfx::CEngine
- DrawHighlight() : Gfx::CEngine
- DrawInterface() : Gfx::CEngine
- DrawMouse() : Gfx::CEngine
- DrawMouseSprite() : Gfx::CEngine
- DrawObject() : Gfx::CEngine
- DrawOverColor() : Gfx::CEngine
- DrawParticle() : Gfx::CParticle
- DrawParticleCylinder() : Gfx::CParticle
- DrawParticleFlat() : Gfx::CParticle
- DrawParticleFog() : Gfx::CParticle
- DrawParticleNorm() : Gfx::CParticle
- DrawParticleRay() : Gfx::CParticle
- DrawParticleSphere() : Gfx::CParticle
- DrawParticleText() : Gfx::CParticle
- DrawParticleTriangle() : Gfx::CParticle
- DrawParticleWheel() : Gfx::CParticle
- DrawPlanet() : Gfx::CEngine
- DrawPrimitive() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- DrawPrimitives() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- DrawShadowSpots() : Gfx::CEngine
- DrawStaticBuffer() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- DrawStats() : Gfx::CEngine
- DrawSurf() : Gfx::CWater
- DrawText() : Gfx::CText
- DrawTimer() : Gfx::CEngine
- DumpCompiledProgram() : CBot::CBotDebug