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Here is a list of all documented class members with links to the class documentation for each member:

### - s -

- samples : Gfx::FramebufferParams
- Save() : CConfigFile, CLevelParser
- Save0State() : CBot::CBotVar, CBot::CBotVarInt
- Save1State() : CBot::CBotVar, CBot::CBotVarArray, CBot::CBotVarBoolean, CBot::CBotVarByte, CBot::CBotVarChar, CBot::CBotVarClass, CBot::CBotVarDouble, CBot::CBotVarFloat, CBot::CBotVarInt, CBot::CBotVarLong, CBot::CBotVarPointer, CBot::CBotVarShort, CBot::CBotVarString
- SaveAllProgramsForSavedScene() : CProgramStorageObject, CProgramStorageObjectImpl
- SaveAllScript() : CRobotMain
- SaveAllUserPrograms() : CProgramStorageObject, CProgramStorageObjectImpl
- SaveAppearance() : CPlayerProfile
- SaveFileStack() : CRobotMain
- SaveFinishedLevels() : CPlayerProfile
- SaveFreeGameUnlock() : CPlayerProfile
- SaveKeyBindings() : CInput
- SaveMods() : CModManager
- SaveOneScript() : CRobotMain
- SavePNG() : CImage
- SaveScene() : CPlayerProfile
- SaveState() : CBot::CBotProgram, CBot::CBotStack
- SaveStaticState() : CBot::CBotClass
- scale : Gfx::ModelMeshHeaderV3
- ScenePerso() : CRobotMain
- SearchHuman() : CRobotMain
- SearchKeyById() : CInput
- SearchList() : CBot::CBotFunction
- SearchObject() : Gfx::CLightning
- SearchObjectGun() : Gfx::CParticle
- SearchObjectRay() : Gfx::CParticle
- SearchPublic() : CBot::CBotFunction
- secondaryTexture : Gfx::UniformLocations
- SelectObject() : CRobotMain
- SelectOneObject() : CRobotMain
- SelectPlayer() : CRobotMain
- Set() : Math::Matrix
- SetActiveVirus() : CProgramStorageObject, CProgramStorageObjectImpl
- SetActivity() : CProgrammableObject, CProgrammableObjectImpl
- SetAlphaTestFunc() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetAmbientColor() : Gfx::CEngine
- SetAnimateOnReset() : CObject
- SetArray() : CBot::CBotTypResult
- SetArrayProperty() : CConfigFile
- SetAudioVolume() : CALSound, CSoundInterface
- SetAutoExtension() : Ui::CFileDialog
- SetAutosave() : CRobotMain
- SetAutosaveInterval() : CRobotMain
- SetAutosaveSlots() : CRobotMain
- SetBackForce() : Gfx::CEngine
- SetBackground() : Gfx::CEngine
- SetBasePath() : Ui::CFileDialog
- SetBinding() : Ui::CKey
- SetBlendFunc() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetBlood() : Gfx::CCamera
- SetBoolProperty() : CConfigFile
- SetBreak() : CBot::CBotStack
- SetButtonTextureForIcon() : Ui::CControl
- SetCamera() : Ui::CScreenAppearance
- SetCameraCollisionSphere() : CObject, Gfx::CModel
- SetCameraInvertX() : Gfx::CCamera
- SetCameraInvertY() : Gfx::CCamera
- SetCameraLock() : CControllableObject, COldObject
- SetCameraSpeed() : Gfx::CCamera
- SetCameraType() : CControllableObject, COldObject
- SetClass() : CBot::CBotVar, CBot::CBotVarClass, CBot::CBotVarPointer
- SetClearColor() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetClippingDistance() : Gfx::CEngine
- SetCodeBattleSpectatorMode() : CRobotMain
- SetCollisions() : CObject
- SetColorMask() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetConfirmOverwrite() : Ui::CFileDialog
- SetControllingObject() : Gfx::CCamera
- SetCopyVar() : CBot::CBotCStack, CBot::CBotStack
- SetCrashSpheres() : CObject
- SetCullMode() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetDamaging() : CDamageableObject, COldObject
- SetDataPixels() : CImage
- SetDebugCrashSpheres() : CRobotMain
- SetDebugModeActive() : CApplication
- SetDeepView() : Gfx::CEngine
- SetDefaultInputBindings() : CInput
- SetDepthBias() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetDepthTestFunc() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetDevice() : Gfx::CEngine, Gfx::CLightManager, Gfx::CParticle, Gfx::CText
- SetDialogType() : Ui::CFileDialog
- SetDirty() : Gfx::CEngine
- SetDoneResearch() : CRobotMain
- SetDrawFront() : Gfx::CEngine
- SetDrawWorld() : Gfx::CEngine
- SetDying() : CDestroyableObject, COldObject
- SetEditFull() : CRobotMain
- SetEditIndentMode() : Gfx::CEngine
- SetEditIndentValue() : Gfx::CEngine
- SetEditLock() : CRobotMain
- SetEffect() : Gfx::CCamera
- SetEnableBuild() : CRobotMain
- SetEnabled() : Gfx::CCloud
- SetEnableResearch() : CRobotMain
- SetEnergy() : CPowerContainerObject
- SetEnergyLevel() : CPowerContainerObject, CPowerContainerObjectImpl
- SetError() : CBot::CBotCStack, CBot::CBotStack
- SetExitAfterMission() : CRobotMain
- SetFilename() : Ui::CFileDialog
- SetFillMode() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetFixed() : CBaseAlien
- SetFloatProperty() : CConfigFile
- SetFlyingMaxHeight() : Gfx::CTerrain
- SetFocus() : Gfx::CEngine
- SetFog() : Gfx::CEngine
- SetFogColor() : Gfx::CEngine
- SetFogParams() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetFogStart() : Gfx::CEngine
- SetFontSize() : CSettings
- SetForegroundName() : Gfx::CEngine
- SetFrameUpdate() : Gfx::CParticle
- SetFreeGameBuildUnlock() : CPlayerProfile
- SetFreeGameResearchUnlock() : CPlayerProfile
- SetFreeze() : Gfx::CCamera
- SetFriendAim() : CRobotMain
- SetGlobalAmbient() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetHighlight() : CControllableObject, COldObject
- SetHighlightRank() : Gfx::CEngine
- SetIdent() : CBot::CBotVar, CBot::CBotVarClass, CBot::CBotVarPointer
- SetInit() : CBot::CBotVar
- SetInputBinding() : CInput
- SetIntProperty() : CConfigFile
- SetInvalid() : Gfx::Texture
- SetIOPublic() : CSettings
- SetJoyAxisBinding() : CInput
- SetJoystickDeadzone() : CInput
- SetJoystickEnabled() : CApplication
- SetLava() : Gfx::CWater
- SetLevel() : CLevelParserLine, CRobotMain, Gfx::CCloud, Gfx::CWater
- SetLevelPassed() : CPlayerProfile
- SetLevelPaths() : CLevelParser
- SetLight() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CLightManager, Gfx::CNullDevice
- SetLightColor() : Gfx::CLightManager
- SetLightColorSpeed() : Gfx::CLightManager
- SetLightDir() : Gfx::CLightManager
- SetLightEnabled() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CLightManager, Gfx::CNullDevice
- SetLightExcludeType() : Gfx::CLightManager
- SetLightIncludeType() : Gfx::CLightManager
- SetLightIntensity() : Gfx::CLightManager
- SetLightIntensitySpeed() : Gfx::CLightManager
- SetLightMode() : Gfx::CEngine
- SetLightPos() : Gfx::CLightManager
- SetLightPriority() : Gfx::CLightManager
- SetLimite() : CBot::CBotTypResult
- SetLine() : CLevelParserParam
- SetListener() : CALSound, CSoundInterface
- SetLock() : CObject
- SetLogLevel() : CLogger
- SetMagnifyDamage() : COldObject, CShieldedObject
- SetMaterial() : Gfx::CDevice, Gfx::CEngine, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetMaterialPoint() : Gfx::CTerrain
- SetMissionResultFromScript() : CRobotMain
- SetMouseMode() : CApplication
- SetMouseType() : Gfx::CEngine
- SetMovieLock() : CRobotMain
- SetMultiSample() : Gfx::CEngine
- SetMusicVolume() : CALSound, CSoundInterface
- SetName() : CBot::CBotVar
- SetObjectBaseRank() : Gfx::CEngine
- SetObjectDrawFront() : Gfx::CEngine
- SetObjectDrawWorld() : Gfx::CEngine
- SetObjectFather() : Gfx::CParticle
- SetObjectGroundSpotPos() : Gfx::CEngine
- SetObjectLink() : Gfx::CParticle
- SetObjectShadowSpotHide() : Gfx::CEngine
- SetObjectTransform() : Gfx::CEngine
- SetObjectTransparency() : Gfx::CEngine
- SetObjectType() : Gfx::CEngine
- SetOldCameraScroll() : Gfx::CCamera
- SetOverBaseColor() : Gfx::CCamera
- SetOverColor() : Gfx::CEngine
- SetOverFront() : Gfx::CEngine
- SetParent() : Gfx::CModelMesh
- SetParticleDensity() : Gfx::CEngine
- SetPause() : Gfx::CEngine
- SetPauseBlurEnabled() : Gfx::CEngine
- SetPixel() : CImage
- SetPixelInt() : CImage
- SetPointer() : CBot::CBotVar, CBot::CBotVarArray, CBot::CBotVarPointer
- SetPos() : CBot::CBotToken
- SetPosError() : CBot::CBotStack
- SetPosition() : CObject, COldObject, Gfx::CModelMesh
- SetPrivate() : CBot::CBotVar
- SetPrivateFolder() : Ui::CFileDialog
- SetProgram() : CBot::CBotCStack, CBot::CBotStack
- SetProgramStorageIndex() : CProgramStorageObject, CProgramStorageObjectImpl
- SetProxyActivate() : CObject
- SetProxyDistance() : CObject
- SetPublic() : Ui::CFileDialog
- SetPublicFolder() : Ui::CFileDialog
- SetRange() : CJetFlyingObject, COldObject
- SetRankView() : Gfx::CEngine
- SetReactorRange() : CJetFlyingObject, COldObject
- SetReadScene() : CRobotMain
- SetRenderEnable() : Gfx::CEngine
- SetRenderMode() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetRenderState() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetRetType() : CBot::CBotCStack
- SetRotation() : CObject, COldObject, Gfx::CModelMesh
- SetRotationX() : CObject
- SetRotationY() : CObject
- SetRotationZ() : CObject
- SetSatComLock() : CRobotMain
- SetScale() : CObject, COldObject, Gfx::CModelMesh
- SetScaleX() : CObject
- SetScaleY() : CObject
- SetScaleZ() : CObject
- SetScreenshotMode() : Gfx::CEngine
- SetScriptCamera() : Gfx::CCamera
- SetScriptCameraAnimate() : Gfx::CCamera
- SetScriptCameraAnimateEye() : Gfx::CCamera
- SetScriptCameraAnimateLookat() : Gfx::CCamera
- SetSecondTexture() : Gfx::CEngine
- SetSelect() : CControllableObject, COldObject
- SetSelectedChap() : CPlayerProfile
- SetSelectedRank() : CPlayerProfile
- SetShadeModel() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetShadowColor() : Gfx::CDevice, Gfx::CEngine, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetShadowRange() : Gfx::CEngine
- SetShadowSpot() : Gfx::CModel
- SetShield() : COldObject, CShieldedObject
- SetShieldRadius() : CShielder
- SetShowLimit() : CRobotMain
- SetShowStats() : Gfx::CEngine
- SetSimulationSpeed() : CApplication
- SetSlotContainedObject() : COldObject, CSlottedObject
- SetSmooth() : Gfx::CCamera
- SetSpeed() : CRobotMain
- SetStartError() : CBot::CBotCStack
- SetState() : CBot::CBotStack, Gfx::CEngine
- SetStatic() : CBot::CBotVar
- SetStaticMeshTransparency() : Gfx::CEngine
- SetStatisticPos() : Gfx::CEngine
- SetStatus() : Gfx::CLightning
- SetString() : CAutoEgg, CBot::CBotToken
- SetStringProperty() : CConfigFile
- SetSubFolderPath() : Ui::CFileDialog
- SetTabSize() : Gfx::CText
- SetTarget() : Gfx::LightProgression
- SetTeam() : CObject
- SetTerrain() : Gfx::CEngine
- SetTerrainVision() : Gfx::CEngine
- SetTextInput() : CApplication
- SetTexture() : Gfx::CDevice, Gfx::CEngine, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetTextureAnisotropyLevel() : Gfx::CEngine
- SetTextureEnabled() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetTextureFilterMode() : Gfx::CEngine
- SetTextureMipmapLevel() : Gfx::CEngine
- SetTextureStageParams() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetTextureStageWrap() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetTimer() : CBot::CBotStack
- SetTimerDisplay() : Gfx::CEngine
- SetToken() : CBot::CBotInstr
- SetTraceColor() : COldObject, CTraceDrawingObject
- SetTraceDown() : COldObject, CTraceDrawingObject
- SetTracePrecision() : Gfx::CEngine
- SetTraceWidth() : COldObject, CTraceDrawingObject
- SetTrainer() : CControllableObject, COldObject
- SetTransform() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetTransparency() : CObject, COldObject, CStaticObject
- SetTransporter() : COldObject, CTransportableObject
- SetTriangles() : Gfx::CModelMesh
- SetType() : CBot::CBotCStack, CBot::CBotTypResult, CBot::CBotVar, Gfx::CCamera
- SetUniqNum() : CBot::CBotFieldExpr, CBot::CBotVar
- SetUpdateFunc() : CBot::CBotClass
- SetUseCurrentDirectory() : CConfigFile
- SetUsePublicPrivate() : Ui::CFileDialog
- SetUserPtr() : CBot::CBotExternalCallList, CBot::CBotStack, CBot::CBotVar
- SetVal() : CBot::CBotVar
- SetValByte() : CBot::CBotVar, CBot::CBotVarNumberBase< T, type >
- SetValChar() : CBot::CBotVar, CBot::CBotVarNumberBase< T, type >
- SetValDouble() : CBot::CBotVar, CBot::CBotVarNumberBase< T, type >
- SetValFloat() : CBot::CBotVar, CBot::CBotVarNumberBase< T, type >, CBot::CBotVarString
- SetValInt() : CBot::CBotVar, CBot::CBotVarInt, CBot::CBotVarNumberBase< T, type >, CBot::CBotVarString
- SetValLong() : CBot::CBotVar, CBot::CBotVarNumberBase< T, type >
- SetValShort() : CBot::CBotVar, CBot::CBotVarNumberBase< T, type >
- SetValString() : CBot::CBotVar, CBot::CBotVarString, CBot::CBotVarValue< T, type >
- SetVar() : CBot::CBotCStack, CBot::CBotStack
- SetViewParams() : Gfx::CCamera, Gfx::CEngine
- SetViewport() : Gfx::CDevice, Gfx::CGL14Device, Gfx::CGL21Device, Gfx::CGL33Device, Gfx::CNullDevice
- SetVisiblePlanetType() : Gfx::CPlanet
- SetVSync() : Gfx::CEngine
- SetWaterAddColor() : Gfx::CEngine
- SetWind() : Gfx::CTerrain
- SetWindowDim() : Ui::CFileDialog
- SetWindowEvent() : Ui::CFileDialog
- SetWindowPos() : CSettings, Ui::CFileDialog
- SetWindowTitle() : Ui::CFileDialog
- shadowColor : Gfx::UniformLocations
- shadowMatrix : Gfx::UniformLocations
- shadowRank : Gfx::EngineObject
- shadowTexelSize : Gfx::UniformLocations
- shadowTexture : Gfx::UniformLocations
- ShowDropZone() : CRobotMain
- ShowFlatGround() : Gfx::CTerrain
- ShowSaveIndicator() : CRobotMain
- size : Gfx::DeviceConfig, Gfx::DynamicBuffer, Gfx::Texture
- SizeText() : Gfx::CText
- SL() : CBot::CBotVar, CBot::CBotVarInteger< T, type >
- slot : KeyEventData
- smooth : Gfx::EngineGroundSpot
- SortType : CScoreboard
- sound : CrashSphere
- specialMark : Gfx::ModelTriangle
- specular : Gfx::Light, Gfx::LightLocations, Gfx::Material, Gfx::ModelTriangle
- specularColor : Gfx::UniformLocations
- speed : Gfx::CPlanet::Planet, Gfx::LightProgression
- sphere : CrashSphere
- spotAngle : Gfx::Light
- spotCutoff : Gfx::LightLocations
- spotDirection : Gfx::LightLocations
- spotExponent : Gfx::LightLocations
- spotIntensity : Gfx::Light
- SR() : CBot::CBotVar, CBot::CBotVarByte, CBot::CBotVarChar, CBot::CBotVarInt, CBot::CBotVarLong, CBot::CBotVarShort
- StackOver() : CBot::CBotStack
- Start() : CBot::CBotProgram
- start : Gfx::CPlanet::Planet
- StartApp() : CController
- StartCentering() : Gfx::CCamera
- StartDetectEffect() : CRobotMain
- StartDialog() : Ui::CFileDialog
- StartDisplayInfo() : CRobotMain
- StartDisplayVisit() : CRobotMain
- StartEditScript() : Ui::CObjectInterface
- StartEffect() : Gfx::CCamera
- StartGame() : CController
- starting : Gfx::LightProgression
- StartLoadingMusic() : CApplication
- StartMissionTimer() : CRobotMain
- StartMusic() : CRobotMain
- StartOver() : Gfx::CCamera
- StartShowLimit() : CRobotMain
- StartSuspend() : CRobotMain
- StartTaskShield() : CTaskExecutorObject, CTaskExecutorObjectImpl
- StartTaskTake() : CTaskExecutorObject, CTaskExecutorObjectImpl
- StartTaskWait() : CTaskExecutorObject, CTaskExecutorObjectImpl
- StartVisit() : Gfx::CCamera
- state : Gfx::EngineTriangle, Gfx::ModelTriangleV1AndV2
- stencilSize : Gfx::DeviceConfig
- Stop() : CALSound, CBot::CBotProgram, CSoundInterface
- StopAll() : CALSound, CSoundInterface
- StopBackgroundTask() : CTaskExecutorObject, CTaskExecutorObjectImpl
- StopCentering() : Gfx::CCamera
- StopDialog() : Ui::CFileDialog
- StopDisplayInfo() : CRobotMain
- StopDisplayVisit() : CRobotMain
- StopEditScript() : Ui::CObjectInterface
- StopForceFeedbackEffect() : CApplication
- StopForegroundTask() : CTaskExecutorObject, CTaskExecutorObjectImpl
- StopMusic() : CALSound, CSoundInterface
- StopPauseMusic() : CALSound, CSoundInterface
- StopProgram() : COldObject, CProgrammableObject, CProgrammableObjectImpl
- StopSuspend() : CRobotMain
- StopVisit() : Gfx::CCamera
- StrikeAtPos() : Gfx::CLightning
- Sub() : CBot::CBotVar, CBot::CBotVarNumber< T, type >
- surface : ImageData
- SuspendSimulation() : CApplication
- SystemDialog() : CSystemUtils, CSystemUtilsLinux, CSystemUtilsOther, CSystemUtilsWindows