Here is a list of all documented variables with links to the class documentation for each member:

### - v -

- value : SoAlphaTest, SoComplexity, SoMaterialBinding, SoNormalBinding, SoShaderParameter1f, SoShaderParameter1i, SoShaderParameter2f, SoShaderParameter2i, SoShaderParameter3f, SoShaderParameter3i, SoShaderParameter4f, SoShaderParameter4i, SoShaderParameterArray1f, SoShaderParameterArray1i, SoShaderParameterArray2f, SoShaderParameterArray2i, SoShaderParameterArray3f, SoShaderParameterArray3i, SoShaderParameterArray4f, SoShaderParameterMatrix, SoShaderParameterMatrixArray, SoTextureCoordinateBinding, SoTransparencyType, SoVertexAttributeBinding
- value_changed : SoVRMLColorInterpolator, SoVRMLNormalInterpolator, SoVRMLOrientationInterpolator, SoVRMLPositionInterpolator, SoVRMLScalarInterpolator
- vec : SbVec3f
- vector : SoComposeVec2f, SoComposeVec3f, SoComposeVec4f, SoDecomposeVec2f, SoDecomposeVec3f, SoDecomposeVec4f, SoNormal, SoTransformVec3f, SoVRMLNormal
- vertAlignment : SoImage
- vertex : SoVertexProperty
- vertexOrdering : SoShapeHints
- vertexProperty : SoVertexShape
- verticesPerColumn : SoQuadMesh
- verticesPerRow : SoQuadMesh
- viewingMatrix : SoViewingMatrixElement
- viewportMapping : SoCamera
- viewportRegion : SoViewportRegionElement
- viewVol : SbProjector
- viewVolume : SoViewVolumeElement
- visibilityFlag : SoShadowGroup
- visibilityLimit : SoVRMLNavigationInfo
- visibilityNearRadius : SoShadowGroup
- visibilityRadius : SoShadowGroup
- visibilityRange : SoVRMLFog
- vKnotVector : SoIndexedNurbsSurface, SoNurbsSurface
- volume : SoPickRayElement
- vpRegion : SoPickAction