SoVRMLTexture.h
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#ifndef COIN_SOVRMLTEXTURE_H
#define COIN_SOVRMLTEXTURE_H
#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/nodes/SoNode.h>
#include <Inventor/fields/SoSFBool.h>
class COIN_DLL_API SoVRMLTexture : public SoNode
{
typedef SoNode inherited;
SO_NODE_ABSTRACT_HEADER(SoVRMLTexture);
public:
static void initClass(void);
SoSFBool repeatS;
SoSFBool repeatT;
virtual void GLRender( SoGLRenderAction * action );
protected:
SoVRMLTexture(void);
virtual ~SoVRMLTexture();
}; // class SoVRMLTexture
#endif // ! COIN_SOVRMLTEXTURE_H
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoNode::SoNode
SoNode(void)
Definition SoNode.cpp:417
SoNode::initClass
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoNode.cpp:573
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:1003
SoSFBool
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:39
SoVRMLTexture::SoVRMLTexture
SoVRMLTexture(void)
Definition Texture.cpp:75
SoVRMLTexture::repeatS
SoSFBool repeatS
Definition SoVRMLTexture.h:48
SoVRMLTexture::repeatT
SoSFBool repeatT
Definition SoVRMLTexture.h:49
SO_NODE_ABSTRACT_HEADER
#define SO_NODE_ABSTRACT_HEADER(classname)
Definition Coin_macros.dox:61