SoLocateHighlight.h
#ifndef COIN_SOLOCATEHIGHLIGHT_H
#define COIN_SOLOCATEHIGHLIGHT_H
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#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/fields/SoSFColor.h>
#include <Inventor/fields/SoSFEnum.h>
class SoFullPath;
class SoLocateHighlightP;
class COIN_DLL_API SoLocateHighlight : public SoSeparator {
typedef SoSeparator inherited;
SO_NODE_HEADER(SoLocateHighlight);
public:
static void initClass(void);
SoLocateHighlight(void);
enum Modes {
AUTO, ON, OFF
};
enum Styles {
EMISSIVE, EMISSIVE_DIFFUSE
};
SoSFColor color;
SoSFEnum style;
SoSFEnum mode;
virtual void handleEvent(SoHandleEventAction * action);
virtual void GLRenderBelowPath(SoGLRenderAction * action);
virtual void GLRenderInPath(SoGLRenderAction * action);
static void turnOffCurrentHighlight(SoGLRenderAction * action);
protected:
virtual ~SoLocateHighlight();
virtual void redrawHighlighted(SoAction * act, SbBool flag);
private:
static void turnoffcurrent(SoAction * action);
void setOverride(SoGLRenderAction * action);
SoLocateHighlightP * pimpl;
};
#endif // !COIN_SOLOCATEHIGHLIGHT_H
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoFullPath
The SoFullPath class allows examination of hidden children in paths.
Definition SoFullPath.h:38
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoHandleEventAction
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:46
SoLocateHighlight::color
SoSFColor color
Definition SoLocateHighlight.h:61
SoLocateHighlight::Modes
Modes
Definition SoLocateHighlight.h:53
SoLocateHighlight::AUTO
@ AUTO
Definition SoLocateHighlight.h:54
SoLocateHighlight::OFF
@ OFF
Definition SoLocateHighlight.h:54
SoLocateHighlight::ON
@ ON
Definition SoLocateHighlight.h:54
SoLocateHighlight::style
SoSFEnum style
Definition SoLocateHighlight.h:62
SoLocateHighlight::SoLocateHighlight
SoLocateHighlight(void)
Definition SoLocateHighlight.cpp:193
SoLocateHighlight::redrawHighlighted
virtual void redrawHighlighted(SoAction *act, SbBool flag)
Definition SoLocateHighlight.cpp:303
SoLocateHighlight::mode
SoSFEnum mode
Definition SoLocateHighlight.h:63
SoLocateHighlight::turnOffCurrentHighlight
static void turnOffCurrentHighlight(SoGLRenderAction *action)
Definition SoLocateHighlight.cpp:237
SoLocateHighlight::Styles
Styles
Definition SoLocateHighlight.h:57
SoLocateHighlight::EMISSIVE
@ EMISSIVE
Definition SoLocateHighlight.h:58
SoLocateHighlight::EMISSIVE_DIFFUSE
@ EMISSIVE_DIFFUSE
Definition SoLocateHighlight.h:58
SoNode::setOverride
void setOverride(const SbBool state)
Definition SoNode.cpp:762
SoSFColor
The SoSFColor class is a container for an SbColor value.
Definition SoSFColor.h:40
SoSFEnum
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
SoSeparator::initClass
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoSeparator.cpp:475
SoSeparator::GLRenderBelowPath
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition SoSeparator.cpp:653
SoSeparator::GLRenderInPath
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition SoSeparator.cpp:757
SoSeparator::handleEvent
virtual void handleEvent(SoHandleEventAction *action)
Definition SoSeparator.cpp:816
SoSeparator::SoSeparator
SoSeparator(void)
Definition SoSeparator.cpp:383
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50