SoVRMLIndexedFaceSet.h
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#ifndef COIN_SOVRMLINDEXEDFACESET_H
#define COIN_SOVRMLINDEXEDFACESET_H
#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/VRMLnodes/SoVRMLIndexedShape.h>
#include <Inventor/fields/SoSFBool.h>
#include <Inventor/fields/SoSFFloat.h>
#ifndef SO_END_FACE_INDEX // also defined in SoIndexedFaceSet.h
#define SO_END_FACE_INDEX (-1)
#endif // !SO_END_FACE_INDEX
class SoVRMLIndexedFaceSetP;
class COIN_DLL_API SoVRMLIndexedFaceSet : public SoVRMLIndexedShape
{
typedef SoVRMLIndexedShape inherited;
SO_NODE_HEADER(SoVRMLIndexedFaceSet);
public:
static void initClass(void);
SoVRMLIndexedFaceSet(void);
SoSFBool ccw;
SoSFBool solid;
SoSFBool convex;
SoSFFloat creaseAngle;
virtual void GLRender( SoGLRenderAction * action );
virtual void getPrimitiveCount( SoGetPrimitiveCountAction * action );
virtual SbBool generateDefaultNormals(SoState * s, SoNormalBundle * nb );
virtual SbBool generateDefaultNormals(SoState * state, SoNormalCache * nc);
protected:
virtual ~SoVRMLIndexedFaceSet();
virtual void generatePrimitives( SoAction * action );
private:
enum Binding {
OVERALL,
NONE = OVERALL,
PER_FACE,
PER_FACE_INDEXED,
PER_VERTEX,
PER_VERTEX_INDEXED
};
Binding findMaterialBinding(SoState * state) const;
Binding findNormalBinding(SoState * state) const;
virtual void notify(SoNotList * list);
SbBool useConvexCache(SoAction * action,
const SbVec3f * normals,
const int32_t * nindices,
const SbBool normalsfromcache);
SoVRMLIndexedFaceSetP * pimpl;
};
#endif // ! COIN_SOVRMLINDEXEDFACESET_H
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
SoNormalBundle
The SoNormalBundle class simplifies normal handling.
Definition SoNormalBundle.h:42
SoNormalCache
The SoNormalCache class is used to hold cached normals.
Definition SoNormalCache.h:43
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
SoSFBool
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:39
SoSFFloat
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:39
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1354
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SoState
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44
SoVRMLIndexedFaceSet::solid
SoSFBool solid
Definition SoVRMLIndexedFaceSet.h:57
SoVRMLIndexedFaceSet::convex
SoSFBool convex
Definition SoVRMLIndexedFaceSet.h:58
SoVRMLIndexedFaceSet::SoVRMLIndexedFaceSet
SoVRMLIndexedFaceSet(void)
Definition IndexedFaceSet.cpp:311
SoVRMLIndexedFaceSet::creaseAngle
SoSFFloat creaseAngle
Definition SoVRMLIndexedFaceSet.h:59
SoVRMLIndexedFaceSet::ccw
SoSFBool ccw
Definition SoVRMLIndexedFaceSet.h:56
SoVRMLIndexedShape::notify
virtual void notify(SoNotList *list)
Definition IndexedShape.cpp:158
SoVRMLIndexedShape::initClass
static void initClass(void)
Definition IndexedShape.cpp:81
SoVRMLIndexedShape::SoVRMLIndexedShape
SoVRMLIndexedShape(void)
Definition IndexedShape.cpp:89
SoVRMLVertexShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition VertexShape.cpp:212
SoVRMLVertexShape::generateDefaultNormals
virtual SbBool generateDefaultNormals(SoState *s, SoNormalBundle *nb)
Definition VertexShape.cpp:166
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50