SoTextureCombineElement.h
#ifndef COIN_SOTEXTURECOMBINEELEMENT_H
#define COIN_SOTEXTURECOMBINEELEMENT_H
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#include <Inventor/elements/SoReplacedElement.h>
#include <Inventor/SbVec2s.h>
#include <Inventor/SbVec3s.h>
#include <Inventor/SbColor4f.h>
class SoState;
class SoTextureCombineElementP;
class COIN_DLL_API SoTextureCombineElement : public SoElement {
typedef SoElement inherited;
SO_ELEMENT_HEADER(SoTextureCombineElement);
public:
static void initClass(void);
protected:
virtual ~SoTextureCombineElement();
public:
enum Source {
PRIMARY_COLOR = 0x8577,
TEXTURE = 0x1702,
CONSTANT = 0x8576,
PREVIOUS = 0x8578
};
enum Operand {
SRC_COLOR = 0x0300,
ONE_MINUS_SRC_COLOR = 0x0301,
SRC_ALPHA = 0x0302,
ONE_MINUS_SRC_ALPHA = 0x0303
};
enum Operation {
REPLACE = 0x1E01,
MODULATE = 0x2100,
ADD = 0x0104,
ADD_SIGNED = 0x8574,
SUBTRACT = 0x84E7,
INTERPOLATE = 0x8575,
DOT3_RGB = 0x86AE,
DOT3_RGBA = 0x86AF
};
virtual void init(SoState * state);
static void set(SoState * const state, SoNode * const node,
const int unit,
const Operation rgboperation,
const Operation alphaoperation,
const Source * rgbsource,
const Source * alphasource,
const Operand * rgboperand,
const Operand * alphaoperand,
const SbColor4f & constantcolor,
const float rgbscale,
const float alphascale);
static SbBool isDefault(SoState * const state,
const int unit);
static void get(SoState * const state,
const int unit,
Operation & rgboperation,
Operation & alphaoperation,
Source * rgbsource,
Source * alphasource,
Operand * rgboperand,
Operand * alphaoperand,
SbColor4f & constantcolor,
float & rgbscale,
float & alphascale);
virtual void push(SoState * state);
virtual SbBool matches(const SoElement * elem) const;
SoElement * copyMatchInfo(void) const;
virtual void setElt(const int unit,
const SbUniqueId nodeid,
const Operation rgboperation,
const Operation alphaoperation,
const Source * rgbsource,
const Source * alphasource,
const Operand * rgboperand,
const Operand * alphaoperand,
const SbColor4f & constantcolor,
const float rgbscale,
const float alphascale);
static void apply(SoState * state, const int unit);
class UnitData {
public:
UnitData();
UnitData(const UnitData & org);
SbUniqueId nodeid;
Source rgbsource[3];
Source alphasource[3];
Operand rgboperand[3];
Operand alphaoperand[3];
Operation rgboperation;
Operation alphaoperation;
SbColor4f constantcolor;
float rgbscale;
float alphascale;
};
protected:
const UnitData & getUnitData(const int unit) const;
private:
SoTextureCombineElementP * pimpl;
};
#endif // !COIN_SOTEXTURECOMBINEELEMENT_H
SbColor4f
The SbColor4f class contains the red, green, blue and alpha components which make up a color value.
Definition SbColor4f.h:42
SoElement::SoElement
SoElement(void)
Definition SoElement.cpp:534
SoElement::matches
virtual SbBool matches(const SoElement *element) const =0
Definition SoElement.cpp:609
SoElement::initClass
static void initClass(void)
Definition SoElement.cpp:507
SoElement::copyMatchInfo
virtual SoElement * copyMatchInfo(void) const =0
SoElement::init
virtual void init(SoState *state)
Definition SoElement.cpp:553
SoElement::push
virtual void push(SoState *state)
Definition SoElement.cpp:570
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
SoState
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44
SoTextureCombineElement::UnitData
Definition SoTextureCombineElement.h:125
SoTextureCombineElement::set
static void set(SoState *const state, SoNode *const node, const int unit, const Operation rgboperation, const Operation alphaoperation, const Source *rgbsource, const Source *alphasource, const Operand *rgboperand, const Operand *alphaoperand, const SbColor4f &constantcolor, const float rgbscale, const float alphascale)
FIXME: write doc.
Definition SoTextureCombineElement.cpp:114
SoTextureCombineElement::get
static void get(SoState *const state, const int unit, Operation &rgboperation, Operation &alphaoperation, Source *rgbsource, Source *alphasource, Operand *rgboperand, Operand *alphaoperand, SbColor4f &constantcolor, float &rgbscale, float &alphascale)
FIXME: write doc.
Definition SoTextureCombineElement.cpp:145
SoTextureCombineElement::setElt
virtual void setElt(const int unit, const SbUniqueId nodeid, const Operation rgboperation, const Operation alphaoperation, const Source *rgbsource, const Source *alphasource, const Operand *rgboperand, const Operand *alphaoperand, const SbColor4f &constantcolor, const float rgbscale, const float alphascale)
FIXME: write doc.
Definition SoTextureCombineElement.cpp:235