SoVRMLTimeSensor.h
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#ifndef COIN_SOVRMLTIMESENSOR_H
#define COIN_SOVRMLTIMESENSOR_H
#include <Inventor/engines/SoNodeEngine.h>
#include <Inventor/engines/SoSubNodeEngine.h>
#include <Inventor/engines/SoEngineOutput.h>
#include <Inventor/fields/SoSFTime.h>
#include <Inventor/fields/SoSFFloat.h>
#include <Inventor/fields/SoSFBool.h>
class SoSensor;
class COIN_DLL_API SoVRMLTimeSensor : public SoNodeEngine
{
typedef SoNodeEngine inherited;
SO_NODEENGINE_HEADER(SoVRMLTimeSensor);
public:
static void initClass(void);
SoVRMLTimeSensor(void);
SoSFTime cycleInterval;
SoSFBool enabled;
SoSFBool loop;
SoSFTime startTime;
SoSFTime stopTime;
virtual void notify(SoNotList * list);
virtual void handleEvent(SoHandleEventAction * action);
virtual void write(SoWriteAction * action);
SoEngineOutput cycleTime; // (SoSFTime)
SoEngineOutput fraction_changed; // (SoSFFloat)
SoEngineOutput isActive; // (SoSFBool)
SoEngineOutput time; // (SoSFTime)
protected:
virtual ~SoVRMLTimeSensor();
virtual void inputChanged(SoField * whichInput);
private:
virtual void evaluate(void);
SoSFTime timeIn;
class SoVRMLTimeSensorP * pimpl;
}; // class SoVRMLTimeSensor
#endif // ! COIN_SOVRMLTIMESENSOR_H
SoEngineOutput
The SoEngineOutput class is the output slots in SoEngine instances.
Definition SoEngineOutput.h:45
SoField
The SoField class is the top-level abstract base class for fields.
Definition SoField.h:47
SoHandleEventAction
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:46
SoNodeEngine::inputChanged
virtual void inputChanged(SoField *which)
Definition SoNodeEngine.cpp:220
SoNodeEngine::notify
virtual void notify(SoNotList *nl)
Definition SoNodeEngine.cpp:226
SoNodeEngine::evaluate
virtual void evaluate(void)=0
SoNodeEngine::initClass
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoNodeEngine.cpp:144
SoNodeEngine::SoNodeEngine
SoNodeEngine(void)
Definition SoNodeEngine.cpp:96
SoNode::handleEvent
virtual void handleEvent(SoHandleEventAction *action)
Definition SoNode.cpp:1132
SoNode::write
virtual void write(SoWriteAction *action)
Definition SoNode.cpp:1290
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
SoSFBool
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:39
SoSFTime
The SoSFTime class is a container for an SbTime value.
Definition SoSFTime.h:40
SoSensor
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:43
SoVRMLTimeSensor::stopTime
SoSFTime stopTime
Definition SoVRMLTimeSensor.h:58
SoVRMLTimeSensor::loop
SoSFBool loop
Definition SoVRMLTimeSensor.h:56
SoVRMLTimeSensor::cycleInterval
SoSFTime cycleInterval
Definition SoVRMLTimeSensor.h:54
SoVRMLTimeSensor::startTime
SoSFTime startTime
Definition SoVRMLTimeSensor.h:57
SoVRMLTimeSensor::fraction_changed
SoEngineOutput fraction_changed
Definition SoVRMLTimeSensor.h:65
SoVRMLTimeSensor::cycleTime
SoEngineOutput cycleTime
Definition SoVRMLTimeSensor.h:64
SoVRMLTimeSensor::isActive
SoEngineOutput isActive
Definition SoVRMLTimeSensor.h:66
SoVRMLTimeSensor::time
SoEngineOutput time
Definition SoVRMLTimeSensor.h:67
SoVRMLTimeSensor::enabled
SoSFBool enabled
Definition SoVRMLTimeSensor.h:55
SoVRMLTimeSensor::SoVRMLTimeSensor
SoVRMLTimeSensor(void)
Definition TimeSensor.cpp:262
SoWriteAction
The SoWriteAction class writes a scene graph to file.
Definition SoWriteAction.h:42