SoSoundElement.h
#ifndef COIN_SOSOUNDELEMENT_H
#define COIN_SOSOUNDELEMENT_H
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#include <Inventor/elements/SoReplacedElement.h>
class COIN_DLL_API SoSoundElement : public SoReplacedElement {
typedef SoReplacedElement inherited;
SO_ELEMENT_HEADER(SoSoundElement);
public:
static void initClass(void);
protected:
virtual ~SoSoundElement();
public:
virtual void init(SoState * state);
static void set(SoState * const state, SoNode * const node,
SbBool scenegraphhassoundnode,
SbBool soundnodeisplaying,
SbBool ispartofactivescenegraph);
static SbBool setSceneGraphHasSoundNode(SoState * const state, SoNode * const node,
SbBool flag);
static SbBool sceneGraphHasSoundNode(SoState * const state);
static SbBool setSoundNodeIsPlaying(SoState * const state, SoNode * const node,
SbBool flag);
static SbBool soundNodeIsPlaying(SoState * const state);
static SbBool setIsPartOfActiveSceneGraph(SoState * const state, SoNode * const node,
SbBool flag);
static SbBool isPartOfActiveSceneGraph(SoState * const state);
virtual void push(SoState * state);
virtual void pop(SoState * state, const SoElement * prevTopElement);
virtual void print(FILE * file) const;
protected:
void setDefaultValues();
SbBool scenegraphhassoundnode;
SbBool soundnodeisplaying;
SbBool ispartofactivescenegraph;
};
#endif // !COIN_SOSOUNDELEMENT_H
SoElement::SoElement
SoElement(void)
Definition SoElement.cpp:534
SoElement::pop
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition SoElement.cpp:585
SoElement::push
virtual void push(SoState *state)
Definition SoElement.cpp:570
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
SoReplacedElement::initClass
static void initClass(void)
Definition SoReplacedElement.cpp:77
SoReplacedElement::init
virtual void init(SoState *state)
Definition SoReplacedElement.cpp:91
SoReplacedElement::print
virtual void print(FILE *file) const
Definition SoReplacedElement.cpp:120
SoSoundElement::setIsPartOfActiveSceneGraph
static SbBool setIsPartOfActiveSceneGraph(SoState *const state, SoNode *const node, SbBool flag)
Definition SoSoundElement.cpp:194
SoSoundElement::soundNodeIsPlaying
static SbBool soundNodeIsPlaying(SoState *const state)
Definition SoSoundElement.cpp:180
SoSoundElement::sceneGraphHasSoundNode
static SbBool sceneGraphHasSoundNode(SoState *const state)
Definition SoSoundElement.cpp:144
SoSoundElement::setSoundNodeIsPlaying
static SbBool setSoundNodeIsPlaying(SoState *const state, SoNode *const node, SbBool flag)
Definition SoSoundElement.cpp:159
SoSoundElement::isPartOfActiveSceneGraph
static SbBool isPartOfActiveSceneGraph(SoState *const state)
Definition SoSoundElement.cpp:215
SoSoundElement::setDefaultValues
void setDefaultValues()
Definition SoSoundElement.cpp:264
SoSoundElement::set
static void set(SoState *const state, SoNode *const node, SbBool scenegraphhassoundnode, SbBool soundnodeisplaying, SbBool ispartofactivescenegraph)
Definition SoSoundElement.cpp:103
SoSoundElement::setSceneGraphHasSoundNode
static SbBool setSceneGraphHasSoundNode(SoState *const state, SoNode *const node, SbBool flag)
Definition SoSoundElement.cpp:123