SoByteStream.h
#ifndef COIN_SOBYTESTREAM_H
#define COIN_SOBYTESTREAM_H
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#include <Inventor/system/inttypes.h>
#include <Inventor/SbBasic.h>
class SoNode;
class SoPath;
class SoPathList;
class COIN_DLL_API SoByteStream {
public:
SoByteStream(void);
~SoByteStream();
void convert(SoNode * node, SbBool binary = TRUE);
void convert(SoPath * path, SbBool binary = TRUE);
void convert(SoPathList * pl, SbBool binary = TRUE);
void * getData(void);
uint32_t getNumBytes(void);
static SoPathList * unconvert(SoByteStream * stream);
static SoPathList * unconvert(void * data, uint32_t bytesinstream);
void copy(void * d, size_t len);
SbBool isRawData(void) const;
private:
// Placeholder for any data for the instance. Just added for the
// sake of making it possible to implement this class after release
// without breaking ABI compatibility.
void * pimpl;
};
#endif // !COIN_SOBYTESTREAM_H
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
SoPathList
The SoPathList class is a container for pointers to SoPath objects.
Definition SoPathList.h:40
SoPath
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:52