SoInt32Element.h
#ifndef COIN_SOINT32ELEMENT_H
#define COIN_SOINT32ELEMENT_H
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#include <Inventor/elements/SoSubElement.h>
#include <Inventor/system/inttypes.h>
class COIN_DLL_API SoInt32Element : public SoElement {
typedef SoElement inherited;
SO_ELEMENT_ABSTRACT_HEADER(SoInt32Element);
public:
static void initClass(void);
protected:
virtual ~SoInt32Element();
public: // constructor / destructor / etc.
virtual void init(SoState * state);
virtual SbBool matches(const SoElement * element) const;
virtual SoElement * copyMatchInfo(void) const;
virtual void print(FILE * file) const;
static void set(const int index, SoState * const state,
SoNode * const node, const int32_t value);
static void set(const int index, SoState * const state,
const int32_t value);
static int32_t get(const int index, SoState * const state);
virtual void setElt(int32_t value);
protected:
int32_t data;
};
#endif // !COIN_SOINT32ELEMENT_H
SoElement::SoElement
SoElement(void)
Definition SoElement.cpp:534
SoElement::matches
virtual SbBool matches(const SoElement *element) const =0
Definition SoElement.cpp:609
SoElement::initClass
static void initClass(void)
Definition SoElement.cpp:507
SoElement::copyMatchInfo
virtual SoElement * copyMatchInfo(void) const =0
SoElement::init
virtual void init(SoState *state)
Definition SoElement.cpp:553
SoElement::print
virtual void print(FILE *file=stdout) const
Definition SoElement.cpp:595
SoInt32Element::set
static void set(const int index, SoState *const state, SoNode *const node, const int32_t value)
Definition SoInt32Element.cpp:126
SoInt32Element::data
int32_t data
Definition SoInt32Element.h:64
SoInt32Element::get
static int32_t get(const int index, SoState *const state)
Definition SoInt32Element.cpp:153
SoInt32Element::setElt
virtual void setElt(int32_t value)
Definition SoInt32Element.cpp:167
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56