SoIndexedNurbsSurface.h
#ifndef COIN_SOINDEXEDNURBSSURFACE_H
#define COIN_SOINDEXEDNURBSSURFACE_H
/**************************************************************************\
* Copyright (c) Kongsberg Oil & Gas Technologies AS
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/
#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/nodes/SoShape.h>
#include <Inventor/fields/SoSFInt32.h>
#include <Inventor/fields/SoMFInt32.h>
#include <Inventor/fields/SoMFFloat.h>
template<class Master> class SoNurbsP;
class COIN_DLL_API SoIndexedNurbsSurface : public SoShape {
typedef SoShape inherited;
SO_NODE_HEADER(SoIndexedNurbsSurface);
public:
static void initClass(void);
SoIndexedNurbsSurface(void);
SoSFInt32 numUControlPoints;
SoSFInt32 numVControlPoints;
SoMFInt32 coordIndex;
SoMFFloat uKnotVector;
SoMFFloat vKnotVector;
SoSFInt32 numSControlPoints;
SoSFInt32 numTControlPoints;
SoMFInt32 textureCoordIndex;
SoMFFloat sKnotVector;
SoMFFloat tKnotVector;
virtual void GLRender(SoGLRenderAction * action);
virtual void rayPick(SoRayPickAction * action);
virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
void sendPrimitive(SoAction *, SoPrimitiveVertex *);
protected:
virtual ~SoIndexedNurbsSurface();
virtual void generatePrimitives(SoAction * action);
virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
SoDetail * createTriangleDetail(SoRayPickAction * action,
const SoPrimitiveVertex * v1,
const SoPrimitiveVertex * v2,
const SoPrimitiveVertex * v3,
SoPickedPoint * pp);
private:
class SoIndexedNurbsSurfaceP * pimpl;
friend class SoIndexedNurbsSurfaceP;
friend class SoNurbsP<SoIndexedNurbsSurface>;
};
#endif // !COIN_SOINDEXEDNURBSSURFACE_H
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoDetail
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition SoDetail.h:39
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
SoIndexedNurbsSurface::SoIndexedNurbsSurface
SoIndexedNurbsSurface(void)
Definition SoIndexedNurbsSurface.cpp:167
SoIndexedNurbsSurface::numTControlPoints
SoSFInt32 numTControlPoints
Definition SoIndexedNurbsSurface.h:59
SoIndexedNurbsSurface::textureCoordIndex
SoMFInt32 textureCoordIndex
Definition SoIndexedNurbsSurface.h:60
SoIndexedNurbsSurface::sKnotVector
SoMFFloat sKnotVector
Definition SoIndexedNurbsSurface.h:61
SoIndexedNurbsSurface::numUControlPoints
SoSFInt32 numUControlPoints
Definition SoIndexedNurbsSurface.h:53
SoIndexedNurbsSurface::vKnotVector
SoMFFloat vKnotVector
Definition SoIndexedNurbsSurface.h:57
SoIndexedNurbsSurface::tKnotVector
SoMFFloat tKnotVector
Definition SoIndexedNurbsSurface.h:62
SoIndexedNurbsSurface::uKnotVector
SoMFFloat uKnotVector
Definition SoIndexedNurbsSurface.h:56
SoIndexedNurbsSurface::numVControlPoints
SoSFInt32 numVControlPoints
Definition SoIndexedNurbsSurface.h:54
SoIndexedNurbsSurface::sendPrimitive
void sendPrimitive(SoAction *, SoPrimitiveVertex *)
Definition SoIndexedNurbsSurface.cpp:308
SoIndexedNurbsSurface::coordIndex
SoMFInt32 coordIndex
Definition SoIndexedNurbsSurface.h:55
SoIndexedNurbsSurface::numSControlPoints
SoSFInt32 numSControlPoints
Definition SoIndexedNurbsSurface.h:58
SoMFFloat
The SoMFFloat class is a container for floating point values.
Definition SoMFFloat.h:39
SoMFInt32
The SoMFInt32 class is a container for 32-bit integer values.
Definition SoMFInt32.h:39
SoNurbsP
Definition SoIndexedNurbsCurve.h:42
SoPickedPoint
The SoPickedPoint class is used for specifying picked points.
Definition SoPickedPoint.h:48
SoPrimitiveVertex
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Definition SoPrimitiveVertex.h:43
SoRayPickAction
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
SoSFInt32
The SoSFInt32 class is a container for a 32-bit integer value.
Definition SoSFInt32.h:39
SoShape::SoShape
SoShape(void)
Definition SoShape.cpp:350
SoShape::initClass
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoShape.cpp:368
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1354
SoShape::createTriangleDetail
virtual SoDetail * createTriangleDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
Definition SoShape.cpp:909
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoShape.cpp:400
SoShape::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SoShape::rayPick
virtual void rayPick(SoRayPickAction *action)
Definition SoShape.cpp:453
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50