SbSphere.h
#ifndef COIN_SBSPHERE_H
#define COIN_SBSPHERE_H
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#include <cstdio>
#include <Inventor/SbVec3f.h>
class SbLine;
class SbBox3f;
class COIN_DLL_API SbSphere {
public:
SbSphere(void);
SbSphere(const SbVec3f & center, const float radius);
void setValue(const SbVec3f & center, const float radius);
void setCenter(const SbVec3f & center);
void setRadius(const float radius);
const SbVec3f & getCenter(void) const;
float getRadius(void) const;
void circumscribe(const SbBox3f & box);
SbBool intersect(const SbLine & l, SbVec3f & intersection) const;
SbBool intersect(const SbLine & l, SbVec3f & enter, SbVec3f & exit) const;
SbBool pointInside(const SbVec3f & p) const;
void print(FILE * file) const;
private:
SbVec3f center;
float radius;
};
#endif // !COIN_SBSPHERE_H
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
SbLine
The SbLine class represents a line in 3D space.
Definition SbLine.h:41
SbSphere::setRadius
void setRadius(const float radius)
Definition SbSphere.cpp:108
SbSphere::setCenter
void setCenter(const SbVec3f &center)
Definition SbSphere.cpp:97
SbSphere::circumscribe
void circumscribe(const SbBox3f &box)
Definition SbSphere.cpp:146
SbSphere::pointInside
SbBool pointInside(const SbVec3f &p) const
Definition SbSphere.cpp:220
SbSphere::SbSphere
SbSphere(void)
Definition SbSphere.cpp:56
SbSphere::getRadius
float getRadius(void) const
Definition SbSphere.cpp:135
SbSphere::setValue
void setValue(const SbVec3f &center, const float radius)
Definition SbSphere.cpp:80
SbSphere::print
void print(FILE *file) const
Definition SbSphere.cpp:230
SbSphere::getCenter
const SbVec3f & getCenter(void) const
Definition SbSphere.cpp:124
SbSphere::intersect
SbBool intersect(const SbLine &l, SbVec3f &intersection) const
Definition SbSphere.cpp:171
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51