SoVRMLCollision Class Reference
VRML97 Classes

The SoVRMLCollision class is used for collision detection with the avatar. More...

`#include <Inventor/VRMLnodes/SoVRMLCollision.h>`

Inheritance diagram for SoVRMLCollision:

## Public Member Functions

virtual SoType | getTypeId (void) const
| SoVRMLCollision (void)
| SoVRMLCollision (int numchildren)
virtual void | GLRender (SoGLRenderAction *action)
virtual void | notify (SoNotList *list)
Public Member Functions inherited from SoVRMLGroup
| SoVRMLGroup (void)
| SoVRMLGroup (int numChildren)
virtual void | doAction (SoAction *action)
virtual void | callback (SoCallbackAction *action)
virtual void | getBoundingBox (SoGetBoundingBoxAction *action)
virtual void | getMatrix (SoGetMatrixAction *action)
virtual void | rayPick (SoRayPickAction *action)
virtual void | search (SoSearchAction *action)
virtual void | write (SoWriteAction *action)
virtual void | getPrimitiveCount (SoGetPrimitiveCountAction *action)
virtual void | audioRender (SoAudioRenderAction *action)
virtual void | GLRenderBelowPath (SoGLRenderAction *action)
virtual void | GLRenderInPath (SoGLRenderAction *action)
virtual void | GLRenderOffPath (SoGLRenderAction *action)
Public Member Functions inherited from SoVRMLParent
virtual SbBool | affectsState (void) const
virtual void | addChild (SoNode *child)
virtual void | insertChild (SoNode *child, int idx)
virtual SoNode * | getChild (int idx) const
virtual int | findChild (const SoNode *child) const
virtual int | getNumChildren (void) const
virtual void | removeChild (int idx)
virtual void | removeChild (SoNode *child)
virtual void | removeAllChildren (void)
virtual void | replaceChild (int idx, SoNode *child)
virtual void | replaceChild (SoNode *old, SoNode *child)
virtual SoChildList * | getChildren (void) const
Public Member Functions inherited from SoGroup
| SoGroup (void)
| SoGroup (int nchildren)
virtual void | handleEvent (SoHandleEventAction *action)
virtual void | pick (SoPickAction *action)
virtual void | addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
Public Member Functions inherited from SoNode
void | setOverride (const SbBool state)
SbBool | isOverride (void) const
void | setNodeType (const NodeType type)
NodeType | getNodeType (void) const
virtual SoNode * | copy (SbBool copyconnections=FALSE) const
virtual void | grabEventsSetup (void)
virtual void | grabEventsCleanup (void)
virtual void | startNotify (void)
SbUniqueId | getNodeId (void) const
virtual void | writeInstance (SoOutput *out)
virtual SoNode * | addToCopyDict (void) const
virtual SoFieldContainer * | copyThroughConnection (void) const
Public Member Functions inherited from SoFieldContainer
void | setToDefaults (void)
SbBool | hasDefaultValues (void) const
SbBool | fieldsAreEqual (const SoFieldContainer *container) const
void | copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
SbBool | set (const char *const fielddata)
void | get (SbString &fielddata)
virtual int | getFields (SoFieldList &l) const
virtual int | getAllFields (SoFieldList &l) const
virtual SoField * | getField (const SbName &name) const
virtual SoField * | getEventIn (const SbName &name) const
virtual SoField * | getEventOut (const SbName &name) const
SbBool | getFieldName (const SoField *const field, SbName &name) const
SbBool | enableNotify (const SbBool flag)
SbBool | isNotifyEnabled (void) const
SbBool | set (const char *fielddata, SoInput *input)
void | get (SbString &fielddata, SoOutput *out)
virtual SbBool | validateNewFieldValue (SoField *field, void *newval)
SbBool | getIsBuiltIn (void) const
virtual void | getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
void | setUserData (void *userdata) const
void * | getUserData (void) const
Public Member Functions inherited from SoBase
void | ref (void) const
void | unref (void) const
void | unrefNoDelete (void) const
int32_t | getRefCount (void) const
void | touch (void)
SbBool | isOfType (SoType type) const
| Returns `TRUE` if the type of this object is either of the same type or inherited from type.
virtual SbName | getName (void) const
virtual void | setName (const SbName &newname)
void | addAuditor (void *const auditor, const SoNotRec::Type type)
void | removeAuditor (void *const auditor, const SoNotRec::Type type)
const SoAuditorList & | getAuditors (void) const
SbBool | shouldWrite (void)
void | assertAlive (void) const

## Static Public Member Functions

static SoType | getClassTypeId (void)
static void | initClass (void)
Static Public Member Functions inherited from SoVRMLGroup
static SoType | getClassTypeId (void)
static void | initClass (void)
static void | setNumRenderCaches (int num)
static int | getNumRenderCaches (void)
Static Public Member Functions inherited from SoVRMLParent
static SoType | getClassTypeId (void)
static void | initClass (void)
static void | updateChildList (const SoNode *const *nodes, const int numnodes, SoChildList &cl)
static void | updateChildList (SoNode *nodewithsfnode, SoChildList &cl)
Static Public Member Functions inherited from SoGroup
static SoType | getClassTypeId (void)
static void | initClass (void)
| Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
Static Public Member Functions inherited from SoNode
static uint32_t | getCompatibilityTypes (const SoType &nodetype)
static SoType | getClassTypeId (void)
static SoNode * | getByName (const SbName &name)
static int | getByName (const SbName &name, SoNodeList &l)
static void | initClass (void)
| Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
static void | initClasses (void)
static SbUniqueId | getNextNodeId (void)
static int | getActionMethodIndex (const SoType type)
static void | getBoundingBoxS (SoAction *action, SoNode *node)
static void | GLRenderS (SoAction *action, SoNode *node)
static void | callbackS (SoAction *action, SoNode *node)
static void | getMatrixS (SoAction *action, SoNode *node)
static void | handleEventS (SoAction *action, SoNode *node)
static void | pickS (SoAction *action, SoNode *node)
static void | rayPickS (SoAction *action, SoNode *node)
static void | searchS (SoAction *action, SoNode *node)
static void | writeS (SoAction *action, SoNode *node)
static void | audioRenderS (SoAction *action, SoNode *node)
static void | getPrimitiveCountS (SoAction *action, SoNode *node)
Static Public Member Functions inherited from SoFieldContainer
static void | initClass (void)
| Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
static SoType | getClassTypeId (void)
| This static method returns the SoType object associated with objects of this class.
static void | cleanupClass (void)
static void | initCopyDict (void)
static void | addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
static SoFieldContainer * | checkCopy (const SoFieldContainer *orig)
static SoFieldContainer * | findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
static void | copyDone (void)
Static Public Member Functions inherited from SoBase
static void | initClass (void)
| Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
static SoType | getClassTypeId (void)
| This static method returns the SoType object associated with objects of this class.
static void | addName (SoBase *const base, const char *const name)
static void | removeName (SoBase *const base, const char *const name)
static void | incrementCurrentWriteCounter (void)
static void | decrementCurrentWriteCounter (void)
static SoBase * | getNamedBase (const SbName &name, SoType type)
static int | getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
static SbBool | read (SoInput *input, SoBase *&base, SoType expectedtype)
static void | setInstancePrefix (const SbString &c)
static void | setTraceRefs (SbBool trace)
static SbBool | getTraceRefs (void)
static SbBool | connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
static SbBool | readRoute (SoInput *input)

## Public Attributes

SoSFBool | collide
SoSFNode | proxy
SoSFTime | collideTime
Public Attributes inherited from SoVRMLGroup
SoSFEnum | renderCaching
SoSFEnum | boundingBoxCaching
SoSFEnum | renderCulling
SoSFEnum | pickCulling
SoSFVec3f | bboxCenter
SoSFVec3f | bboxSize
Public Attributes inherited from SoVRMLParent
SoMFNode | children

## Protected Member Functions

virtual const SoFieldData * | getFieldData (void) const
virtual | ~SoVRMLCollision ()
Protected Member Functions inherited from SoVRMLGroup
virtual | ~SoVRMLGroup ()
virtual SbBool | cullTest (SoState *state)
Protected Member Functions inherited from SoVRMLParent
| SoVRMLParent (void)
| SoVRMLParent (int approxchildren)
virtual | ~SoVRMLParent ()
virtual SbBool | readInstance (SoInput *in, unsigned short flags)
virtual void | copyContents (const SoFieldContainer *from, SbBool copyConn)
Protected Member Functions inherited from SoGroup
virtual | ~SoGroup ()
virtual SbBool | readChildren (SoInput *in)
virtual SoNotRec | createNotRec (void)
void | setOperation (const SoNotRec::OperationType opType=SoNotRec::UNSPECIFIED, const SoNode *cc=NULL, const SoNode *pc=NULL, const int ci=-1)
Protected Member Functions inherited from SoNode
| SoNode (void)
virtual | ~SoNode ()
Protected Member Functions inherited from SoFieldContainer
| SoFieldContainer (void)
virtual | ~SoFieldContainer ()
Protected Member Functions inherited from SoBase
| SoBase (void)
virtual | ~SoBase ()
virtual void | destroy (void)
SbBool | hasMultipleWriteRefs (void) const
SbBool | writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
void | writeFooter (SoOutput *out) const
virtual const char * | getFileFormatName (void) const

## Static Protected Member Functions

static const SoFieldData ** | getFieldDataPtr (void)
Static Protected Member Functions inherited from SoVRMLGroup
static const SoFieldData ** | getFieldDataPtr (void)
Static Protected Member Functions inherited from SoVRMLParent
static const SoFieldData ** | getFieldDataPtr (void)
Static Protected Member Functions inherited from SoGroup
static const SoFieldData ** | getFieldDataPtr (void)
Static Protected Member Functions inherited from SoNode
static const SoFieldData ** | getFieldDataPtr (void)
static void | setNextActionMethodIndex (int index)
static int | getNextActionMethodIndex (void)
static void | incNextActionMethodIndex (void)
static void | setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
Static Protected Member Functions inherited from SoBase
static uint32_t | getCurrentWriteCounter (void)
static void | staticDataLock (void)
static void | staticDataUnlock (void)

## Additional Inherited Members

Public Types inherited from SoVRMLGroup
enum | CacheEnabled { OFF , ON , AUTO }
Public Types inherited from SoNode

enum

NodeType {
INVENTOR = 0x0000 , VRML1 = 0x0001 , VRML2 = 0x0002 , INVENTOR_1 = 0x0004 ,
INVENTOR_2_0 = 0x0008 , INVENTOR_2_1 = 0x0010 , INVENTOR_2_5 = 0x0020 , INVENTOR_2_6 = 0x0040 ,
COIN_1_0 = 0x0080 , COIN_2_0 = 0x0100 , EXTENSION = 0x0200 , COIN_2_2 = 0x0400 ,
COIN_2_3 = 0x0800 , COIN_2_4 = 0x1000 , INVENTOR_5_0 = 0x2000 , COIN_2_5 = 0x4000 ,
COIN_3_0 = 0x8000 , INVENTOR_6_0 = 0x10000 , COIN_4_0 = 0x20000
}

Protected Types inherited from SoBase
enum | BaseFlags { IS_ENGINE = 0x01 , IS_GROUP = 0x02 }
Protected Attributes inherited from SoVRMLParent
SoMFNode | addChildren
SoMFNode | removeChildren
Protected Attributes inherited from SoGroup
SoChildList * | children
Protected Attributes inherited from SoNode
SbUniqueId | uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool | isBuiltIn
Static Protected Attributes inherited from SoVRMLGroup
static int | numRenderCaches = 2
Static Protected Attributes inherited from SoNode
static SbUniqueId | nextUniqueId = 1
static int | nextActionMethodIndex = 0

## Detailed Description

The SoVRMLCollision class is used for collision detection with the avatar.

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:

    Collision {
      eventIn      MFNode   addChildren
      eventIn      MFNode   removeChildren
      exposedField MFNode   children        []
      exposedField SFBool   collide         TRUE
      field        SFVec3f  bboxCenter      0 0 0      # (-,)
      field        SFVec3f  bboxSize        -1 -1 -1   # (0,) or -1,-1,-1
      field        SFNode   proxy           NULL
      eventOut     SFTime   collideTime
    }

The Collision node is a grouping node that specifies the collision detection properties for its children (and their descendants), specifies surrogate objects that replace its children during collision detection, and sends events signalling that a collision has occurred between the avatar and the Collision node's geometry or surrogate. By default, all geometric nodes in the scene are collidable with the viewer except IndexedLineSet, PointSet, and Text. Browsers shall detect geometric collisions between the avatar (see SoVRMLNavigationInfo) and the scene's geometry and prevent the avatar from 'entering' the geometry. See 4.13.4, Collision detection and terrain following (/documents/specifications/14772/V2.0/part1/concepts.html#4.13.4), for general information on collision detection.

If there are no Collision nodes specified in a VRML file, browsers shall detect collisions between the avatar and all objects during navigation.

Subclause 4.6.5, Grouping and children nodes (/documents/specifications/14772/V2.0/part1/concepts.html#4.6.5), contains a description of the children, addChildren, and removeChildren fields and eventIns.

The Collision node's collide field enables and disables collision detection. If collide is set to FALSE, the children and all descendants of the Collision node shall not be checked for collision, even though they are drawn. This includes any descendent Collision nodes that have collide set to TRUE (i.e., setting collide to FALSE turns collision off for every node below it).

Collision nodes with the collide field set to TRUE detect the nearest collision with their descendent geometry (or proxies). When the nearest collision is detected, the collided Collision node sends the time of the collision through its collideTime eventOut. If a Collision node contains a child, descendant, or proxy (see below) that is a Collision node, and both Collision nodes detect that a collision has occurred, both send a collideTime event at the same time. A collideTime event shall be generated if the avatar is colliding with collidable geometry when the Collision node is read from a VRML file or inserted into the transformation hierarchy.

The bboxCenter and bboxSize fields specify a bounding box that encloses the Collision node's children. This is a hint that may be used for optimization purposes. The results are undefined if the specified bounding box is smaller than the actual bounding box of the children at any time. A default bboxSize value, (-1, -1, -1), implies that the bounding box is not specified and if needed shall be calculated by the browser. More details on the bboxCenter and bboxSize fields can be found in 4.6.4, Bounding boxes. (/documents/specifications/14772/V2.0/part1/concepts.html#4.6.4),

The collision proxy, defined in the proxy field, is any legal children node as described in 4.6.5, Grouping and children nodes, (/documents/specifications/14772/V2.0/part1/concepts.html#4.6.5), that is used as a substitute for the Collision node's children during collision detection. The proxy is used strictly for collision detection; it is not drawn. If the value of the collide field is TRUE and the proxy field is non-NULL, the proxy field defines the scene on which collision detection is performed. If the proxy value is NULL, collision detection is performed against the children of the Collision node. If proxy is specified, any descendent children of the Collision node are ignored during collision detection. If children is empty, collide is TRUE, and proxy is specified, collision detection is performed against the proxy but nothing is displayed. In this manner, invisible collision objects may be supported.

The collideTime eventOut generates an event specifying the time when the avatar (see SoVRMLNavigationInfo) makes contact with the collidable children or proxy of the Collision node. An ideal implementation computes the exact time of collision. Implementations may approximate the ideal by sampling the positions of collidable objects and the user. The SoVRMLNavigationInfo node contains additional information for parameters that control the avatar size.

## Constructor & Destructor Documentation

## SoVRMLCollision() [1/2]

SoVRMLCollision::SoVRMLCollision | ( | void |  | ) |

Constructor.

## SoVRMLCollision() [2/2]

SoVRMLCollision::SoVRMLCollision | ( | int | numchildren | ) |

Constructor. numchildren is the expected number of children.

## ~SoVRMLCollision()

SoVRMLCollision::~SoVRMLCollision | ( |  | ) |

protected virtual

Destructor.

## Member Function Documentation

## getClassTypeId()

SoType SoVRMLCollision::getClassTypeId | ( | void |  | ) |

static

This static method returns the SoType object associated with objects of this class.

## getTypeId()

SoType SoVRMLCollision::getTypeId | ( | void |  | ) | const

virtual

Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting.

Reimplemented from SoVRMLGroup.

## getFieldDataPtr()

const SoFieldData ** SoVRMLCollision::getFieldDataPtr | ( | void |  | ) |

static protected

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Returns the SoFieldData class which holds information about fields in this node.

## getFieldData()

const SoFieldData * SoVRMLCollision::getFieldData | ( | void |  | ) | const

protected virtual

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns `NULL`.

Reimplemented from SoVRMLGroup.

## initClass()

void SoVRMLCollision::initClass | ( | void |  | ) |

static

## GLRender()

void SoVRMLCollision::GLRender | ( | SoGLRenderAction * | action | ) |

virtual

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method.

Reimplemented from SoVRMLGroup.

## notify()

void SoVRMLCollision::notify | ( | SoNotList * | l | ) |

virtual

Notifies all auditors for this instance when changes are made.

Reimplemented from SoVRMLGroup.

## Member Data Documentation

## collide

SoSFBool SoVRMLCollision::collide

Enable/disable collision.

## proxy

SoSFNode SoVRMLCollision::proxy

Proxy node(s) used for collision testing.

## collideTime

SoSFTime SoVRMLCollision::collideTime

An eventOut sent for each collision that occurs.

The documentation for this class was generated from the following files:

- SoVRMLCollision.h
- Collision.cpp