SbMatrix.h
#ifndef COIN_SBMATRIX_H
#define COIN_SBMATRIX_H
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#include <cstdio>
#include <Inventor/SbBasic.h>
class SbLine;
class SbRotation;
class SbVec3f;
class SbVec4f;
class SbDPMatrix;
typedef float SbMat[4][4];
class COIN_DLL_API SbMatrix {
public:
SbMatrix(void);
SbMatrix(const float a11, const float a12, const float a13, const float a14,
const float a21, const float a22, const float a23, const float a24,
const float a31, const float a32, const float a33, const float a34,
const float a41, const float a42, const float a43, const float a44);
SbMatrix(const SbMat & matrix);
SbMatrix(const SbMat * matrix);
explicit SbMatrix(const SbDPMatrix & matrix);
~SbMatrix(void);
void setValue(const SbMat & m);
void setValue(const SbDPMatrix & m);
void setValue(const float * pMat);
const SbMat & getValue(void) const;
void makeIdentity(void);
void setRotate(const SbRotation & q);
SbMatrix inverse(void) const;
float det3(int r1, int r2, int r3,
int c1, int c2, int c3) const;
float det3(void) const;
float det4(void) const;
SbBool equals(const SbMatrix & m, float tolerance) const;
void getValue(SbMat & m) const;
static SbMatrix identity(void);
void setScale(const float s);
void setScale(const SbVec3f & s);
void setTranslate(const SbVec3f & t);
void setTransform(const SbVec3f & t, const SbRotation & r, const SbVec3f & s);
void setTransform(const SbVec3f & t, const SbRotation & r, const SbVec3f & s,
const SbRotation & so);
void setTransform(const SbVec3f & translation,
const SbRotation & rotation, const SbVec3f & scaleFactor,
const SbRotation & scaleOrientation, const SbVec3f & center);
void getTransform(SbVec3f & t, SbRotation & r,
SbVec3f & s, SbRotation & so) const;
void getTransform(SbVec3f & translation, SbRotation & rotation,
SbVec3f & scaleFactor, SbRotation & scaleOrientation,
const SbVec3f & center) const;
SbBool factor(SbMatrix & r, SbVec3f & s, SbMatrix & u, SbVec3f & t,
SbMatrix & proj) const;
SbBool LUDecomposition(int index[4], float & d);
void LUBackSubstitution(int index[4], float b[4]) const;
SbMatrix transpose(void) const;
SbMatrix & multRight(const SbMatrix & m);
SbMatrix & multLeft(const SbMatrix & m);
void multMatrixVec(const SbVec3f & src, SbVec3f & dst) const;
void multVecMatrix(const SbVec3f & src, SbVec3f & dst) const;
void multDirMatrix(const SbVec3f & src, SbVec3f & dst) const;
void multLineMatrix(const SbLine & src, SbLine & dst) const;
void multVecMatrix(const SbVec4f & src, SbVec4f & dst) const;
void print(FILE * fp) const;
operator float*(void);
operator SbMat&(void);
float * operator [](int i);
const float * operator [](int i) const;
SbMatrix & operator =(const SbMat & m);
SbMatrix & operator =(const SbMatrix & m);
SbMatrix & operator =(const SbRotation & q);
SbMatrix & operator *=(const SbMatrix & m);
friend COIN_DLL_API SbMatrix operator *(const SbMatrix & m1, const SbMatrix & m2);
friend COIN_DLL_API int operator ==(const SbMatrix & m1, const SbMatrix & m2);
friend COIN_DLL_API int operator !=(const SbMatrix & m1, const SbMatrix & m2);
private:
float matrix[4][4];
void operator /=(const float v);
void operator *=(const float v);
};
COIN_DLL_API SbMatrix operator *(const SbMatrix & m1, const SbMatrix & m2);
COIN_DLL_API int operator ==(const SbMatrix & m1, const SbMatrix & m2);
COIN_DLL_API int operator !=(const SbMatrix & m1, const SbMatrix & m2);
#endif // !COIN_SBMATRIX_H
SbDPMatrix
The SbDPMatrix class is a 4x4 dimensional representation of a double-precision matrix.
Definition SbDPMatrix.h:47
SbLine
The SbLine class represents a line in 3D space.
Definition SbLine.h:41
SbMatrix
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
SbMatrix::getValue
const SbMat & getValue(void) const
Definition SbMatrix.cpp:284
SbMatrix::equals
SbBool equals(const SbMatrix &m, float tolerance) const
Definition SbMatrix.cpp:689
SbMatrix::LUBackSubstitution
void LUBackSubstitution(int index[4], float b[4]) const
Definition SbMatrix.cpp:1272
SbMatrix::transpose
SbMatrix transpose(void) const
Definition SbMatrix.cpp:1316
SbMatrix::multLineMatrix
void multLineMatrix(const SbLine &src, SbLine &dst) const
Definition SbMatrix.cpp:1535
SbMatrix::inverse
SbMatrix inverse(void) const
Definition SbMatrix.cpp:476
SbMatrix::factor
SbBool factor(SbMatrix &r, SbVec3f &s, SbMatrix &u, SbVec3f &t, SbMatrix &proj) const
Definition SbMatrix.cpp:1177
SbMatrix::LUDecomposition
SbBool LUDecomposition(int index[4], float &d)
Definition SbMatrix.cpp:1210
SbMatrix::getTransform
void getTransform(SbVec3f &t, SbRotation &r, SbVec3f &s, SbRotation &so) const
Definition SbMatrix.cpp:1097
SbMatrix::print
void print(FILE *fp) const
Definition SbMatrix.cpp:1548
SbMatrix::setValue
void setValue(const SbMat &m)
Definition SbMatrix.cpp:295
SbMatrix::multDirMatrix
void multDirMatrix(const SbVec3f &src, SbVec3f &dst) const
Definition SbMatrix.cpp:1511
SbMatrix::multRight
SbMatrix & multRight(const SbMatrix &m)
Definition SbMatrix.cpp:1340
SbMatrix::setTranslate
void setTranslate(const SbVec3f &t)
Definition SbMatrix.cpp:890
SbMatrix::multLeft
SbMatrix & multLeft(const SbMatrix &m)
Definition SbMatrix.cpp:1380
SbMatrix::makeIdentity
void makeIdentity(void)
Definition SbMatrix.cpp:355
SbMatrix::SbMatrix
SbMatrix(void)
Definition SbMatrix.cpp:221
SbMatrix::det3
float det3(int r1, int r2, int r3, int c1, int c2, int c3) const
Definition SbMatrix.cpp:410
SbMatrix::setTransform
void setTransform(const SbVec3f &t, const SbRotation &r, const SbVec3f &s)
Definition SbMatrix.cpp:912
SbMatrix::setScale
void setScale(const float s)
Definition SbMatrix.cpp:860
SbMatrix::multVecMatrix
void multVecMatrix(const SbVec3f &src, SbVec3f &dst) const
Definition SbMatrix.cpp:1457
SbMatrix::det4
float det4(void) const
Definition SbMatrix.cpp:458
SbMatrix::setRotate
void setRotate(const SbRotation &q)
Definition SbMatrix.cpp:372
SbMatrix::identity
static SbMatrix identity(void)
Definition SbMatrix.cpp:848
SbMatrix::multMatrixVec
void multMatrixVec(const SbVec3f &src, SbVec3f &dst) const
Definition SbMatrix.cpp:1419
SbRotation
The SbRotation class represents a rotation in 3D space.
Definition SbRotation.h:44
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SbVec4f
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition SbVec4f.h:49