SoGLEnvironmentElement.h
#ifndef COIN_SOGLENVIRONMENTELEMENT_H
#define COIN_SOGLENVIRONMENTELEMENT_H
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#include <Inventor/elements/SoEnvironmentElement.h>
class COIN_DLL_API SoGLEnvironmentElement : public SoEnvironmentElement {
typedef SoEnvironmentElement inherited;
SO_ELEMENT_HEADER(SoGLEnvironmentElement);
public:
static void initClass(void);
protected:
virtual ~SoGLEnvironmentElement();
public:
virtual void init(SoState * state);
virtual void pop(SoState * state,
const SoElement * prevTopElement);
protected:
virtual void setElt(SoState * const state,
const float ambientIntensity,
const SbColor & ambientColor,
const SbVec3f & attenuation,
const int32_t fogType,
const SbColor & fogColor,
const float fogVisibility,
const float fogStart);
private:
void updategl(SoState * const state);
};
#endif // !COIN_SOGLENVIRONMENTELEMENT_H
SbColor
The SbColor class contains the red, green and blue components which make up a color value.
Definition SbColor.h:39
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SoElement::SoElement
SoElement(void)
Definition SoElement.cpp:534
SoElement::pop
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition SoElement.cpp:585
SoEnvironmentElement::init
virtual void init(SoState *state)
Definition SoEnvironmentElement.cpp:281
SoEnvironmentElement::ambientColor
SbColor ambientColor
Definition SoEnvironmentElement.h:96
SoEnvironmentElement::fogColor
SbColor fogColor
Definition SoEnvironmentElement.h:99
SoEnvironmentElement::initClass
static void initClass(void)
Definition SoEnvironmentElement.cpp:104
SoEnvironmentElement::ambientIntensity
float ambientIntensity
Definition SoEnvironmentElement.h:95
SoEnvironmentElement::fogVisibility
float fogVisibility
Definition SoEnvironmentElement.h:100
SoEnvironmentElement::setElt
virtual void setElt(SoState *const state, const float ambientIntensity, const SbColor &ambientColor, const SbVec3f &attenuation, const int32_t fogType, const SbColor &fogColor, const float fogVisibility, const float fogNear)
FIXME: doc.
Definition SoEnvironmentElement.cpp:290
SoEnvironmentElement::attenuation
SbVec3f attenuation
Definition SoEnvironmentElement.h:97
SoEnvironmentElement::fogStart
float fogStart
Definition SoEnvironmentElement.h:101
SoEnvironmentElement::fogType
int32_t fogType
Definition SoEnvironmentElement.h:98