SoGeometryShader.h
#ifndef COIN_SOGEOMETRYSHADER_H
#define COIN_SOGEOMETRYSHADER_H
/**************************************************************************\
* Copyright (c) Kongsberg Oil & Gas Technologies AS
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
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*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
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* notice, this list of conditions and the following disclaimer in the
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* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
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\**************************************************************************/
#include <Inventor/nodes/SoShaderObject.h>
#include <Inventor/fields/SoSFEnum.h>
#include <Inventor/fields/SoSFInt32.h>
// *************************************************************************
class COIN_DLL_API SoGeometryShader : public SoShaderObject {
typedef SoShaderObject inherited;
SO_NODE_HEADER(SoGeometryShader);
public:
static void initClass(void);
SoGeometryShader(void);
virtual ~SoGeometryShader();
enum InputType {
POINTS_IN,
LINES_IN,
TRIANGLES_IN
};
enum OutputType {
POINTS_OUT,
LINE_STRIP_OUT,
TRIANGLE_STRIP_OUT
};
SoSFEnum inputType;
SoSFEnum outputType;
SoSFInt32 maxEmit;
virtual void GLRender(SoGLRenderAction * action);
static SbBool isSupported(SourceType sourceType);
};
#endif /* ! COIN_SOGEOMETRYSHADER_H */
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoGeometryShader::OutputType
OutputType
Definition SoGeometryShader.h:57
SoGeometryShader::POINTS_OUT
@ POINTS_OUT
Definition SoGeometryShader.h:58
SoGeometryShader::TRIANGLE_STRIP_OUT
@ TRIANGLE_STRIP_OUT
Definition SoGeometryShader.h:60
SoGeometryShader::LINE_STRIP_OUT
@ LINE_STRIP_OUT
Definition SoGeometryShader.h:59
SoGeometryShader::outputType
SoSFEnum outputType
Definition SoGeometryShader.h:64
SoGeometryShader::SoGeometryShader
SoGeometryShader(void)
Definition SoGeometryShader.cpp:161
SoGeometryShader::InputType
InputType
Definition SoGeometryShader.h:51
SoGeometryShader::LINES_IN
@ LINES_IN
Definition SoGeometryShader.h:53
SoGeometryShader::POINTS_IN
@ POINTS_IN
Definition SoGeometryShader.h:52
SoGeometryShader::TRIANGLES_IN
@ TRIANGLES_IN
Definition SoGeometryShader.h:54
SoGeometryShader::isSupported
static SbBool isSupported(SourceType sourceType)
Definition SoGeometryShader.cpp:256
SoGeometryShader::inputType
SoSFEnum inputType
Definition SoGeometryShader.h:63
SoGeometryShader::maxEmit
SoSFInt32 maxEmit
Definition SoGeometryShader.h:65
SoSFEnum
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
SoSFInt32
The SoSFInt32 class is a container for a 32-bit integer value.
Definition SoSFInt32.h:39
SoShaderObject::initClass
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoShaderObject.cpp:239
SoShaderObject::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoShaderObject.cpp:280
SoShaderObject::sourceType
SoSFEnum sourceType
Definition SoShaderObject.h:63
SoShaderObject::SoShaderObject
SoShaderObject(void)
Definition SoShaderObject.cpp:248
SoShaderObject::SourceType
SourceType
Definition SoShaderObject.h:55
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50