SbBox3s.h
#ifndef COIN_SBBOX3S_H
#define COIN_SBBOX3S_H
/**************************************************************************\
* Copyright (c) Kongsberg Oil & Gas Technologies AS
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/
#include <Inventor/SbVec3s.h>
#include <Inventor/SbVec3f.h>
class SbBox3i32;
class SbBox3f;
class SbBox3d;
class COIN_DLL_API SbBox3s {
public:
SbBox3s(void) { makeEmpty(); }
SbBox3s(short xmin, short ymin, short zmin, short xmax, short ymax, short zmax)
: minpt(xmin, ymin, zmin), maxpt(xmax, ymax, zmax) { }
SbBox3s(const SbVec3s & minpoint, const SbVec3s & maxpoint)
: minpt(minpoint), maxpt(maxpoint) { }
explicit SbBox3s(const SbBox3i32 & box) { setBounds(box); }
explicit SbBox3s(const SbBox3f & box) { setBounds(box); }
explicit SbBox3s(const SbBox3d & box) { setBounds(box); }
SbBox3s & setBounds(short xmin, short ymin, short zmin, short xmax, short ymax, short zmax)
{ minpt.setValue(xmin, ymin, zmin); maxpt.setValue(xmax, ymax, zmax); return *this; }
SbBox3s & setBounds(const SbVec3s & minpoint, const SbVec3s & maxpoint)
{ minpt = minpoint; maxpt = maxpoint; return *this; }
SbBox3s & setBounds(const SbBox3i32 & box);
SbBox3s & setBounds(const SbBox3f & box);
SbBox3s & setBounds(const SbBox3d & box);
void getBounds(short & xmin, short & ymin, short & zmin,
short & xmax, short & ymax, short & zmax) const
{ minpt.getValue(xmin, ymin, zmin); maxpt.getValue(xmax, ymax, zmax); }
void getBounds(SbVec3s & minpoint, SbVec3s & maxpoint) const
{ minpoint = minpt; maxpoint = maxpt; }
const SbVec3s & getMin(void) const { return minpt; }
SbVec3s & getMin(void) { return minpt; }
const SbVec3s & getMax(void) const { return maxpt; }
SbVec3s & getMax(void) { return maxpt; }
void extendBy(const SbVec3s & pt);
void extendBy(const SbBox3s & box);
void makeEmpty(void);
SbBool isEmpty(void) const { return (maxpt[0] < minpt[0]); }
SbBool hasVolume(void) const
{ return ((maxpt[0] > minpt[0]) && (maxpt[1] > minpt[1]) && (maxpt[2] > minpt[2])); }
int getVolume(void) const
{ short dx = 0, dy = 0, dz = 0; getSize(dx, dy, dz); return (dx * dy * dz); }
SbBool intersect(const SbVec3s & pt) const;
SbBool intersect(const SbBox3s & box) const;
SbVec3f getClosestPoint(const SbVec3f & pt) const;
SbVec3f getCenter(void) const
{ return SbVec3f((minpt[0]+maxpt[0])*0.5f, (minpt[1]+maxpt[1])*0.5f, (minpt[2]+maxpt[2])*0.5f); }
void getOrigin(short & originX, short & originY, short & originZ) const
{ minpt.getValue(originX, originY, originZ); }
void getSize(short & sizeX, short & sizeY, short & sizeZ) const
{ if (isEmpty()) { sizeX = sizeY = sizeZ = 0; }
else { sizeX = maxpt[0] - minpt[0]; sizeY = maxpt[1] - minpt[1]; sizeZ = maxpt[2] - minpt[2]; } }
SbVec3s getSize(void) const {
SbVec3s v;
this->getSize(v[0], v[1],v[2]);
return v;
}
protected:
SbVec3s minpt, maxpt;
}; // SbBox3s
COIN_DLL_API inline int operator == (const SbBox3s & b1, const SbBox3s & b2) {
return ((b1.getMin() == b2.getMin()) && (b1.getMax() == b2.getMax()));
}
COIN_DLL_API inline int operator != (const SbBox3s & b1, const SbBox3s & b2) {
return !(b1 == b2);
}
#endif // !COIN_SBBOX3S_H
SbBox3d
The SbBox3d class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3d.h:46
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
SbBox3i32
The SbBox3i32 class is a 3 dimensional box with 32-bit integer coordinates.
Definition SbBox3i32.h:44
SbBox3s
The SbBox3s class is a 3 dimensional box with short integer coordinates.
Definition SbBox3s.h:43
SbBox3s::SbBox3s
SbBox3s(const SbVec3s &minpoint, const SbVec3s &maxpoint)
Definition SbBox3s.h:48
SbBox3s::SbBox3s
SbBox3s(const SbBox3d &box)
Definition SbBox3s.h:52
SbBox3s::getMax
const SbVec3s & getMax(void) const
Definition SbBox3s.h:70
SbBox3s::isEmpty
SbBool isEmpty(void) const
Definition SbBox3s.h:76
SbBox3s::getBounds
void getBounds(SbVec3s &minpoint, SbVec3s &maxpoint) const
Definition SbBox3s.h:65
SbBox3s::SbBox3s
SbBox3s(const SbBox3f &box)
Definition SbBox3s.h:51
SbBox3s::setBounds
SbBox3s & setBounds(short xmin, short ymin, short zmin, short xmax, short ymax, short zmax)
Definition SbBox3s.h:54
SbBox3s::getBounds
void getBounds(short &xmin, short &ymin, short &zmin, short &xmax, short &ymax, short &zmax) const
Definition SbBox3s.h:62
SbBox3s::setBounds
SbBox3s & setBounds(const SbVec3s &minpoint, const SbVec3s &maxpoint)
Definition SbBox3s.h:56
SbBox3s::SbBox3s
SbBox3s(const SbBox3i32 &box)
Definition SbBox3s.h:50
SbBox3s::getSize
SbVec3s getSize(void) const
Definition SbBox3s.h:93
SbBox3s::makeEmpty
void makeEmpty(void)
Definition SbBox3s.cpp:203
SbBox3s::hasVolume
SbBool hasVolume(void) const
Definition SbBox3s.h:77
SbBox3s::getVolume
int getVolume(void) const
Definition SbBox3s.h:79
SbBox3s::getMin
SbVec3s & getMin(void)
Definition SbBox3s.h:69
SbBox3s::getMin
const SbVec3s & getMin(void) const
Definition SbBox3s.h:68
SbBox3s::getCenter
SbVec3f getCenter(void) const
Definition SbBox3s.h:86
SbBox3s::getOrigin
void getOrigin(short &originX, short &originY, short &originZ) const
Definition SbBox3s.h:88
SbBox3s::SbBox3s
SbBox3s(short xmin, short ymin, short zmin, short xmax, short ymax, short zmax)
Definition SbBox3s.h:46
SbBox3s::getSize
void getSize(short &sizeX, short &sizeY, short &sizeZ) const
Definition SbBox3s.h:90
SbBox3s::SbBox3s
SbBox3s(void)
Definition SbBox3s.h:45
SbBox3s::getMax
SbVec3s & getMax(void)
Definition SbBox3s.h:71
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SbVec3s
The SbVec3s class is a 3 dimensional vector with short integer coordinates.
Definition SbVec3s.h:51