SoCacheHintElement.h
#ifndef COIN_SOCACHEHINTELEMENT_H
#define COIN_SOCACHEHINTELEMENT_H
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#include <Inventor/elements/SoSubElement.h>
class SoCacheHintElementP;
// Please note that this is an experimental class. The API might
// change a lot before/if it's included in any official Coin
// release. pederb, 2004-07-02
class COIN_DLL_API SoCacheHintElement : public SoElement {
typedef SoElement inherited;
SO_ELEMENT_HEADER(SoCacheHintElement);
public:
static void initClass(void);
protected:
virtual ~SoCacheHintElement();
public:
virtual void init(SoState * state);
virtual void push(SoState * state);
virtual void pop(SoState * state, const SoElement * prevtopelement);
virtual SbBool matches(const SoElement * element) const;
virtual SoElement * copyMatchInfo(void) const;
static void set(SoState * state, SoNode * node,
const float memvalue,
const float gfxvalue);
static void get(SoState * state, float & memvalue, float & gfxvalue);
protected:
SoCacheHintElementP * pimpl;
};
#endif // !COIN_SOCACHEHINTELEMENT_H
SoCacheHintElement::get
static void get(SoState *state, float &memvalue, float &gfxvalue)
FIXME: write doc.
Definition SoCacheHintElement.cpp:171
SoCacheHintElement::SoCacheHintElement
SoCacheHintElement(void)
Definition SoCacheHintElement.cpp:78
SoCacheHintElement::set
static void set(SoState *state, SoNode *node, const float memvalue, const float gfxvalue)
FIXME: write doc.
Definition SoCacheHintElement.cpp:151
SoElement::SoElement
SoElement(void)
Definition SoElement.cpp:534
SoElement::pop
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition SoElement.cpp:585
SoElement::matches
virtual SbBool matches(const SoElement *element) const =0
Definition SoElement.cpp:609
SoElement::initClass
static void initClass(void)
Definition SoElement.cpp:507
SoElement::copyMatchInfo
virtual SoElement * copyMatchInfo(void) const =0
SoElement::init
virtual void init(SoState *state)
Definition SoElement.cpp:553
SoElement::push
virtual void push(SoState *state)
Definition SoElement.cpp:570
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56