SoVRMLTextureTransform.h
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#ifndef COIN_SOVRMLTEXTURETRANSFORM_H
#define COIN_SOVRMLTEXTURETRANSFORM_H
#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/nodes/SoNode.h>
#include <Inventor/fields/SoSFVec2f.h>
#include <Inventor/fields/SoSFFloat.h>
class SbMatrix;
class COIN_DLL_API SoVRMLTextureTransform : public SoNode
{
typedef SoNode inherited;
SO_NODE_HEADER(SoVRMLTextureTransform);
public:
static void initClass(void);
SoVRMLTextureTransform(void);
SoSFVec2f translation;
SoSFFloat rotation;
SoSFVec2f scale;
SoSFVec2f center;
virtual void doAction( SoAction * action );
virtual void callback( SoCallbackAction * action );
virtual void GLRender( SoGLRenderAction * action );
virtual void getMatrix( SoGetMatrixAction * action );
virtual void pick( SoPickAction * action );
protected:
virtual ~SoVRMLTextureTransform();
private:
void makeMatrix(SbMatrix & mat) const;
}; // class SoVRMLTextureTransform
#endif // ! COIN_SOVRMLTEXTURETRANSFORM_H
SbMatrix
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoGetMatrixAction
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
SoNode::SoNode
SoNode(void)
Definition SoNode.cpp:417
SoNode::doAction
virtual void doAction(SoAction *action)
Definition SoNode.cpp:858
SoNode::callback
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1075
SoNode::getMatrix
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoNode.cpp:1102
SoNode::pick
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1158
SoNode::initClass
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoNode.cpp:573
SoNode::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:1003
SoPickAction
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
SoSFFloat
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:39
SoSFVec2f
The SoSFVec2f class is a container for an SbVec2f vector.
Definition SoSFVec2f.h:40
SoVRMLTextureTransform::SoVRMLTextureTransform
SoVRMLTextureTransform(void)
Definition TextureTransform.cpp:152
SoVRMLTextureTransform::center
SoSFVec2f center
Definition SoVRMLTextureTransform.h:55
SoVRMLTextureTransform::rotation
SoSFFloat rotation
Definition SoVRMLTextureTransform.h:53
SoVRMLTextureTransform::translation
SoSFVec2f translation
Definition SoVRMLTextureTransform.h:52
SoVRMLTextureTransform::scale
SoSFVec2f scale
Definition SoVRMLTextureTransform.h:54
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50