SoGLCacheContextElement.h
#ifndef COIN_SOGLCACHECONTEXTELEMENT_H
#define COIN_SOGLCACHECONTEXTELEMENT_H
/**************************************************************************\
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* this list of conditions and the following disclaimer.
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\**************************************************************************/
#include <Inventor/elements/SoSubElement.h>
// This shouldn't strictly be necessary, but the OSF1/cxx compiler
// complains if this is left out, while using the "friend class
// SoGLDisplayList" statement in the class definition.
class SoGLDisplayList;
typedef void SoScheduleDeleteCB(void * closure, uint32_t contextid);
// *************************************************************************
class COIN_DLL_API SoGLCacheContextElement : public SoElement {
typedef SoElement inherited;
SO_ELEMENT_HEADER(SoGLCacheContextElement);
public:
static void initClass(void);
protected:
virtual ~SoGLCacheContextElement();
public:
virtual void init(SoState * state);
virtual SbBool matches(const SoElement * elt) const;
virtual SoElement * copyMatchInfo(void) const;
static void set(SoState * state, int context,
SbBool twopasstransparency,
SbBool remoterendering);
static int get(SoState * state);
static int getExtID(const char * str);
static void getOpenGLVersion(SoState * state, int & major, int & minor);
static SbBool extSupported(SoState * state, int extid);
static SbBool areMipMapsFast(SoState * state);
enum {
DO_AUTO_CACHE = 1,
DONT_AUTO_CACHE
};
static void shouldAutoCache(SoState * state, int bits);
static void setAutoCacheBits(SoState * state, int bits);
static int resetAutoCacheBits(SoState * state);
static SbBool getIsRemoteRendering(SoState * state);
static uint32_t getUniqueCacheContext(void);
static void scheduleDeleteCallback(const uint32_t contextid,
SoScheduleDeleteCB * cb,
void * closure);
static void incNumShapes(SoState * state);
static int getNumShapes(SoState * state);
static void incNumSeparators(SoState * state);
static int getNumSeparators(SoState * state);
private:
friend class SoGLDisplayList;
static void scheduleDelete(SoState * state, SoGLDisplayList * dl);
static void cleanupContext(uint32_t contextid, void * closure);
private:
int context;
SbBool twopass;
int autocachebits;
int numshapes;
int numseparators;
enum { RENDERING_UNSET, RENDERING_SET_DIRECT, RENDERING_SET_INDIRECT };
int rendering;
SbBool isDirectRendering(SoState * state) const;
};
// *************************************************************************
// For compatibility with client code originally written with SGI/TGS
// Inventor:
#ifndef COIN_INTERNAL
#include <Inventor/elements/SoGLDisplayList.h>
#endif // ! COIN_INTERNAL
#endif // !COIN_SOGLCACHECONTEXTELEMENT_H
SoElement::SoElement
SoElement(void)
Definition SoElement.cpp:534
SoElement::matches
virtual SbBool matches(const SoElement *element) const =0
Definition SoElement.cpp:609
SoElement::initClass
static void initClass(void)
Definition SoElement.cpp:507
SoElement::copyMatchInfo
virtual SoElement * copyMatchInfo(void) const =0
SoElement::init
virtual void init(SoState *state)
Definition SoElement.cpp:553
SoGLCacheContextElement::incNumSeparators
static void incNumSeparators(SoState *state)
Definition SoGLCacheContextElement.cpp:403
SoGLCacheContextElement::shouldAutoCache
static void shouldAutoCache(SoState *state, int bits)
Definition SoGLCacheContextElement.cpp:362
SoGLCacheContextElement::resetAutoCacheBits
static int resetAutoCacheBits(SoState *state)
Definition SoGLCacheContextElement.cpp:457
SoGLCacheContextElement::areMipMapsFast
static SbBool areMipMapsFast(SoState *state)
Definition SoGLCacheContextElement.cpp:353
SoGLCacheContextElement::extSupported
static SbBool extSupported(SoState *state, int extid)
Definition SoGLCacheContextElement.cpp:306
SoGLCacheContextElement::getExtID
static int getExtID(const char *str)
Definition SoGLCacheContextElement.cpp:280
SoGLCacheContextElement::getOpenGLVersion
static void getOpenGLVersion(SoState *state, int &major, int &minor)
Definition SoGLCacheContextElement.cpp:337
SoGLCacheContextElement::getNumShapes
static int getNumShapes(SoState *state)
Definition SoGLCacheContextElement.cpp:389
SoGLCacheContextElement::scheduleDeleteCallback
static void scheduleDeleteCallback(const uint32_t contextid, SoScheduleDeleteCB *cb, void *closure)
Definition SoGLCacheContextElement.cpp:510
SoGLCacheContextElement::setAutoCacheBits
static void setAutoCacheBits(SoState *state, int bits)
Definition SoGLCacheContextElement.cpp:429
SoGLCacheContextElement::getNumSeparators
static int getNumSeparators(SoState *state)
Definition SoGLCacheContextElement.cpp:417
SoGLCacheContextElement::get
static int get(SoState *state)
Definition SoGLCacheContextElement.cpp:267
SoGLCacheContextElement::set
static void set(SoState *state, int context, SbBool twopasstransparency, SbBool remoterendering)
Definition SoGLCacheContextElement.cpp:236
SoGLCacheContextElement::getIsRemoteRendering
static SbBool getIsRemoteRendering(SoState *state)
Definition SoGLCacheContextElement.cpp:474
SoGLCacheContextElement::incNumShapes
static void incNumShapes(SoState *state)
Definition SoGLCacheContextElement.cpp:375
SoGLCacheContextElement::getUniqueCacheContext
static uint32_t getUniqueCacheContext(void)
Definition SoGLCacheContextElement.cpp:537
SoGLDisplayList
The SoGLDisplayList class stores and manages OpenGL display lists.
Definition SoGLDisplayList.h:43