SoVRMLText.h
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#ifndef COIN_SOVRMLTEXT_H
#define COIN_SOVRMLTEXT_H
#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/VRMLnodes/SoVRMLGeometry.h>
#include <Inventor/fields/SoMFString.h>
#include <Inventor/fields/SoSFNode.h>
#include <Inventor/fields/SoSFFloat.h>
#include <Inventor/fields/SoMFFloat.h>
class SoVRMLTextP;
class COIN_DLL_API SoVRMLText : public SoVRMLGeometry
{
typedef SoVRMLGeometry inherited;
SO_NODE_HEADER(SoVRMLText);
public:
static void initClass(void);
SoVRMLText(void);
SoMFString string;
SoSFNode fontStyle;
SoSFFloat maxExtent;
SoMFFloat length;
enum Justification {
BEGIN = 0x01,
END = 0x02,
MIDDLE = 0x03
};
virtual void GLRender(SoGLRenderAction * action);
virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
virtual void notify(SoNotList * list);
virtual SoChildList * getChildren(void) const;
protected:
virtual ~SoVRMLText();
virtual void computeBBox(SoAction * action,
SbBox3f & box, SbVec3f & center);
virtual void generatePrimitives(SoAction * action);
SoChildList * children;
private:
SoVRMLTextP * pimpl;
friend class SoVRMLTextP;
};
#endif // ! COIN_SOVRMLTEXT_H
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoChildList
The SoChildList class is a container for node children.
Definition SoChildList.h:42
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoGetPrimitiveCountAction
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
SoMFFloat
The SoMFFloat class is a container for floating point values.
Definition SoMFFloat.h:39
SoMFString
The SoMFString class is a container for SbString values.
Definition SoMFString.h:40
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
SoSFFloat
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:39
SoSFNode
The SoSFNode class is a container for a single node.
Definition SoSFNode.h:47
SoShape::getPrimitiveCount
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1354
SoShape::generatePrimitives
virtual void generatePrimitives(SoAction *action)=0
SoShape::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoShape.cpp:400
SoShape::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SoVRMLGeometry::SoVRMLGeometry
SoVRMLGeometry(void)
Definition Geometry.cpp:96
SoVRMLGeometry::initClass
static void initClass(void)
Definition Geometry.cpp:88
SoVRMLGeometry::getChildren
virtual SoChildList * getChildren(void) const
Definition Geometry.cpp:138
SoVRMLGeometry::notify
virtual void notify(SoNotList *list)
Definition Geometry.cpp:175
SoVRMLText
The SoVRMLText class is used to represent text in a scene.
Definition SoVRMLText.h:46
SoVRMLText::string
SoMFString string
Definition SoVRMLText.h:54
SoVRMLText::maxExtent
SoSFFloat maxExtent
Definition SoVRMLText.h:56
SoVRMLText::SoVRMLText
SoVRMLText(void)
Definition Text.cpp:226
SoVRMLText::fontStyle
SoSFNode fontStyle
Definition SoVRMLText.h:55
SoVRMLText::length
SoMFFloat length
Definition SoVRMLText.h:57
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50