SoIndexedShape.h
#ifndef COIN_SOINDEXEDSHAPE_H
#define COIN_SOINDEXEDSHAPE_H
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#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/nodes/SoVertexShape.h>
#include <Inventor/fields/SoMFInt32.h>
class SoCoordinateElement;
class COIN_DLL_API SoIndexedShape : public SoVertexShape {
typedef SoVertexShape inherited;
SO_NODE_ABSTRACT_HEADER(SoIndexedShape);
public:
static void initClass(void);
SoMFInt32 coordIndex;
SoMFInt32 materialIndex;
SoMFInt32 normalIndex;
SoMFInt32 textureCoordIndex;
protected:
SoIndexedShape(void);
virtual ~SoIndexedShape();
virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
int getNumVerts(const int startCoord);
void setupIndices(const int numParts, const int numFaces,
const SbBool needNormals, const SbBool needTexCoords);
const int32_t * getNormalIndices(void);
const int32_t * getColorIndices(void);
const int32_t * getTexCoordIndices(void);
static SbBool areTexCoordsIndexed(SoAction * action);
SbBool getVertexData(SoState * state,
const SoCoordinateElement *& coords,
const SbVec3f *& normals,
const int32_t *& cindices,
const int32_t *& nindices,
const int32_t *& tindices,
const int32_t *& mindices,
int & numcindices,
const SbBool needNormals,
SbBool & normalCacheUsed);
};
#endif // !COIN_SOINDEXEDSHAPE_H
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoCoordinateElement
The SoCoordinateElement class is yet to be documented.
Definition SoCoordinateElement.h:40
SoIndexedShape::normalIndex
SoMFInt32 normalIndex
Definition SoIndexedShape.h:52
SoIndexedShape::getColorIndices
const int32_t * getColorIndices(void)
Definition SoIndexedShape.cpp:286
SoIndexedShape::coordIndex
SoMFInt32 coordIndex
Definition SoIndexedShape.h:50
SoIndexedShape::getNormalIndices
const int32_t * getNormalIndices(void)
Definition SoIndexedShape.cpp:272
SoIndexedShape::textureCoordIndex
SoMFInt32 textureCoordIndex
Definition SoIndexedShape.h:53
SoIndexedShape::SoIndexedShape
SoIndexedShape(void)
Definition SoIndexedShape.cpp:81
SoIndexedShape::materialIndex
SoMFInt32 materialIndex
Definition SoIndexedShape.h:51
SoIndexedShape::areTexCoordsIndexed
static SbBool areTexCoordsIndexed(SoAction *action)
Definition SoIndexedShape.cpp:227
SoIndexedShape::getTexCoordIndices
const int32_t * getTexCoordIndices(void)
Definition SoIndexedShape.cpp:300
SoIndexedShape::getNumVerts
int getNumVerts(const int startCoord)
Definition SoIndexedShape.cpp:238
SoIndexedShape::setupIndices
void setupIndices(const int numParts, const int numFaces, const SbBool needNormals, const SbBool needTexCoords)
Definition SoIndexedShape.cpp:256
SoMFInt32
The SoMFInt32 class is a container for 32-bit integer values.
Definition SoMFInt32.h:39
SoShape::computeBBox
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
SoState
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44
SoVertexShape::initClass
static void initClass(void)
Definition SoVertexShape.cpp:136
SoVertexShape::SoVertexShape
SoVertexShape(void)
Definition SoVertexShape.cpp:150
SoVertexShape::getVertexData
void getVertexData(SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const SbBool neednormals)
Definition SoVertexShape.cpp:313
SO_NODE_ABSTRACT_HEADER
#define SO_NODE_ABSTRACT_HEADER(classname)
Definition Coin_macros.dox:61