SoPickedPoint.h
#ifndef COIN_SOPICKEDPOINT_H
#define COIN_SOPICKEDPOINT_H
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#include <Inventor/SbBasic.h>
#include <Inventor/SbVec3f.h>
#include <Inventor/SbVec4f.h>
#include <Inventor/lists/SoDetailList.h>
#include <Inventor/SbViewportRegion.h>
class SoPath;
class SoDetail;
class SoNode;
class SoState;
class SbMatrix;
class COIN_DLL_API SoPickedPoint {
public:
SoPickedPoint(const SoPickedPoint & pp);
SoPickedPoint(const SoPath * const path, SoState * const state,
const SbVec3f & objSpacePoint);
~SoPickedPoint();
SoPickedPoint *copy() const;
const SbVec3f &getPoint() const;
const SbVec3f &getNormal() const;
const SbVec4f &getTextureCoords() const;
int getMaterialIndex() const;
SoPath *getPath() const;
SbBool isOnGeometry() const;
const SoDetail *getDetail(const SoNode * const node = NULL) const;
const SbMatrix &getObjectToWorld(const SoNode * const node = NULL) const;
const SbMatrix &getWorldToObject(const SoNode * const node = NULL) const;
const SbMatrix &getObjectToImage(const SoNode * const node = NULL) const;
const SbMatrix &getImageToObject(const SoNode * const node = NULL) const;
SbVec3f getObjectPoint(const SoNode * const node = NULL) const;
SbVec3f getObjectNormal(const SoNode * const node = NULL) const;
SbVec4f getObjectTextureCoords(const SoNode * const node = NULL) const;
void setObjectNormal(const SbVec3f &normal);
void setObjectTextureCoords(const SbVec4f &texCoords);
void setMaterialIndex(const int index);
void setDetail(SoDetail * detail, SoNode * node);
private:
SbVec3f point, objPoint;
SbVec3f normal, objNormal;
SbVec4f texCoords, objTexCoords;
int materialIndex;
SoPath *path;
SbBool onGeometry;
SoDetailList detailList;
SoState *state;
SbViewportRegion viewport;
class SoGetMatrixAction *getMatrixAction() const;
void applyMatrixAction(const SoNode * const node) const;
};
#endif // !COIN_SOPICKEDPOINT_H
SbMatrix
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SbVec4f
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition SbVec4f.h:49
SbViewportRegion
The SbViewportRegion class is a viewport within a full window.
Definition SbViewportRegion.h:40
SoDetailList
The SoDetailList class is a container for pointers to SoDetail objects.
Definition SoDetailList.h:40
SoDetail
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition SoDetail.h:39
SoGetMatrixAction
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
SoPath
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:52
SoPickedPoint::getObjectToWorld
const SbMatrix & getObjectToWorld(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:225
SoPickedPoint::getPoint
const SbVec3f & getPoint() const
Definition SoPickedPoint.cpp:155
SoPickedPoint::getTextureCoords
const SbVec4f & getTextureCoords() const
Definition SoPickedPoint.cpp:173
SoPickedPoint::getNormal
const SbVec3f & getNormal() const
Definition SoPickedPoint.cpp:164
SoPickedPoint::setObjectTextureCoords
void setObjectTextureCoords(const SbVec4f &texCoords)
Definition SoPickedPoint.cpp:331
SoPickedPoint::getObjectNormal
SbVec3f getObjectNormal(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:292
SoPickedPoint::getObjectTextureCoords
SbVec4f getObjectTextureCoords(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:307
SoPickedPoint::setMaterialIndex
void setMaterialIndex(const int index)
Definition SoPickedPoint.cpp:341
SoPickedPoint::getObjectToImage
const SbMatrix & getObjectToImage(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:249
SoPickedPoint::setObjectNormal
void setObjectNormal(const SbVec3f &normal)
Definition SoPickedPoint.cpp:321
SoPickedPoint::getDetail
const SoDetail * getDetail(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:212
SoPickedPoint::getObjectPoint
SbVec3f getObjectPoint(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:276
SoPickedPoint::getMaterialIndex
int getMaterialIndex() const
Definition SoPickedPoint.cpp:182
SoPickedPoint::isOnGeometry
SbBool isOnGeometry() const
Definition SoPickedPoint.cpp:202
SoPickedPoint::copy
SoPickedPoint * copy() const
Definition SoPickedPoint.cpp:146
SoPickedPoint::getWorldToObject
const SbMatrix & getWorldToObject(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:237
SoPickedPoint::getPath
SoPath * getPath() const
Definition SoPickedPoint.cpp:191
SoPickedPoint::setDetail
void setDetail(SoDetail *detail, SoNode *node)
Definition SoPickedPoint.cpp:352
SoPickedPoint::SoPickedPoint
SoPickedPoint(const SoPickedPoint &pp)
Definition SoPickedPoint.cpp:80
SoPickedPoint::getImageToObject
const SbMatrix & getImageToObject(const SoNode *const node=NULL) const
Definition SoPickedPoint.cpp:261
SoState
The SoState class manages the Coin scene graph traversal state data.
Definition SoState.h:44