SoCoordinateElement.h
#ifndef COIN_SOCOORDINATEELEMENT_H
#define COIN_SOCOORDINATEELEMENT_H
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#include <Inventor/elements/SoReplacedElement.h>
#include <Inventor/SbVec3f.h>
#include <Inventor/SbVec4f.h>
class COIN_DLL_API SoCoordinateElement : public SoReplacedElement {
typedef SoReplacedElement inherited;
SO_ELEMENT_HEADER(SoCoordinateElement);
public:
static void initClass(void);
protected:
virtual ~SoCoordinateElement();
public:
virtual void init(SoState * state);
static void set3(SoState * const state, SoNode * const node,
const int32_t numCoords, const SbVec3f * const coords);
static void set4(SoState * const state, SoNode * const node,
const int32_t numCoords, const SbVec4f * const coords);
static const SoCoordinateElement *getInstance(SoState * const state);
int32_t getNum() const;
SbBool is3D() const;
const SbVec3f & get3(const int index) const;
const SbVec4f & get4(const int index) const;
const SbVec3f *getArrayPtr3() const;
const SbVec4f *getArrayPtr4() const;
static SbVec3f getDefault3();
static SbVec4f getDefault4();
virtual void print(FILE * file) const;
protected:
int32_t numCoords;
const SbVec3f *coords3D;
const SbVec4f *coords4D;
SbBool areCoords3D;
private:
static void clean(void);
SbVec3f dummy3D;
SbVec4f dummy4D;
static SbVec3f * initialdefaultcoords;
};
#endif // !COIN_SOCOORDINATEELEMENT_H
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SbVec4f
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition SbVec4f.h:49
SoCoordinateElement::getDefault3
static SbVec3f getDefault3()
FIXME: write doc.
Definition SoCoordinateElement.cpp:286
SoCoordinateElement::get3
const SbVec3f & get3(const int index) const
FIXME: write doc.
Definition SoCoordinateElement.cpp:176
SoCoordinateElement::set3
static void set3(SoState *const state, SoNode *const node, const int32_t numCoords, const SbVec3f *const coords)
FIXME: write doc.
Definition SoCoordinateElement.cpp:128
SoCoordinateElement::coords3D
const SbVec3f * coords3D
Definition SoCoordinateElement.h:72
SoCoordinateElement::set4
static void set4(SoState *const state, SoNode *const node, const int32_t numCoords, const SbVec4f *const coords)
FIXME: write doc.
Definition SoCoordinateElement.cpp:153
SoCoordinateElement::getArrayPtr3
const SbVec3f * getArrayPtr3() const
Definition SoCoordinateElement.cpp:247
SoCoordinateElement::getNum
int32_t getNum() const
FIXME: write doc.
Definition SoCoordinateElement.cpp:224
SoCoordinateElement::is3D
SbBool is3D() const
FIXME: write doc.
Definition SoCoordinateElement.cpp:233
SoCoordinateElement::numCoords
int32_t numCoords
Definition SoCoordinateElement.h:71
SoCoordinateElement::areCoords3D
SbBool areCoords3D
Definition SoCoordinateElement.h:74
SoCoordinateElement::get4
const SbVec4f & get4(const int index) const
FIXME: write doc.
Definition SoCoordinateElement.cpp:192
SoCoordinateElement::coords4D
const SbVec4f * coords4D
Definition SoCoordinateElement.h:73
SoCoordinateElement::getDefault4
static SbVec4f getDefault4()
FIXME: write doc.
Definition SoCoordinateElement.cpp:295
SoCoordinateElement::getInstance
static const SoCoordinateElement * getInstance(SoState *const state)
FIXME: write doc.
Definition SoCoordinateElement.cpp:212
SoCoordinateElement::getArrayPtr4
const SbVec4f * getArrayPtr4() const
Definition SoCoordinateElement.cpp:269
SoNode
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
SoReplacedElement::initClass
static void initClass(void)
Definition SoReplacedElement.cpp:77
SoReplacedElement::init
virtual void init(SoState *state)
Definition SoReplacedElement.cpp:91
SoReplacedElement::print
virtual void print(FILE *file) const
Definition SoReplacedElement.cpp:120