SoTexture3.h
#ifndef COIN_SOTEXTURE3_H
#define COIN_SOTEXTURE3_H
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#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/nodes/SoTexture.h>
#include <Inventor/fields/SoSFEnum.h>
#include <Inventor/fields/SoSFImage3.h>
#include <Inventor/fields/SoMFString.h>
#include <Inventor/fields/SoSFColor.h>
#include <Inventor/fields/SoSFBool.h>
#include <Inventor/elements/SoMultiTextureImageElement.h>
class SoFieldSensor;
class SoSensor;
class COIN_DLL_API SoTexture3 : public SoTexture {
typedef SoTexture inherited;
SO_NODE_HEADER(SoTexture3);
public:
static void initClass(void);
SoTexture3(void);
enum Model {
MODULATE = SoMultiTextureImageElement::MODULATE,
DECAL = SoMultiTextureImageElement::DECAL,
BLEND = SoMultiTextureImageElement::BLEND
};
enum Wrap {
REPEAT = SoMultiTextureImageElement::REPEAT,
CLAMP = SoMultiTextureImageElement::CLAMP
};
SoMFString filenames;
SoSFImage3 images;
SoSFEnum wrapR;
SoSFEnum wrapS;
SoSFEnum wrapT;
SoSFEnum model;
SoSFColor blendColor;
SoSFBool enableCompressedTexture;
virtual void doAction(SoAction *action);
virtual void GLRender(SoGLRenderAction *action);
virtual void callback(SoCallbackAction *action);
protected:
virtual ~SoTexture3();
virtual SbBool readInstance(SoInput *in, unsigned short flags);
virtual void notify(SoNotList *list);
int getReadStatus(void);
void setReadStatus(int s);
private:
SbBool loadFilenames(SoInput * in = NULL);
int readstatus;
class SoGLImage *glimage;
SbBool glimagevalid;
class SoFieldSensor *filenamesensor;
static void filenameSensorCB(void *, SoSensor *);
};
#endif // !COIN_SOTEXTURE3_H
SoAction
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
SoCallbackAction
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
SoFieldSensor
The SoFieldSensor class detects changes to a field.
Definition SoFieldSensor.h:38
SoGLImage
The SoGLImage class is used to handle OpenGL 2D/3D textures.
Definition SoGLImage.h:53
SoGLRenderAction
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
SoInput
The SoInput class is an abstraction of file import functionality.
Definition SoInput.h:61
SoMFString
The SoMFString class is a container for SbString values.
Definition SoMFString.h:40
SoNode::notify
virtual void notify(SoNotList *l)
Definition SoNode.cpp:506
SoNode::readInstance
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition SoNode.cpp:1542
SoNotList
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:43
SoSFBool
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:39
SoSFColor
The SoSFColor class is a container for an SbColor value.
Definition SoSFColor.h:40
SoSFEnum
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
SoSFImage3
The SoSFImage3 class is used to store 3D (volume) images.
Definition SoSFImage3.h:40
SoSensor
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:43
SoTexture3::model
SoSFEnum model
Definition SoTexture3.h:73
SoTexture3::images
SoSFImage3 images
Definition SoTexture3.h:69
SoTexture3::SoTexture3
SoTexture3(void)
Definition SoTexture3.cpp:189
SoTexture3::wrapT
SoSFEnum wrapT
Definition SoTexture3.h:72
SoTexture3::blendColor
SoSFColor blendColor
Definition SoTexture3.h:74
SoTexture3::Wrap
Wrap
Definition SoTexture3.h:63
SoTexture3::CLAMP
@ CLAMP
Definition SoTexture3.h:65
SoTexture3::REPEAT
@ REPEAT
Definition SoTexture3.h:64
SoTexture3::setReadStatus
void setReadStatus(int s)
Definition SoTexture3.cpp:425
SoTexture3::wrapS
SoSFEnum wrapS
Definition SoTexture3.h:71
SoTexture3::Model
Model
Definition SoTexture3.h:57
SoTexture3::MODULATE
@ MODULATE
Definition SoTexture3.h:58
SoTexture3::BLEND
@ BLEND
Definition SoTexture3.h:60
SoTexture3::DECAL
@ DECAL
Definition SoTexture3.h:59
SoTexture3::filenames
SoMFString filenames
Definition SoTexture3.h:68
SoTexture3::getReadStatus
int getReadStatus(void)
Definition SoTexture3.cpp:415
SoTexture3::enableCompressedTexture
SoSFBool enableCompressedTexture
Definition SoTexture3.h:75
SoTexture3::wrapR
SoSFEnum wrapR
Definition SoTexture3.h:70
SoTexture::doAction
virtual void doAction(SoAction *action)
Definition SoTexture.cpp:73
SoTexture::callback
virtual void callback(SoCallbackAction *action)
Definition SoTexture.cpp:85
SoTexture::GLRender
virtual void GLRender(SoGLRenderAction *action)
Definition SoTexture.cpp:79
SoTexture::initClass
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoTexture.cpp:50
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50