SoVRMLSphereSensor.h
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#ifndef COIN_SOVRMLSPHERESENSOR_H
#define COIN_SOVRMLSPHERESENSOR_H
#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/VRMLnodes/SoVRMLDragSensor.h>
#include <Inventor/fields/SoSFRotation.h>
#include <Inventor/fields/SoSFVec3f.h>
class SbSphereProjector;
class COIN_DLL_API SoVRMLSphereSensor : public SoVRMLDragSensor
{
typedef SoVRMLDragSensor inherited;
SO_NODE_HEADER(SoVRMLSphereSensor);
public:
static void initClass(void);
SoVRMLSphereSensor(void);
SoSFRotation offset;
SoSFRotation rotation_changed;
protected:
virtual SbBool dragStart(void);
virtual void drag(void);
virtual void dragFinish(void);
virtual ~SoVRMLSphereSensor();
private:
SbSphereProjector * sphereproj;
SbVec3f prevworldhitpt;
SbRotation prevrotation;
};
#endif // ! COIN_SOVRMLSPHERESENSOR_H
SbRotation
The SbRotation class represents a rotation in 3D space.
Definition SbRotation.h:44
SbSphereProjector
The SbSphereProjector class is the abstract base class for mapping to spherical surfaces.
Definition SbSphereProjector.h:40
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SoSFRotation
The SoSFRotation class is a container for an SbRotation.
Definition SoSFRotation.h:40
SoVRMLDragSensor::drag
virtual void drag(void)=0
SoVRMLDragSensor::dragStart
virtual SbBool dragStart(void)=0
SoVRMLDragSensor::dragFinish
virtual void dragFinish(void)=0
SoVRMLDragSensor::SoVRMLDragSensor
SoVRMLDragSensor(void)
Definition DragSensor.cpp:119
SoVRMLDragSensor::initClass
static void initClass(void)
Definition DragSensor.cpp:111
SoVRMLSphereSensor::offset
SoSFRotation offset
Definition SoVRMLSphereSensor.h:52
SoVRMLSphereSensor::SoVRMLSphereSensor
SoVRMLSphereSensor(void)
Definition SphereSensor.cpp:163
SoVRMLSphereSensor::rotation_changed
SoSFRotation rotation_changed
Definition SoVRMLSphereSensor.h:53
SO_NODE_HEADER
#define SO_NODE_HEADER(classname)
Definition Coin_macros.dox:50