SoEvent Class Reference
Event Classes

The SoEvent class is the base class for all Coin events. More...

`#include <Inventor/events/SoEvent.h>`

Inheritance diagram for SoEvent:

## Public Member Functions

virtual SoType | getTypeId (void) const
| SoEvent (void)
virtual | ~SoEvent ()
SbBool | isOfType (SoType type) const
void | setTime (const SbTime t)
SbTime | getTime (void) const
void | setPosition (const SbVec2s &p)
const SbVec2s & | getPosition (void) const
const SbVec2s & | getPosition (const SbViewportRegion &vpRgn) const
const SbVec2f & | getNormalizedPosition (const SbViewportRegion &vpRgn) const
void | setShiftDown (SbBool isDown)
SbBool | wasShiftDown (void) const
void | setCtrlDown (SbBool isDown)
SbBool | wasCtrlDown (void) const
void | setAltDown (SbBool isDown)
SbBool | wasAltDown (void) const

## Static Public Member Functions

static SoType | getClassTypeId (void)
static void | initClass (void)

## Detailed Description

The SoEvent class is the base class for all Coin events.

Coin contains its own set of event classes, independent of the underlying window system.

Upon system specific events, a translation is done by the window specific device classes into one of the Coin event object classes listed below. The event is then typically sent by the render area to an SoSceneManager which will apply it to the scene graph through an SoHandleEventAction.

Events may be caught by the user by attaching an SoEventCallback node to the scene graph, or they can automatically be handled by a dragger or manipulator in the graph.

See also
  SoButtonEvent, SoKeyboardEvent, SoLocation2Event, SoMotion3Event
  SoMouseButtonEvent, SoSpaceballButtonEvent
  SoEventCallback, SoHandleEventAction

## Constructor & Destructor Documentation

## SoEvent()

SoEvent::SoEvent | ( | void |  | ) |

Constructor, will set all modifiers to "off" state.

## ~SoEvent()

SoEvent::~SoEvent | ( |  | ) |

virtual

Destructor.

## Member Function Documentation

## getClassTypeId()

SoType SoEvent::getClassTypeId | ( | void |  | ) |

static

This static method returns the SoType object associated with objects of this class.

## getTypeId()

SoType SoEvent::getTypeId | ( | void |  | ) | const

virtual

Returns the type identification of an object derived from a class inheriting SoEvent. This is used for runtime type checking and "downward" casting.

Returns the actual type id of an instantiated object.

Reimplemented in SoButtonEvent, SoKeyboardEvent, SoLocation2Event, SoMotion3Event, SoMouseButtonEvent, and SoSpaceballButtonEvent.

## initClass()

void SoEvent::initClass | ( | void |  | ) |

static

Initialize SoEvent and all its known subclasses (i.e. all subclasses which are part of the standard classes in the Coin library).

This method is called from SoDB::init(), so it is very unlikely that you will have to call it explicitly.

## isOfType()

SbBool SoEvent::isOfType | ( | SoType | type | ) | const

Returns TRUE if this object either has the same type as the given `type` parameter, or if `type` belongs to a superclass of ourselves.

## setTime()

void SoEvent::setTime | ( | const SbTime | t | ) |

From a system specific device object, set the time the event occurred.

See also
  getTime()

## getTime()

SbTime SoEvent::getTime | ( | void |  | ) | const

Returns the time the event occurred.

See also
  getPosition(), wasShiftDown(), wasCtrlDown(), wasAltDown()

## setPosition()

void SoEvent::setPosition | ( | const SbVec2s & | p | ) |

From a system specific device object, set the mouse pointer position when the event occurred.

See also
  getPosition(), getNormalizedPosition()

## getPosition() [1/2]

const SbVec2s & SoEvent::getPosition | ( | void |  | ) | const

Returns the mouse pointer position when the event occurred. The coordinates are given relative to the window coordinates.

See also
  getNormalizedPosition(), getTime(), wasShiftDown(), wasCtrlDown(),
  wasAltDown()

## getPosition() [2/2]

const SbVec2s & SoEvent::getPosition | ( | const SbViewportRegion & | vpRgn | ) | const

Returns the mouse pointer position when the event occurred. The coordinates are given relative to the viewport coordinates.

See also
  getNormalizedPosition(), getTime(), wasShiftDown(), wasCtrlDown(),
  wasAltDown()

## getNormalizedPosition()

const SbVec2f & SoEvent::getNormalizedPosition | ( | const SbViewportRegion & | vpRgn | ) | const

Returns the mouse pointer position when the event occurred. The coordinates are given relative to the viewport coordinates, normalized according to the size of the viewport.

See also
  getPosition(), getTime(), wasShiftDown(), wasCtrlDown(), wasAltDown()

## setShiftDown()

void SoEvent::setShiftDown | ( | SbBool | isDown | ) |

From a system specific device object, set the state of the Shift key(s) when the event occurred.

See also
  wasShiftDown(), setCtrlDown(), setAltDown()

## wasShiftDown()

SbBool SoEvent::wasShiftDown | ( | void |  | ) | const

Returns state of Shift key(s) when the event occurred.

See also
  wasCtrlDown(), wasAltDown(), getPosition(), getTime()

## setCtrlDown()

void SoEvent::setCtrlDown | ( | SbBool | isDown | ) |

From a system specific device object, set the state of the Ctrl key(s) when the event occurred.

See also
  wasCtrlDown(), setShiftDown(), setAltDown()

## wasCtrlDown()

SbBool SoEvent::wasCtrlDown | ( | void |  | ) | const

Returns state of Ctrl key(s) when the event occurred.

See also
  wasShiftDown(), wasAltDown(), getPosition(), getTime()

## setAltDown()

void SoEvent::setAltDown | ( | SbBool | isDown | ) |

From a system specific device object, set the state of the Alt key(s) when the event occurred.

See also
  wasAltDown(), setCtrlDown(), setShiftDown()

## wasAltDown()

SbBool SoEvent::wasAltDown | ( | void |  | ) | const

Returns state of Alt key(s) when the event occurred.

See also
  wasShiftDown(), wasCtrlDown(), getPosition(), getTime()

The documentation for this class was generated from the following files:

- SoEvent.h
- SoEvent.cpp