SbBSPTree.h
#ifndef COIN_SBBSPTREE_H
#define COIN_SBBSPTREE_H
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#include <cstddef> // for NULL definition
#include <Inventor/lists/SbList.h>
#include <Inventor/SbVec3f.h>
#include <Inventor/SbBox3f.h>
#ifdef COIN_INTERNAL
#define COIN_ALLOW_SBINTLIST
#include <Inventor/lists/SbIntList.h>
#undef COIN_ALLOW_SBINTLIST
#else
#include <Inventor/lists/SbIntList.h>
#endif // COIN_INTERNAL
class SbSphere;
class coin_bspnode;
// *************************************************************************
class COIN_DLL_API SbBSPTree {
public:
SbBSPTree(const int maxnodepts = 64, const int initsize = 4);
~SbBSPTree();
int numPoints() const;
SbVec3f getPoint(const int idx) const;
void getPoint(const int idx, SbVec3f & pt) const;
void * getUserData(const int idx) const;
void setUserData(const int idx, void * const data);
int addPoint(const SbVec3f & pt, void * const userdata = NULL);
int removePoint(const SbVec3f & pt);
void removePoint(const int idx);
int findPoint(const SbVec3f & pos) const;
int findClosest(const SbVec3f & pos) const;
void clear(const int initsize = 4);
void findPoints(const SbSphere & sphere, SbIntList & array) const;
int findClosest(const SbSphere & sphere, SbIntList & array) const;
const SbBox3f & getBBox() const;
const SbVec3f * getPointsArrayPtr() const;
// Please stop using these two functions. They will be removed in
// Coin 3.0. Use the SbIntList versions instead.
void findPoints(const SbSphere & sphere, SbList <int> & array) const;
int findClosest(const SbSphere & sphere, SbList <int> & array) const;
private:
friend class coin_bspnode;
SbList <SbVec3f> pointsArray;
SbList <void *> userdataArray;
coin_bspnode * topnode;
int maxnodepoints;
SbBox3f boundingBox;
};
#endif // !COIN_SBBSPTREE_H
SbBSPTree::getPoint
SbVec3f getPoint(const int idx) const
Definition SbBSPTree.cpp:410
SbBSPTree::numPoints
int numPoints() const
Definition SbBSPTree.cpp:400
SbBSPTree::findPoint
int findPoint(const SbVec3f &pos) const
Definition SbBSPTree.cpp:513
SbBSPTree::setUserData
void setUserData(const int idx, void *const data)
Definition SbBSPTree.cpp:444
SbBSPTree::getPointsArrayPtr
const SbVec3f * getPointsArrayPtr() const
Definition SbBSPTree.cpp:592
SbBSPTree::findPoints
void findPoints(const SbSphere &sphere, SbIntList &array) const
Definition SbBSPTree.cpp:603
SbBSPTree::SbBSPTree
SbBSPTree(const int maxnodepts=64, const int initsize=4)
Definition SbBSPTree.cpp:380
SbBSPTree::findClosest
int findClosest(const SbVec3f &pos) const
Definition SbBSPTree.cpp:545
SbBSPTree::addPoint
int addPoint(const SbVec3f &pt, void *const userdata=NULL)
Definition SbBSPTree.cpp:461
SbBSPTree::getBBox
const SbBox3f & getBBox() const
Definition SbBSPTree.cpp:536
SbBSPTree::removePoint
int removePoint(const SbVec3f &pt)
Definition SbBSPTree.cpp:477
SbBSPTree::clear
void clear(const int initsize=4)
Definition SbBSPTree.cpp:522
SbBSPTree::getUserData
void * getUserData(const int idx) const
Definition SbBSPTree.cpp:432
SbBox3f
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
SbIntList
The SbIntList class is a container for integer numbers.
Definition SbIntList.h:40
SbSphere
The SbSphere class is a representation of a sphere.
Definition SbSphere.h:42
SbVec3f
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51