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# CL_TextureUnit::set_combine_mode

Sets the RGB and alpha combine texture functions.

    	void set_combine_mode(
    		CL_TextureUnitRGBMode rgb_mode, CL_TextureUnitAlphaMode alpha_mode);

Detailed description:

The combine texture functions are only used when the mode is cl_unitmode_combine.

See also:

CL_Texture | CL_TextureUnit

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