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# CL_Sprite::set_color

Sets the color.

    	void set_color(
    		float r, float g, float b, float a = 1.0f);

    	void set_color(
    		const CL_Color& c);

Detailed description:

Alpha 0.0f is full transparency, and 1.0f is full visibility (solid).

See also:

CL_Color | CL_Sprite

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