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# CL_Sprite::setup_draw_params

Calculate draw information and send it back. Returns false if sprite isn't currently drawn

    	bool setup_draw_params(
    		float x, float y, CL_Surface_DrawParams1& params1, bool sub_pixel_accuracy);

Detailed description:

This allows you to tweak the settings and call draw() for specific effects.

See also:

CL_Sprite | CL_Surface | CL_Surface_DrawParams1

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