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# CL_Component::sig_transform_coords

Called when needing to convert parent coordinates into coordinates used by this component.

    	CL_Signal_v2<int& , int& >& sig_transform_coords();

Detailed description:

This is used in 3D guis to convert from screen coordinates to gui coordinates. (project the screen cordinates down on the plane that the gui is laying on)

See also:

CL_Component | CL_Signal

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