- Cal3D 0.11 API Reference -

coremorphanimation.h
1//****************************************************************************//
2// coremorphanimation.h //
3// Copyright (C) 2003 Steven Geens //
4//****************************************************************************//
5// This library is free software; you can redistribute it and/or modify it //
6// under the terms of the GNU Lesser General Public License as published by //
7// the Free Software Foundation; either version 2.1 of the License, or (at //
8// your option) any later version. //
9//****************************************************************************//
10
11#ifndef CAL_COREMORPHANIMATION_H
12#define CAL_COREMOPRHANIMATION_H
13
14#include "cal3d/global.h"
15
16 class CAL3D_API CalCoreMorphAnimation
17{
18 public:
19 CalCoreMorphAnimation() { }
20 ~CalCoreMorphAnimation() { }
21
22 bool addMorphTarget(int coreMeshID,int morphTargetID);
23 std::vector<int>& getVectorCoreMeshID();
24 std::vector<int>& getVectorMorphTargetID();
25
26 private:
27 std::vector<int> m_vectorCoreMeshID;
28 std::vector<int> m_vectorMorphTargetID;
29};
30
31#endif
32
33//****************************************************************************//
CalCoreMorphAnimation::getVectorCoreMeshID
std::vector< int > & getVectorCoreMeshID()
Returns the core mesh ID list.
Definition coremorphanimation.cpp:50
CalCoreMorphAnimation::getVectorMorphTargetID
std::vector< int > & getVectorMorphTargetID()
Returns the morph target ID list.
Definition coremorphanimation.cpp:64
CalCoreMorphAnimation::addMorphTarget
bool addMorphTarget(int coreMeshID, int morphTargetID)
Adds a core mesh ID and a morph target ID of that core mesh.
Definition coremorphanimation.cpp:32

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