- Cal3D 0.11 API Reference -

CalBone Member List

This is the complete list of members for CalBone, including all inherited members.

blendState(float weight, const CalVector &translation, const CalQuaternion &rotation) | CalBone |
CalBone(CalCoreBone *coreBone) (defined in CalBone) | CalBone |
calculateBoundingBox() | CalBone |
calculateState() | CalBone |
clearState() | CalBone |
getBoundingBox() | CalBone |
getCoreBone() | CalBone |
getRotation() | CalBone |
getRotationAbsolute() | CalBone |
getRotationBoneSpace() | CalBone |
getTransformMatrix() | CalBone |
getTranslation() | CalBone |
getTranslationAbsolute() | CalBone |
getTranslationBoneSpace() | CalBone |
lockState() | CalBone |
setCoreState() | CalBone |
setCoreStateRecursive() | CalBone |
setRotation(const CalQuaternion &rotation) | CalBone |
setSkeleton(CalSkeleton *pSkeleton) | CalBone |
setTranslation(const CalVector &translation) | CalBone |
~CalBone() (defined in CalBone) | CalBone | inline

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