- Cal3D 0.11 API Reference -

animation_action.h
1//****************************************************************************//
2// animation_action.h //
3// Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger //
4//****************************************************************************//
5// This library is free software; you can redistribute it and/or modify it //
6// under the terms of the GNU Lesser General Public License as published by //
7// the Free Software Foundation; either version 2.1 of the License, or (at //
8// your option) any later version. //
9//****************************************************************************//
10
11#ifndef CAL_ANIMATION_ACTION_H
12#define CAL_ANIMATION_ACTION_H
13
14
15#include "cal3d/global.h"
16#include "cal3d/animation.h"
17
18
19 class CalCoreAnimation;
20
21
22 class CAL3D_API CalAnimationAction : public CalAnimation
23{
24 public:
25 CalAnimationAction(CalCoreAnimation* pCoreAnimation);
26 virtual ~CalAnimationAction() { }
27
28 bool execute(float delayIn, float delayOut, float weightTarget = 1.0f,bool autoLock=false);
29 bool update(float deltaTime);
30
31 private:
32 float m_delayIn;
33 float m_delayOut;
34 float m_delayTarget;
35 float m_weightTarget;
36 bool m_autoLock;
37};
38
39#endif
CalAnimationAction::execute
bool execute(float delayIn, float delayOut, float weightTarget=1.0f, bool autoLock=false)
Executes the animation action instance.
Definition animation_action.cpp:54
CalAnimationAction::CalAnimationAction
CalAnimationAction(CalCoreAnimation *pCoreAnimation)
Constructs the animation action instance.
Definition animation_action.cpp:29
CalAnimationAction::update
bool update(float deltaTime)
Updates the animation action instance.
Definition animation_action.cpp:81
CalCoreAnimation
Definition coreanimation.h:23

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