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BALL::VIEW::TilingRenderer Member List

This is the complete list of members for BALL::VIEW::TilingRenderer, including all inherited members.

ACTIVE_STEREO enum value | BALL::VIEW::Renderer |
border_ | BALL::VIEW::TilingRenderer | protected
bufferRepresentation(const Representation &rep) | BALL::VIEW::TilingRenderer | virtual
camera_ | BALL::VIEW::Renderer | protected
camera_offset_ | BALL::VIEW::Renderer | protected
clear() | BALL::VIEW::Renderer | inline virtual
computeTilingSetup_() | BALL::VIEW::TilingRenderer | protected
DUAL_VIEW_DIFFERENT_DISPLAY_STEREO enum value | BALL::VIEW::Renderer |
DUAL_VIEW_STEREO enum value | BALL::VIEW::Renderer |
final_height_ | BALL::VIEW::TilingRenderer | protected
final_width_ | BALL::VIEW::TilingRenderer | protected
finish() | BALL::VIEW::TilingRenderer | virtual
getFPS() | BALL::VIEW::Renderer | inline virtual
getFrustum(float &near_f, float &far_f, float &left_f, float &right_f, float &top_f, float &bottom_f) | BALL::VIEW::Renderer | virtual
getHeight() const | BALL::VIEW::Renderer | inline virtual
getStage() const | BALL::VIEW::Renderer | inline virtual
getStereoMode() const | BALL::VIEW::Renderer | virtual
getWidth() const | BALL::VIEW::Renderer | inline virtual
hasFPScounter() | BALL::VIEW::Renderer | inline virtual
hasStage() const | BALL::VIEW::Renderer |
height_ | BALL::VIEW::Renderer | protected
init(Scene &scene) | BALL::VIEW::Renderer | virtual
init(const Stage &stage, float height, float width) | BALL::VIEW::Renderer | virtual
INTERLACED_STEREO enum value | BALL::VIEW::Renderer |
isContinuous() | BALL::VIEW::Renderer | inline
map3DToViewport(const Vector3 &vec) | BALL::VIEW::TilingRenderer | virtual
mapViewportTo3D(Position x, Position y) | BALL::VIEW::TilingRenderer | virtual
NO_STEREO enum value | BALL::VIEW::Renderer |
num_cols_ | BALL::VIEW::TilingRenderer | protected
num_rows_ | BALL::VIEW::TilingRenderer | protected
operator==(const Renderer &) const | BALL::VIEW::Renderer | inline
pickObjects(Position x1, Position y1, Position x2, Position y2, std::list< GeometricObject * > &objects) | BALL::VIEW::Renderer | virtual
real_renderer_ | BALL::VIEW::TilingRenderer | protected
removeRepresentation(const Representation &rep) | BALL::VIEW::TilingRenderer | virtual
render_(const GeometricObject *object) | BALL::VIEW::TilingRenderer | virtual
renderBox_(const Box &) | BALL::VIEW::Renderer | inline protected virtual
renderClippingPlane_(const ClippingPlane &) | BALL::VIEW::Renderer | inline protected virtual
renderDisc_(const Disc &) | BALL::VIEW::Renderer | inline protected virtual
Renderer() | BALL::VIEW::Renderer |
Renderer(const Renderer &renderer) | BALL::VIEW::Renderer |
renderGridVisualisation_(const GridVisualisation &) | BALL::VIEW::Renderer | inline protected virtual
renderLabel_(const Label &) | BALL::VIEW::Renderer | inline protected virtual
renderLine_(const Line &) | BALL::VIEW::Renderer | inline protected virtual
renderMesh_(const Mesh &) | BALL::VIEW::Renderer | inline protected virtual
renderMultiLine_(const MultiLine &) | BALL::VIEW::Renderer | inline protected virtual
renderOneRepresentation(const Representation &representation) | BALL::VIEW::TilingRenderer | virtual
renderPoint_(const Point &) | BALL::VIEW::Renderer | inline protected virtual
renderQuadMesh_(const QuadMesh &) | BALL::VIEW::Renderer | inline protected virtual
renderRuler() | BALL::VIEW::TilingRenderer | virtual
renderSimpleBox_(const SimpleBox &) | BALL::VIEW::Renderer | inline protected virtual
renderSphere_(const Sphere &) | BALL::VIEW::Renderer | inline protected virtual
renderToBuffer(RenderTarget *target) | BALL::VIEW::TilingRenderer | virtual
renderTube_(const Tube &) | BALL::VIEW::Renderer | inline protected virtual
renderTwoColoredLine_(const TwoColoredLine &) | BALL::VIEW::Renderer | inline protected virtual
renderTwoColoredTube_(const TwoColoredTube &) | BALL::VIEW::Renderer | inline protected virtual
scene_ | BALL::VIEW::Renderer | protected
setLights(bool reset_all=false) | BALL::VIEW::TilingRenderer | virtual
setPreviewMode(bool show_preview) | BALL::VIEW::Renderer | inline virtual
setSize(float width, float height) | BALL::VIEW::TilingRenderer | virtual
setStage(const Stage &stage) | BALL::VIEW::Renderer | inline virtual
setStereoFrustumConversion(int width_factor, int height_factor) | BALL::VIEW::Renderer | virtual
setStereoMode(StereoMode state) | BALL::VIEW::Renderer | virtual
setupEnvironmentMap(const QImage &image) | BALL::VIEW::Renderer | virtual
setupStereo(float eye_separation, float focal_length) | BALL::VIEW::Renderer | virtual
show_light_sources_ | BALL::VIEW::Renderer | protected
show_preview_ | BALL::VIEW::Renderer | protected
showLightSources(bool show_light_sources) | BALL::VIEW::Renderer | inline virtual
stage_ | BALL::VIEW::Renderer | protected
stereo_ | BALL::VIEW::Renderer | protected
stereo_frustum_conversion_height_ | BALL::VIEW::Renderer | protected
stereo_frustum_conversion_width_ | BALL::VIEW::Renderer | protected
StereoMode enum name | BALL::VIEW::Renderer |
TilingRenderer(Renderer *real_renderer, Size final_width, Size final_height, Size border=0) | BALL::VIEW::TilingRenderer |
TilingRenderer(const TilingRenderer &renderer) | BALL::VIEW::TilingRenderer |
TOP_BOTTOM_STEREO enum value | BALL::VIEW::Renderer |
updateBackgroundColor() | BALL::VIEW::TilingRenderer | virtual
updateCamera(const Camera *camera=0) | BALL::VIEW::TilingRenderer | virtual
updateMaterialForRepresentation(Representation const *) | BALL::VIEW::Renderer | inline virtual
use_continuous_loop_ | BALL::VIEW::Renderer | protected
useContinuousLoop(bool use_loop) | BALL::VIEW::Renderer | inline virtual
volume_width_ | BALL::VIEW::Renderer | protected
width_ | BALL::VIEW::Renderer | protected
~Renderer() | BALL::VIEW::Renderer | inline virtual
~TilingRenderer() | BALL::VIEW::TilingRenderer | inline virtual