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BALL::VIEW::GLRenderWindow Member List

This is the complete list of members for BALL::VIEW::GLRenderWindow, including all inherited members.

checkGL() | BALL::VIEW::GLRenderWindow | protected
contex_mutex_ | BALL::VIEW::GLRenderWindow | mutable protected
createTexture(const unsigned int winWidth, const unsigned int winHeight) | BALL::VIEW::GLRenderWindow | protected
customEvent(QEvent *evt) | BALL::VIEW::GLRenderWindow | protected virtual
deleteTexture() | BALL::VIEW::GLRenderWindow | protected
do_not_resize_ | BALL::VIEW::TRenderWindow< BALL_DEFAULT_PIXEL_TYPE > | protected
doNotResize() const | BALL::VIEW::TRenderWindow< BALL_DEFAULT_PIXEL_TYPE > | inline virtual
down_sampling_factor_ | BALL::VIEW::GLRenderWindow | protected
errorInGL(GLenum &error) | BALL::VIEW::GLRenderWindow | protected
FB_INTERNAL_TEXTURE_FORMAT | BALL::VIEW::GLRenderWindow | protected
FB_TEXTURE_DATATYPE | BALL::VIEW::GLRenderWindow | protected
FB_TEXTURE_FORMAT | BALL::VIEW::GLRenderWindow | protected
FB_TEXTURE_TARGET | BALL::VIEW::GLRenderWindow | protected
getBuffer() | BALL::VIEW::TRenderWindow< BALL_DEFAULT_PIXEL_TYPE > | virtual
getDownsamplingFactor() const | BALL::VIEW::GLRenderWindow | inline
getFormat() const | BALL::VIEW::TRenderWindow< BALL_DEFAULT_PIXEL_TYPE > | virtual
getGLErrorString(GLenum error) | BALL::VIEW::GLRenderWindow | protected
gl_format_ | BALL::VIEW::GLRenderWindow | protected static
GLRenderWindow() | BALL::VIEW::GLRenderWindow |
GLRenderWindow(QWidget *parent_widget, const char *name=NULL, Qt::WindowFlags w_flags=0) | BALL::VIEW::GLRenderWindow |
GLRenderWindow(const GLRenderWindow &window, QWidget *parent_widget, const char *name=NULL, Qt::WindowFlags w_flags=0) | BALL::VIEW::GLRenderWindow |
ignore_events_ | BALL::VIEW::GLRenderWindow | protected
ignoreEvents(bool ignore) | BALL::VIEW::GLRenderWindow | inline
init() | BALL::VIEW::GLRenderWindow | virtual
lockGLContext() | BALL::VIEW::GLRenderWindow |
m_bufferLocked | BALL::VIEW::TRenderWindow< BALL_DEFAULT_PIXEL_TYPE > | protected
m_fmt | BALL::VIEW::TRenderWindow< BALL_DEFAULT_PIXEL_TYPE > | protected
m_framebuffer | BALL::VIEW::TRenderWindow< BALL_DEFAULT_PIXEL_TYPE > | protected
m_minimalHeight | BALL::VIEW::TRenderWindow< BALL_DEFAULT_PIXEL_TYPE > | protected
m_minimalWidth | BALL::VIEW::TRenderWindow< BALL_DEFAULT_PIXEL_TYPE > | protected
m_pfm | BALL::VIEW::TRenderWindow< BALL_DEFAULT_PIXEL_TYPE > | protected
m_pixels | BALL::VIEW::TRenderWindow< BALL_DEFAULT_PIXEL_TYPE > | protected
m_screenTexID | BALL::VIEW::GLRenderWindow | protected
paintEvent(QPaintEvent *e) | BALL::VIEW::GLRenderWindow | protected
prepareRendering() | BALL::VIEW::TRenderWindow< BALL_DEFAULT_PIXEL_TYPE > | inline virtual
refresh() | BALL::VIEW::GLRenderWindow | virtual
releaseBuffer(FrameBufferPtr buffer) | BALL::VIEW::TRenderWindow< BALL_DEFAULT_PIXEL_TYPE > | virtual
renderText(int x, int y, const String &text, const ColorRGBA &color, Size size=16) | BALL::VIEW::GLRenderWindow | virtual
renderText(float x, float y, float z, const String &text, const ColorRGBA &color, Size size=16) | BALL::VIEW::GLRenderWindow | virtual
resize(const unsigned int width, const unsigned int height) | BALL::VIEW::GLRenderWindow | virtual
safeBufferSwap() | BALL::VIEW::GLRenderWindow |
setDoNotResize(bool do_not_resize) | BALL::VIEW::TRenderWindow< BALL_DEFAULT_PIXEL_TYPE > | inline virtual
setDownsamplingFactor(float dsfactor) | BALL::VIEW::GLRenderWindow | inline
setStereoDelta(float delta) | BALL::VIEW::GLRenderWindow | inline
setupStereo(float eye_separation, float focal_length) | BALL::VIEW::GLRenderWindow | virtual
stereo_delta_ | BALL::VIEW::GLRenderWindow |
TRenderWindow() | BALL::VIEW::TRenderWindow< BALL_DEFAULT_PIXEL_TYPE > |
unlockGLContext() | BALL::VIEW::GLRenderWindow |
~GLRenderWindow() | BALL::VIEW::GLRenderWindow | virtual
~RenderTarget() | BALL::VIEW::RenderTarget | inline virtual
~TRenderWindow() | BALL::VIEW::TRenderWindow< BALL_DEFAULT_PIXEL_TYPE > | virtual