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BALL::TriangleEdge Member List

This is the complete list of members for BALL::TriangleEdge, including all inherited members.

face_ | BALL::GraphEdge< TrianglePoint, TriangleEdge, Triangle > | protected
getFace(Position i) const | BALL::GraphEdge< TrianglePoint, TriangleEdge, Triangle > |
getIndex() const | BALL::GraphEdge< TrianglePoint, TriangleEdge, Triangle > |
getPoint(Position i) const | BALL::TriangleEdge |
getTriangle(Position i) const | BALL::TriangleEdge |
getVertex(Position i) const | BALL::GraphEdge< TrianglePoint, TriangleEdge, Triangle > |
GraphEdge() | BALL::GraphEdge< TrianglePoint, TriangleEdge, Triangle > |
index_ | BALL::GraphEdge< TrianglePoint, TriangleEdge, Triangle > | protected
operator!=(const TriangleEdge &) const | BALL::TriangleEdge | virtual
operator*=(const TriangleEdge &) const | BALL::TriangleEdge | virtual
operator=(const GraphEdge< TrianglePoint, TriangleEdge, Triangle > &edge) | BALL::GraphEdge< TrianglePoint, TriangleEdge, Triangle > |
operator==(const TriangleEdge &) const | BALL::TriangleEdge | virtual
other(const TrianglePoint *vertex) const | BALL::GraphEdge< TrianglePoint, TriangleEdge, Triangle > |
remove(const Triangle *face) | BALL::GraphEdge< TrianglePoint, TriangleEdge, Triangle > |
revert() | BALL::GraphEdge< TrianglePoint, TriangleEdge, Triangle > |
SASTriangulator class | BALL::TriangleEdge | friend
SESTriangulator class | BALL::TriangleEdge | friend
set(const GraphEdge< TrianglePoint, TriangleEdge, Triangle > &edge, bool deep=false) | BALL::GraphEdge< TrianglePoint, TriangleEdge, Triangle > |
setFace(Position i, Triangle *face) | BALL::GraphEdge< TrianglePoint, TriangleEdge, Triangle > |
setIndex(Index index) | BALL::GraphEdge< TrianglePoint, TriangleEdge, Triangle > |
setPoint(Position i, TrianglePoint *point) | BALL::TriangleEdge |
setTriangle(Position i, Triangle *triangle) | BALL::TriangleEdge |
setVertex(Position i, TrianglePoint *vertex) | BALL::GraphEdge< TrianglePoint, TriangleEdge, Triangle > |
substitute(const TrianglePoint *old_vertex, TrianglePoint *new_vertex) | BALL::GraphEdge< TrianglePoint, TriangleEdge, Triangle > |
Triangle class | BALL::TriangleEdge | friend
TriangleEdge() | BALL::TriangleEdge |
TriangleEdge(TrianglePoint *v1, TrianglePoint *v2) | BALL::TriangleEdge |
TriangleEdge(const TriangleEdge &edge, bool deep=false) | BALL::TriangleEdge |
TrianglePoint class | BALL::TriangleEdge | friend
TriangulatedSAS class | BALL::TriangleEdge | friend
TriangulatedSES class | BALL::TriangleEdge | friend
TriangulatedSphere class | BALL::TriangleEdge | friend
TriangulatedSurface class | BALL::TriangleEdge | friend
vertex_ | BALL::GraphEdge< TrianglePoint, TriangleEdge, Triangle > | protected
~GraphEdge() | BALL::GraphEdge< TrianglePoint, TriangleEdge, Triangle > | virtual
~TriangleEdge() | BALL::TriangleEdge | virtual