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DATATYPE/forEach.h
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// -*- Mode: C++; tab-width: 2; -*-
// vi: set ts=2:
//
#ifndef BALL_DATATYPE_FOREACH_H
#define BALL_DATATYPE_FOREACH_H
#ifndef BALL_COMMON_H
# include <BALL/common.h>
#endif
#define BALL_FOREACH(container, element_iterator) \
for (element_iterator = container.begin(); \
!element_iterator.isEnd(); \
++element_iterator)
#endif // BALL_DATATYPE_FOREACH_H
common.h