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BALL::SnapShotManager Member List

This is the complete list of members for BALL::SnapShotManager, including all inherited members.

applyFirstSnapShot() | BALL::SnapShotManager | virtual
applyLastSnapShot() | BALL::SnapShotManager | virtual
applyNextSnapShot() | BALL::SnapShotManager | virtual
applySnapShot(Size number) | BALL::SnapShotManager | virtual
buffer_counter_ | BALL::SnapShotManager | protected
calculateKineticEnergy_() | BALL::SnapShotManager | protected
clear() | BALL::SnapShotManager | virtual
clearBuffer() | BALL::SnapShotManager |
current_snapshot_ | BALL::SnapShotManager | protected
flush_to_disk_frequency_ | BALL::SnapShotManager | protected
flushToDisk() | BALL::SnapShotManager | virtual
force_field_ptr_ | BALL::SnapShotManager | protected
getCurrentSnapshotNumber() const | BALL::SnapShotManager | inline
getFlushToDiskFrequency() const | BALL::SnapShotManager |
getForceField() const | BALL::SnapShotManager |
getNumberOfSnapShotsInBuffer() | BALL::SnapShotManager | inline
getSystem() const | BALL::SnapShotManager |
getTrajectoryFile() const | BALL::SnapShotManager |
isValid() const | BALL::SnapShotManager | virtual
operator=(const SnapShotManager &manager) | BALL::SnapShotManager |
options | BALL::SnapShotManager |
readFromFile() | BALL::SnapShotManager |
setFlushToDiskFrequency(Size number) | BALL::SnapShotManager |
setForceField(const ForceField *my_ff) | BALL::SnapShotManager |
setSystem(System *my_system) | BALL::SnapShotManager |
setTrajectoryFile(TrajectoryFile *my_file) | BALL::SnapShotManager |
setup(System *my_system, const ForceField *my_forcefield, TrajectoryFile *my_snapshot_file) | BALL::SnapShotManager |
setup(System *my_system, TrajectoryFile *my_snapshot_file) | BALL::SnapShotManager |
setup() | BALL::SnapShotManager | virtual
snapshot_buffer_ | BALL::SnapShotManager | protected
SnapShotManager() | BALL::SnapShotManager |
SnapShotManager(System *my_system, TrajectoryFile *my_snapshot_file=0) | BALL::SnapShotManager |
SnapShotManager(System *my_system, const ForceField *my_force_field, TrajectoryFile *my_snapshot_file) | BALL::SnapShotManager |
SnapShotManager(System *my_system, const ForceField *my_force_field, const Options &my_options, TrajectoryFile *file) | BALL::SnapShotManager |
SnapShotManager(const SnapShotManager &manager) | BALL::SnapShotManager |
system_ptr_ | BALL::SnapShotManager | protected
takeSnapShot() | BALL::SnapShotManager | virtual
trajectory_file_ptr_ | BALL::SnapShotManager | protected
~SnapShotManager() | BALL::SnapShotManager | virtual