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BALL::GraphEdge< Vertex, Edge, Face > Member List

This is the complete list of members for BALL::GraphEdge< Vertex, Edge, Face >, including all inherited members.

face_ | BALL::GraphEdge< Vertex, Edge, Face > | protected
getFace(Position i) const | BALL::GraphEdge< Vertex, Edge, Face > |
getIndex() const | BALL::GraphEdge< Vertex, Edge, Face > |
getVertex(Position i) const | BALL::GraphEdge< Vertex, Edge, Face > |
GraphEdge() | BALL::GraphEdge< Vertex, Edge, Face > |
GraphEdge(const GraphEdge< Vertex, Edge, Face > &edge, bool deep=false) | BALL::GraphEdge< Vertex, Edge, Face > |
GraphEdge(Vertex *vertex1, Vertex *vertex2, Face *face1, Face *face2, Index index) | BALL::GraphEdge< Vertex, Edge, Face > |
GraphFace< Vertex, Edge, Face > class | BALL::GraphEdge< Vertex, Edge, Face > | friend
GraphTriangle< Vertex, Edge, Face > class | BALL::GraphEdge< Vertex, Edge, Face > | friend
GraphVertex< Vertex, Edge, Face > class | BALL::GraphEdge< Vertex, Edge, Face > | friend
index_ | BALL::GraphEdge< Vertex, Edge, Face > | protected
operator!=(const Edge &) const | BALL::GraphEdge< Vertex, Edge, Face > | virtual
operator*=(const Edge &) const | BALL::GraphEdge< Vertex, Edge, Face > | virtual
operator=(const GraphEdge< Vertex, Edge, Face > &edge) | BALL::GraphEdge< Vertex, Edge, Face > |
operator==(const Edge &) const | BALL::GraphEdge< Vertex, Edge, Face > | virtual
other(const Vertex *vertex) const | BALL::GraphEdge< Vertex, Edge, Face > |
other(const Face *face) const | BALL::GraphEdge< Vertex, Edge, Face > |
remove(const Face *face) | BALL::GraphEdge< Vertex, Edge, Face > |
revert() | BALL::GraphEdge< Vertex, Edge, Face > |
set(const GraphEdge< Vertex, Edge, Face > &edge, bool deep=false) | BALL::GraphEdge< Vertex, Edge, Face > |
set(Vertex *vertex0, Vertex *vertex1, Face *face0, Face *face1, Index index) | BALL::GraphEdge< Vertex, Edge, Face > |
setFace(Position i, Face *face) | BALL::GraphEdge< Vertex, Edge, Face > |
setIndex(Index index) | BALL::GraphEdge< Vertex, Edge, Face > |
setVertex(Position i, Vertex *vertex) | BALL::GraphEdge< Vertex, Edge, Face > |
substitute(const Vertex *old_vertex, Vertex *new_vertex) | BALL::GraphEdge< Vertex, Edge, Face > |
substitute(const Face *old_vertex, Face *new_vertex) | BALL::GraphEdge< Vertex, Edge, Face > |
vertex_ | BALL::GraphEdge< Vertex, Edge, Face > | protected
~GraphEdge() | BALL::GraphEdge< Vertex, Edge, Face > | virtual