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BALL::VIEW::POVRenderer Member List

This is the complete list of members for BALL::VIEW::POVRenderer, including all inherited members.

ACTIVE_STEREO enum value | BALL::VIEW::Renderer |
bufferRepresentation(const Representation &) | BALL::VIEW::Renderer | inline virtual
camera_ | BALL::VIEW::Renderer | protected
camera_offset_ | BALL::VIEW::Renderer | protected
clear() | BALL::VIEW::POVRenderer | virtual
clipping_planes_ | BALL::VIEW::POVRenderer | protected
color_index_ | BALL::VIEW::POVRenderer | protected
color_map_ | BALL::VIEW::POVRenderer | protected
color_strings_ | BALL::VIEW::POVRenderer | protected
ColorMap typedef | BALL::VIEW::POVRenderer | protected
DUAL_VIEW_DIFFERENT_DISPLAY_STEREO enum value | BALL::VIEW::Renderer |
DUAL_VIEW_STEREO enum value | BALL::VIEW::Renderer |
finish() | BALL::VIEW::POVRenderer | virtual
font_file_ | BALL::VIEW::POVRenderer | protected
getColor_(const GeometricObject &object) | BALL::VIEW::POVRenderer | protected
getColorIndex_(const ColorRGBA &color) | BALL::VIEW::POVRenderer | protected
getFPS() | BALL::VIEW::Renderer | inline virtual
getFrustum(float &near_f, float &far_f, float &left_f, float &right_f, float &top_f, float &bottom_f) | BALL::VIEW::Renderer | virtual
getHeight() const | BALL::VIEW::Renderer | inline virtual
getStage() const | BALL::VIEW::Renderer | inline virtual
getStereoMode() const | BALL::VIEW::Renderer | virtual
getWidth() const | BALL::VIEW::Renderer | inline virtual
hasFPScounter() | BALL::VIEW::Renderer | inline virtual
hasStage() const | BALL::VIEW::Renderer |
height_ | BALL::VIEW::Renderer | protected
human_readable_ | BALL::VIEW::POVRenderer | protected
init(const Stage &stage, float width, float height) | BALL::VIEW::POVRenderer | virtual
init(Scene &scene) | BALL::VIEW::POVRenderer | virtual
INTERLACED_STEREO enum value | BALL::VIEW::Renderer |
isContinuous() | BALL::VIEW::Renderer | inline
isHumanReadable() const | BALL::VIEW::POVRenderer | inline
m_ | BALL::VIEW::POVRenderer | protected
map3DToViewport(const Vector3 &vec) | BALL::VIEW::Renderer | virtual
mapViewportTo3D(Position x, Position y) | BALL::VIEW::Renderer | virtual
NO_STEREO enum value | BALL::VIEW::Renderer |
operator==(const Renderer &) const | BALL::VIEW::Renderer | inline
origin_ | BALL::VIEW::POVRenderer | protected
outfile_ | BALL::VIEW::POVRenderer | protected
pickObjects(Position x1, Position y1, Position x2, Position y2, std::list< GeometricObject * > &objects) | BALL::VIEW::Renderer | virtual
POVColorRGBA(const ColorRGBA &input) | BALL::VIEW::POVRenderer |
POVFinish(const String &object, const ColorRGBA &input) | BALL::VIEW::POVRenderer |
POVRenderer() | BALL::VIEW::POVRenderer |
POVRenderer(const String &name) | BALL::VIEW::POVRenderer |
POVRenderer(const POVRenderer &renderer) | BALL::VIEW::POVRenderer |
POVVector3(Vector3 input) | BALL::VIEW::POVRenderer |
removeRepresentation(const Representation &) | BALL::VIEW::Renderer | inline virtual
render_(const GeometricObject *object) | BALL::VIEW::Renderer | virtual
renderBox_(const Box &) | BALL::VIEW::Renderer | inline protected virtual
renderClippingPlane_(const ClippingPlane &) | BALL::VIEW::Renderer | inline protected virtual
renderDisc_(const Disc &disc) | BALL::VIEW::POVRenderer | virtual
Renderer() | BALL::VIEW::Renderer |
Renderer(const Renderer &renderer) | BALL::VIEW::Renderer |
renderGridVisualisation_(const GridVisualisation &) | BALL::VIEW::Renderer | inline protected virtual
renderLabel_(const Label &) | BALL::VIEW::POVRenderer | virtual
renderLine_(const Line &line) | BALL::VIEW::POVRenderer | virtual
renderMesh_(const Mesh &mesh) | BALL::VIEW::POVRenderer | virtual
renderMultiLine_(const MultiLine &line) | BALL::VIEW::POVRenderer | virtual
renderOneRepresentation(const Representation &representation) | BALL::VIEW::POVRenderer | virtual
renderPoint_(const Point &point) | BALL::VIEW::POVRenderer | virtual
renderQuadMesh_(const QuadMesh &) | BALL::VIEW::Renderer | inline protected virtual
renderRuler() | BALL::VIEW::Renderer | virtual
renderSimpleBox_(const SimpleBox &) | BALL::VIEW::Renderer | inline protected virtual
renderSphere_(const Sphere &sphere) | BALL::VIEW::POVRenderer | virtual
renderTube_(const Tube &tube) | BALL::VIEW::POVRenderer | virtual
renderTwoColoredLine_(const TwoColoredLine &line) | BALL::VIEW::POVRenderer | virtual
renderTwoColoredTube_(const TwoColoredTube &tube) | BALL::VIEW::POVRenderer | virtual
representations_ | BALL::VIEW::POVRenderer | protected
rotation_ | BALL::VIEW::POVRenderer | protected
scene_ | BALL::VIEW::Renderer | protected
setFileName(const String &name) | BALL::VIEW::POVRenderer |
setHumanReadable(bool state) | BALL::VIEW::POVRenderer | inline
setLights(bool reset_all=false) | BALL::VIEW::Renderer | virtual
setOstream(std::ostream &out_stream) | BALL::VIEW::POVRenderer |
setPreviewMode(bool show_preview) | BALL::VIEW::Renderer | inline virtual
setSize(float width, float height) | BALL::VIEW::Renderer | inline virtual
setStage(const Stage &stage) | BALL::VIEW::Renderer | inline virtual
setStereoFrustumConversion(int width_factor, int height_factor) | BALL::VIEW::Renderer | virtual
setStereoMode(StereoMode state) | BALL::VIEW::Renderer | virtual
setupEnvironmentMap(const QImage &image) | BALL::VIEW::Renderer | virtual
setupStereo(float eye_separation, float focal_length) | BALL::VIEW::Renderer | virtual
show_light_sources_ | BALL::VIEW::Renderer | protected
show_preview_ | BALL::VIEW::Renderer | protected
showLightSources(bool show_light_sources) | BALL::VIEW::Renderer | inline virtual
stage_ | BALL::VIEW::Renderer | protected
stereo_ | BALL::VIEW::Renderer | protected
stereo_frustum_conversion_height_ | BALL::VIEW::Renderer | protected
stereo_frustum_conversion_width_ | BALL::VIEW::Renderer | protected
StereoMode enum name | BALL::VIEW::Renderer |
storeColor_(const GeometricObject &object) | BALL::VIEW::POVRenderer | protected
TOP_BOTTOM_STEREO enum value | BALL::VIEW::Renderer |
trimFloatValue_(float value) | BALL::VIEW::POVRenderer | protected
updateBackgroundColor() | BALL::VIEW::Renderer | virtual
updateCamera(const Camera *camera=0) | BALL::VIEW::Renderer | virtual
updateMaterialForRepresentation(Representation const *) | BALL::VIEW::Renderer | inline virtual
use_continuous_loop_ | BALL::VIEW::Renderer | protected
useContinuousLoop(bool use_loop) | BALL::VIEW::Renderer | inline virtual
volume_width_ | BALL::VIEW::Renderer | protected
width_ | BALL::VIEW::Renderer | protected
wireframes_ | BALL::VIEW::POVRenderer | protected
~POVRenderer() | BALL::VIEW::POVRenderer | virtual
~Renderer() | BALL::VIEW::Renderer | inline virtual