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BALL::SASEdge Member List

This is the complete list of members for BALL::SASEdge, including all inherited members.

angle_ | BALL::SASEdge | protected
circle_ | BALL::SASEdge | protected
face_ | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | protected
getAngle() const | BALL::SASEdge |
getCircle() const | BALL::SASEdge |
getFace(Position i) const | BALL::GraphEdge< SASVertex, SASEdge, SASFace > |
getIndex() const | BALL::GraphEdge< SASVertex, SASEdge, SASFace > |
getVertex(Position i) const | BALL::GraphEdge< SASVertex, SASEdge, SASFace > |
GraphEdge() | BALL::GraphEdge< SASVertex, SASEdge, SASFace > |
index_ | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | protected
isFree() const | BALL::SASEdge |
operator!=(const SASEdge &) const | BALL::SASEdge | virtual
operator*=(const SASEdge &) const | BALL::SASEdge | virtual
operator=(const SASEdge &sasedge) | BALL::SASEdge |
BALL::GraphEdge< SASVertex, SASEdge, SASFace >::operator=(const GraphEdge< SASVertex, SASEdge, SASFace > &edge) | BALL::GraphEdge< SASVertex, SASEdge, SASFace > |
operator==(const SASEdge &) const | BALL::SASEdge | virtual
other(const SASVertex *vertex) const | BALL::GraphEdge< SASVertex, SASEdge, SASFace > |
remove(const SASFace *face) | BALL::GraphEdge< SASVertex, SASEdge, SASFace > |
revert() | BALL::GraphEdge< SASVertex, SASEdge, SASFace > |
SASEdge() | BALL::SASEdge |
SASEdge(const SASEdge &sasedge, bool deep=false) | BALL::SASEdge |
SASEdge(SASVertex *vertex0, SASVertex *vertex1, SASFace *face0, SASFace *face1, const TCircle3< double > &circle, const TAngle< double > &angle, Index index) | BALL::SASEdge |
SASFace class | BALL::SASEdge | friend
SASTriangulator class | BALL::SASEdge | friend
SASVertex class | BALL::SASEdge | friend
set(const SASEdge &sasedge, bool deep=false) | BALL::SASEdge |
set(SASVertex *vertex0, SASVertex *vertex1, SASFace *face0, SASFace *face1, const TCircle3< double > &circle, const TAngle< double > &angle, Index index) | BALL::SASEdge |
BALL::GraphEdge< SASVertex, SASEdge, SASFace >::set(const GraphEdge< SASVertex, SASEdge, SASFace > &edge, bool deep=false) | BALL::GraphEdge< SASVertex, SASEdge, SASFace > |
setAngle(const TAngle< double > &angle) | BALL::SASEdge |
setCircle(const TCircle3< double > &center) | BALL::SASEdge |
setFace(Position i, SASFace *face) | BALL::GraphEdge< SASVertex, SASEdge, SASFace > |
setIndex(Index index) | BALL::GraphEdge< SASVertex, SASEdge, SASFace > |
setVertex(Position i, SASVertex *vertex) | BALL::GraphEdge< SASVertex, SASEdge, SASFace > |
SolventAccessibleSurface class | BALL::SASEdge | friend
substitute(const SASVertex *old_vertex, SASVertex *new_vertex) | BALL::GraphEdge< SASVertex, SASEdge, SASFace > |
TriangulatedSAS class | BALL::SASEdge | friend
vertex_ | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | protected
~GraphEdge() | BALL::GraphEdge< SASVertex, SASEdge, SASFace > | virtual
~SASEdge() | BALL::SASEdge | virtual