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BALL::VIEW::Representation Member List

This is the complete list of members for BALL::VIEW::Representation, including all inherited members.

beginNamedProperty() | BALL::PropertyManager |
changed_color_processor_ | BALL::VIEW::Representation | protected
clear() | BALL::VIEW::Representation | virtual
clearGeometricObjects() | BALL::VIEW::Representation |
clearProperty(Property property) | BALL::PropertyManager |
clearProperty(const std::string &name) | BALL::PropertyManager |
collectRecursive_(const Composite &c, HashMap< const Composite *, Position > &hashmap) const | BALL::VIEW::Representation | protected
color_processor_ | BALL::VIEW::Representation | protected
coloring_method_ | BALL::VIEW::Representation | protected
coloring_update_enabled_ | BALL::VIEW::Representation | protected
coloringUpdateEnabled() const | BALL::VIEW::Representation | inline
composites_ | BALL::VIEW::Representation | protected
countNamedProperties() const | BALL::PropertyManager |
countProperties() const | BALL::PropertyManager |
custom_model_information_ | BALL::VIEW::Representation | protected
destroy() | BALL::PropertyManager | virtual
drawing_mode_ | BALL::VIEW::Representation | protected
drawing_precision_ | BALL::VIEW::Representation | protected
dump(std::ostream &s=std::cout, Size depth=0) const | BALL::VIEW::Representation |
enableColoringUpdate(bool state) | BALL::VIEW::Representation | inline
enableModelUpdate(bool state) | BALL::VIEW::Representation |
endNamedProperty() | BALL::PropertyManager |
geometric_objects_ | BALL::VIEW::Representation | protected
get(PropertyManager &property_manager) const | BALL::PropertyManager |
getBitVector() | BALL::PropertyManager |
getBitVector() const | BALL::PropertyManager |
getColoringMethod() const | BALL::VIEW::Representation |
getColorProcessor() | BALL::VIEW::Representation |
getCompositeName() const | BALL::VIEW::Representation |
getComposites() const | BALL::VIEW::Representation | inline
getDrawingMode() const | BALL::VIEW::Representation |
getDrawingPrecision() const | BALL::VIEW::Representation |
getGeometricObjects() const | BALL::VIEW::Representation |
getGeometricObjects() | BALL::VIEW::Representation |
getModelBuildTime() const | BALL::VIEW::Representation |
getModelInformation() const | BALL::VIEW::Representation |
getModelProcessor() const | BALL::VIEW::Representation |
getModelProcessor() | BALL::VIEW::Representation |
getModelType() const | BALL::VIEW::Representation |
getName() const | BALL::VIEW::Representation |
getNamedProperty(Position index) const | BALL::PropertyManager |
getNamedProperty(Position index) | BALL::PropertyManager |
getProperties() const | BALL::VIEW::Representation |
getProperty(const std::string &name) const | BALL::PropertyManager |
getSurfaceDrawingPrecision() const | BALL::VIEW::Representation |
getTransparency() const | BALL::VIEW::Representation |
hasProperty(Property property) const | BALL::PropertyManager |
hasProperty(const std::string &name) const | BALL::PropertyManager |
hidden_ | BALL::VIEW::Representation | protected
information_ | BALL::VIEW::Representation | protected static
insert(GeometricObject &object) | BALL::VIEW::Representation |
isHidden() const | BALL::VIEW::Representation |
isValid() const | BALL::VIEW::Representation |
model_build_time_ | BALL::VIEW::Representation | protected
model_information_ | BALL::VIEW::Representation | protected static
model_processor_ | BALL::VIEW::Representation | protected
model_type_ | BALL::VIEW::Representation | protected
model_update_enabled_ | BALL::VIEW::Representation | protected
modelUpdateEnabled() const | BALL::VIEW::Representation | inline
name_ | BALL::VIEW::Representation | protected
needs_update_ | BALL::VIEW::Representation | protected
needsUpdate() const | BALL::VIEW::Representation |
operator BitVector &() | BALL::PropertyManager |
operator!=(const PropertyManager &pm) const | BALL::PropertyManager |
operator<(const Representation &object) const | BALL::VIEW::Representation | inline
operator=(const Representation &rep) | BALL::VIEW::Representation |
BALL::PropertyManager::operator=(const PropertyManager &property_manager) | BALL::PropertyManager |
operator==(const Representation &object) const | BALL::VIEW::Representation |
BALL::PropertyManager::operator==(const PropertyManager &pm) const | BALL::PropertyManager |
Properties enum name | BALL::VIEW::Representation |
PROPERTY__ALWAYS_FRONT enum value | BALL::VIEW::Representation |
PROPERTY__IS_COORDINATE_SYSTEM enum value | BALL::VIEW::Representation |
PropertyManager() | BALL::PropertyManager |
PropertyManager(const PropertyManager &property_manager) | BALL::PropertyManager |
read(PersistenceManager &pm) | BALL::PropertyManager |
rebuild_ | BALL::VIEW::Representation | protected
Representation() | BALL::VIEW::Representation |
Representation(ModelType model_type, DrawingPrecision drawing_precision, DrawingMode drawing_mode) | BALL::VIEW::Representation |
Representation(const Representation &representation) | BALL::VIEW::Representation |
RepresentationManager class | BALL::VIEW::Representation | friend
set(const PropertyManager &property_manager) | BALL::PropertyManager |
setColoringMethod(ColoringMethod type) | BALL::VIEW::Representation |
setColorProcessor(ColorProcessor *processor) | BALL::VIEW::Representation |
setComposite(const Composite *composite) | BALL::VIEW::Representation |
setComposites(const std::list< const Composite * > &composites) | BALL::VIEW::Representation |
setDrawingMode(DrawingMode mode) | BALL::VIEW::Representation |
setDrawingPrecision(DrawingPrecision precision) | BALL::VIEW::Representation |
setGeometricObjects(GeometricObjectList &gol) | BALL::VIEW::Representation | inline
setHidden(bool state) | BALL::VIEW::Representation |
setModelInformation(const ModelInformation &mi) | BALL::VIEW::Representation |
setModelProcessor(ModelProcessor *processor) | BALL::VIEW::Representation |
setModelType(ModelType type) | BALL::VIEW::Representation |
setName(const String &name) | BALL::VIEW::Representation |
setNeedsUpdate(bool state=true) | BALL::VIEW::Representation |
setProperty(Property property) | BALL::PropertyManager |
setProperty(const NamedProperty &property) | BALL::PropertyManager |
setProperty(const std::string &name) | BALL::PropertyManager |
setProperty(const std::string &name, bool value) | BALL::PropertyManager |
setProperty(const std::string &name, int value) | BALL::PropertyManager |
setProperty(const std::string &name, unsigned int value) | BALL::PropertyManager |
setProperty(const std::string &name, float value) | BALL::PropertyManager |
setProperty(const std::string &name, double value) | BALL::PropertyManager |
setProperty(const std::string &name, const std::string &value) | BALL::PropertyManager |
setProperty(const std::string &name, const PersistentObject &value) | BALL::PropertyManager |
setSurfaceDrawingPrecision(float precision) | BALL::VIEW::Representation |
setTransparency(Size value) | BALL::VIEW::Representation |
surface_drawing_precision_ | BALL::VIEW::Representation | protected
swap(PropertyManager &property_manager) | BALL::PropertyManager |
toggleProperty(Property property) | BALL::PropertyManager |
toString() const | BALL::VIEW::Representation |
transparency_ | BALL::VIEW::Representation | protected
update(bool rebuild) | BALL::VIEW::Representation |
update_() | BALL::VIEW::Representation | protected
UpdateRepresentationThread class | BALL::VIEW::Representation | friend
write(PersistenceManager &pm) const | BALL::PropertyManager |
~PropertyManager() | BALL::PropertyManager | virtual
~Representation() | BALL::VIEW::Representation | virtual