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Here is a list of all namespace members with links to the namespace documentation for each member:

### - b -

- ball_macro_abs() : BALL
- ball_macro_all_bits_cleared() : BALL
- ball_macro_all_bits_set() : BALL
- ball_macro_angle_degree_to_radian() : BALL
- ball_macro_angle_radians_to_degree() : BALL
- ball_macro_bit() : BALL
- ball_macro_bit_clear() : BALL
- ball_macro_bit_clear_all() : BALL
- ball_macro_bit_clear_all_from() : BALL
- ball_macro_bit_clear_all_to() : BALL
- ball_macro_bit_is_cleared() : BALL
- ball_macro_bit_is_set() : BALL
- ball_macro_bit_set() : BALL
- ball_macro_bit_set_all() : BALL
- ball_macro_bit_set_all_from() : BALL
- ball_macro_bit_set_all_to() : BALL
- ball_macro_bitarray_clear_bit() : BALL
- ball_macro_bitarray_is_bit_set() : BALL
- ball_macro_bitarray_set_bit() : BALL
- ball_macro_bitarray_size() : BALL
- ball_macro_bitarray_toggle_bit() : BALL
- ball_macro_char_bits() : BALL
- ball_macro_char_mask() : BALL
- ball_macro_char_shift() : BALL
- ball_macro_generic_echo() : BALL
- ball_macro_int_even() : BALL
- ball_macro_int_odd() : BALL
- ball_macro_max() : BALL
- ball_macro_max3() : BALL
- ball_macro_min() : BALL
- ball_macro_min3() : BALL
- ball_macro_number_of_bytes() : BALL
- ball_macro_odd() : BALL
- ball_macro_real_abs() : BALL
- ball_macro_real_ceiling() : BALL
- ball_macro_real_equal() : BALL
- ball_macro_real_even() : BALL
- ball_macro_real_floor() : BALL
- ball_macro_real_greater() : BALL
- ball_macro_real_greater_or_equal() : BALL
- ball_macro_real_less() : BALL
- ball_macro_real_less_or_equal() : BALL
- ball_macro_real_not_equal() : BALL
- ball_macro_real_odd() : BALL
- ball_macro_real_round() : BALL
- ball_macro_real_round_int() : BALL
- ball_macro_sgn() : BALL
- ball_macro_sizeof_array() : BALL
- ball_macro_sleepfor() : BALL
- BALL_SELECTED_COLOR : BALL::VIEW
- BALL_SELECTED_COLOR_CHANGE_TIME : BALL::VIEW
- BOHR_RADIUS : BALL::Constants
- BOLTZMANN : BALL::Constants
- BondList : BALL
- BondProcessor : BALL
- bonds() : BALL
- BOOST_INSTALL_PROPERTY() : boost
- Box3 : BALL
- BRUTE_FORCE : BALL::MolmecSupport
- BufferFormatList : BALL::VIEW
- BUTTON1 : BALL::VIEW
- BUTTON10 : BALL::VIEW
- BUTTON11 : BALL::VIEW
- BUTTON12 : BALL::VIEW
- BUTTON2 : BALL::VIEW
- BUTTON3 : BALL::VIEW
- BUTTON4 : BALL::VIEW
- BUTTON5 : BALL::VIEW
- BUTTON6 : BALL::VIEW
- BUTTON7 : BALL::VIEW
- BUTTON8 : BALL::VIEW
- BUTTON9 : BALL::VIEW
- BUTTON_PRESS_EVENT : BALL::VIEW
- BUTTON_RELEASE_EVENT : BALL::VIEW
- Byte : BALL