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moleculeObjectCreator.h
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// -*- Mode: C++; tab-width: 2; -*-
// vi: set ts=2:
//
#ifndef BALL_CONCEPT_MOLECULEOBJECTCREATOR_H
#define BALL_CONCEPT_MOLECULEOBJECTCREATOR_H
#ifndef BALL_CONCEPT_OBJECTCREATOR_H
# include <BALL/CONCEPT/objectCreator.h>
#endif
namespace BALL
{
class BALL_EXPORT MoleculeObjectCreator: public ObjectCreator
{
public:
MoleculeObjectCreator()
;
virtual ~MoleculeObjectCreator()
;
virtual void clear()
;
virtual void initPersistenceManager(TextPersistenceManager &pm)
;
virtual Composite *convertObject(PersistentObject &po)
;
};
} // namespace BALL
#endif // BALL_CONCEPT_MOLECULEOBJECTCREATOR_H
BALL_EXPORT
#define BALL_EXPORT
Definition COMMON/global.h:50
BALL::Composite
Definition composite.h:74
BALL::MoleculeObjectCreator::initPersistenceManager
virtual void initPersistenceManager(TextPersistenceManager &pm)
BALL::MoleculeObjectCreator::clear
virtual void clear()
BALL::MoleculeObjectCreator::~MoleculeObjectCreator
virtual ~MoleculeObjectCreator()
BALL::MoleculeObjectCreator::MoleculeObjectCreator
MoleculeObjectCreator()
BALL::MoleculeObjectCreator::convertObject
virtual Composite * convertObject(PersistentObject &po)
BALL::ObjectCreator::ObjectCreator
ObjectCreator()
BALL::PersistentObject
Definition persistentObject.h:29
BALL::TextPersistenceManager
Definition textPersistenceManager.h:29
BALL
Definition constants.h:13
objectCreator.h