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glOffscreenTarget.h File Reference
`#include <BALL/COMMON/global.h>`
`#include <BALL/VIEW/RENDERING/renderWindow.h>`
`#include <BALL/VIEW/RENDERING/glRenderWindow.h>`
`#include <QtGui/QPaintDevice>`
`#include <boost/shared_ptr.hpp>`

Go to the source code of this file.

## Classes

class | BALL::VIEW::GLOffscreenTarget

## Namespaces

namespace | BALL
namespace | BALL::VIEW