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Here is a list of all documented class members with links to the class documentation for each member:

### - t -

- text() : TextLabelBase
- textProperties() : TextLabelBase
- textRenderStrategy() : GLRenderer, GLRenderVisitor
- theoryName() : BasisSet
- threshold() : Hdf5DataFormat
- toBool() : Variant
- toCartesian() : UnitCell
- toChar() : Variant
- toDouble() : Variant
- toFloat() : Variant
- toFractional() : UnitCell
- toInt() : Variant
- toList() : Variant
- toLong() : Variant
- toMatrix() : Variant
- toMatrixRef() : Variant
- tools() : GLWidget
- toolWidget() : ToolPlugin
- toPointer() : Variant
- toReal() : Variant
- toShort() : Variant
- toString() : Variant
- totalCharge() : Molecule
- totalSpinMultiplicity() : Molecule
- toUChar() : Variant
- toUInt() : Variant
- toULong() : Variant
- toUShort() : Variant
- toVector3() : Variant
- TransformAtoms : CrystalTools
- transformsCount() : SpaceGroups
- translate() : Camera
- translationalUniqueAtoms() : SpaceGroups
- triangleCount() : MeshGeometry
- tryLock() : Mutex
- tryLockForRead() : SharedMutex
- tryLockForWrite() : SharedMutex
- Type : Cube, Primitive, Shader
- type() : AtomTyper< OutputType >, Constraint, NameAtomTyper, SymbolAtomTyper, Variant, BufferObject, Shader
- types() : AtomTyper< OutputType >