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MeshGeometry Member List

This is the complete list of members for MeshGeometry, including all inherited members.

accept(Visitor &) override | MeshGeometry | virtual
addTriangle(size_t index1, size_t index2, size_t index3) | MeshGeometry |
addTriangles(const Core::Array< unsigned int > &indices) | MeshGeometry |
addVertices(const Core::Array< Vector3f > &vertices, const Core::Array< Vector3f > &normals, const Core::Array< Vector4ub > &colors) | MeshGeometry |
addVertices(const Core::Array< Vector3f > &vertices, const Core::Array< Vector3f > &normals, const Core::Array< Vector3ub > &colors) | MeshGeometry |
addVertices(const Core::Array< Vector3f > &vertices, const Core::Array< Vector3f > &normals) | MeshGeometry |
areaHits(const Frustrum &f) const | Drawable | virtual
clear() override | MeshGeometry | virtual
color() const | MeshGeometry |
Drawable() (defined in Drawable) | Drawable |
Drawable(const Drawable &other) (defined in Drawable) | Drawable |
hits(const Vector3f &rayOrigin, const Vector3f &rayEnd, const Vector3f &rayDirection) const | Drawable | virtual
identifier() | Drawable |
identifier() const (defined in Drawable) | Drawable |
indexCount() const | MeshGeometry |
InvalidIndex (defined in MeshGeometry) | MeshGeometry | static
isVisible() const | Drawable |
m_identifier (defined in Drawable) | Drawable | protected
m_parent (defined in Drawable) | Drawable | protected
m_renderPass (defined in Drawable) | Drawable | protected
m_visible (defined in Drawable) | Drawable | protected
MeshGeometry() (defined in MeshGeometry) | MeshGeometry |
MeshGeometry(const MeshGeometry &other) (defined in MeshGeometry) | MeshGeometry |
opacity() const | MeshGeometry |
operator=(MeshGeometry) (defined in MeshGeometry) | MeshGeometry |
operator=(Drawable) (defined in Drawable) | Drawable |
parent() const | Drawable |
parent() (defined in Drawable) | Drawable |
render(const Camera &camera) override | MeshGeometry | virtual
renderPass() const | Drawable |
setColor(const Vector3ub &c) | MeshGeometry |
setOpacity(unsigned char opacity_) | MeshGeometry |
setParent(GeometryNode *parent) | Drawable | protected
setRenderPass(RenderPass pass) | Drawable |
setVisible(bool visibility) | Drawable |
swap (defined in MeshGeometry) | MeshGeometry | friend
triangleCount() const | MeshGeometry |
triangles() (defined in MeshGeometry) | MeshGeometry |
vertexCount() const | MeshGeometry |
vertices() (defined in MeshGeometry) | MeshGeometry |
~Drawable() (defined in Drawable) | Drawable | virtual
~MeshGeometry() override (defined in MeshGeometry) | MeshGeometry |