### windows::object_handle

Typedef for the typical usage of an object handle.

    typedef basic_object_handle object_handle;

##### Types

Name | Description
--- | ---
rebind_executor | Rebinds the handle type to another executor.
executor_type | The type of the executor associated with the object.
lowest_layer_type | An object handle is always the lowest layer.
native_handle_type | The native representation of a handle.

##### Member Functions

Name | Description
--- | ---
assign | Assign an existing native handle to the handle.
async_wait | Start an asynchronous wait on the object handle.
basic_object_handle [constructor] | Construct an object handle without opening it. — Construct an object handle on an existing native handle. — Move-construct an object handle from another. — Move-construct an object handle from a handle of another executor type.
cancel | Cancel all asynchronous operations associated with the handle.
close | Close the handle.
get_executor | Get the executor associated with the object.
is_open | Determine whether the handle is open.
lowest_layer | Get a reference to the lowest layer. — Get a const reference to the lowest layer.
native_handle | Get the native handle representation.
operator= | Move-assign an object handle from another. — Move-assign an object handle from a handle of another executor type.
wait | Perform a blocking wait on the object handle.

The `windows::basic_object_handle` class provides asynchronous and blocking object-oriented handle functionality.

##### Thread Safety

Distinct objects: Safe.

Shared objects: Unsafe.

##### Requirements

Header: `asio/windows/object_handle.hpp`

Convenience header: `asio.hpp`