Package: shockolate
Version: 0.8.2+git20251001+ds-2
Architecture: arm64
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
Original-Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 1485
Depends: libasound2t64 (>= 1.0.16), libc6 (>= 2.43), libfluidsynth3 (>= 2.0.5), libgcc-s1 (>= 3.3.1), libgl1, libsdl2-2.0-0 (>= 2.0.12), libsdl2-mixer-2.0-0 (>= 2.6.0), libstdc++6 (>= 13.1), timgm6mb-soundfont | sf2-soundfont-gm, game-data-packager-runtime
Recommends: system-shock-data | game-data-packager
Section: contrib/games
Priority: optional
Homepage: https://github.com/Interrupt/systemshock
Description: System Shock game engine
 Shockolate is a source port of System Shock, a 1994 first-person
 action-adventure developed by LookingGlass Technologies.
 The game is set inside a large, multi-level space station,
 in which players explore, combat enemies and solve puzzles.
 .
 Shockolate aims to preserve the original gaming experience with a few
 improvements, such as an OpenGL renderer and support for mods.
 .
 The original System Shock game data files are required to run Shockolate.
 You can install them by using the game-data-packager tool.
