Package: gamescope
Version: 3.16.20+ds-1
Architecture: arm64
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
Original-Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Installed-Size: 4037
Depends: xwayland, libavif16 (>= 1.3.0), libc6 (>= 2.43), libcap2 (>= 1:2.10), libdecor-0-0 (>= 0.1.0), libdisplay-info3 (>= 0.3.0), libdrm2 (>= 2.4.113), libeis1 (>= 1.0.901), libgcc-s1 (>= 3.0), libinput10 (>= 1.19.1), libliftoff0 (>= 0.5.0), libluajit-5.1-2 (>= 2.0.4) | libluajit-5.1-2 (>= 2.1.0+openresty), libopenvr-api2 (>= 2.12.1~ds1), libpipewire-0.3-0t64 (>= 0.3.38), libpixman-1-0 (>= 0.25.2), libsdl2-2.0-0 (>= 2.26.0), libstdc++6 (>= 13.1), libsystemd0 (>= 221), libudev1 (>= 183), libwayland-client0 (>= 1.20.0), libwayland-server0 (>= 1.17.0), libwlroots-0.19 (>= 0.19.0~), libx11-6, libx11-xcb1, libxcb1, libxcomposite1 (>= 1:0.4.6), libxcursor1 (>> 1.1.2), libxdamage1 (>= 1:1.1), libxext6, libxfixes3, libxi6 (>= 2:1.2.99.4), libxkbcommon0 (>= 1.0.0), libxmu6 (>= 2:1.1.3), libxrender1 (>= 1:0.9.12), libxres1 (>= 2:1.2.1), libxtst6 (>= 2:1.2.5), libxxf86vm1 (>= 1:1.1.4)
Recommends: seatd
Suggests: libcap2-bin, mangoapp, pipewire-audio
Section: contrib/games
Priority: optional
Homepage: https://github.com/ValveSoftware/gamescope
Description: Micro-compositor for game scaling
 Gamescope wraps your games to give them scaling and fullscreen options. It
 provides a Wayland compositor to your games, but gamescope runs under both
 Wayland and X.org.
 .
 Your game sees a virtual display at the resolution you specified. You see a
 scaled view in a window or fullscreen. This is useful when either the game or
 your system do not permit running the game at native window/screen sizes. You
 can also use integer scaling to keep your pixels sharp and pixelated.
