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# Source code for PIL.WalImageFile

    #
    # The Python Imaging Library.
    # $Id$
    #
    # WAL file handling
    #
    # History:
    # 2003-04-23 fl   created
    #
    # Copyright (c) 2003 by Fredrik Lundh.
    #
    # See the README file for information on usage and redistribution.
    #

    """
    This reader is based on the specification available from:
    https://www.flipcode.com/archives/Quake_2_BSP_File_Format.shtml
    and has been tested with a few sample files found using google.

    .. note::
        This format cannot be automatically recognized, so the reader
        is not registered for use with :py:func:`PIL.Image.open()`.
        To open a WAL file, use the :py:func:`PIL.WalImageFile.open()` function instead.
    """
    from __future__ import annotations

    from typing import IO

    from . import Image, ImageFile
    from ._binary import i32le as i32
    from ._typing import StrOrBytesPath

    class WalImageFile(ImageFile.ImageFile):
        format = "WAL"
        format_description = "Quake2 Texture"

        def _open(self) -> None:
            self._mode = "P"

            # read header fields
            header = self.fp.read(32 + 24 + 32 + 12)
            self._size = i32(header, 32), i32(header, 36)
            Image._decompression_bomb_check(self.size)

            # load pixel data
            offset = i32(header, 40)
            self.fp.seek(offset)

            # strings are null-terminated
            self.info["name"] = header[:32].split(b"\0", 1)[0]
            next_name = header[56 : 56 + 32].split(b"\0", 1)[0]
            if next_name:
                self.info["next_name"] = next_name

        def load(self) -> Image.core.PixelAccess | None:
            if self._im is None:
                self.im = Image.core.new(self.mode, self.size)
                self.frombytes(self.fp.read(self.size[0] * self.size[1]))
                self.putpalette(quake2palette)
            return Image.Image.load(self)

    def open(filename: StrOrBytesPath | IO[bytes]) -> WalImageFile:
        """
        Load texture from a Quake2 WAL texture file.

        By default, a Quake2 standard palette is attached to the texture.
        To override the palette, use the :py:func:`PIL.Image.Image.putpalette()` method.

        :param filename: WAL file name, or an opened file handle.
        :returns: An image instance.
        """
        return WalImageFile(filename)

    quake2palette = (
        # default palette taken from piffo 0.93 by Hans Häggström
        b"\x01\x01\x01\x0b\x0b\x0b\x12\x12\x12\x17\x17\x17\x1b\x1b\x1b\x1e"
        b"\x1e\x1e\x22\x22\x22\x26\x26\x26\x29\x29\x29\x2c\x2c\x2c\x2f\x2f"
        b"\x2f\x32\x32\x32\x35\x35\x35\x37\x37\x37\x3a\x3a\x3a\x3c\x3c\x3c"
        b"\x24\x1e\x13\x22\x1c\x12\x20\x1b\x12\x1f\x1a\x10\x1d\x19\x10\x1b"
        b"\x17\x0f\x1a\x16\x0f\x18\x14\x0d\x17\x13\x0d\x16\x12\x0d\x14\x10"
        b"\x0b\x13\x0f\x0b\x10\x0d\x0a\x0f\x0b\x0a\x0d\x0b\x07\x0b\x0a\x07"
        b"\x23\x23\x26\x22\x22\x25\x22\x20\x23\x21\x1f\x22\x20\x1e\x20\x1f"
        b"\x1d\x1e\x1d\x1b\x1c\x1b\x1a\x1a\x1a\x19\x19\x18\x17\x17\x17\x16"
        b"\x16\x14\x14\x14\x13\x13\x13\x10\x10\x10\x0f\x0f\x0f\x0d\x0d\x0d"
        b"\x2d\x28\x20\x29\x24\x1c\x27\x22\x1a\x25\x1f\x17\x38\x2e\x1e\x31"
        b"\x29\x1a\x2c\x25\x17\x26\x20\x14\x3c\x30\x14\x37\x2c\x13\x33\x28"
        b"\x12\x2d\x24\x10\x28\x1f\x0f\x22\x1a\x0b\x1b\x14\x0a\x13\x0f\x07"
        b"\x31\x1a\x16\x30\x17\x13\x2e\x16\x10\x2c\x14\x0d\x2a\x12\x0b\x27"
        b"\x0f\x0a\x25\x0f\x07\x21\x0d\x01\x1e\x0b\x01\x1c\x0b\x01\x1a\x0b"
        b"\x01\x18\x0a\x01\x16\x0a\x01\x13\x0a\x01\x10\x07\x01\x0d\x07\x01"
        b"\x29\x23\x1e\x27\x21\x1c\x26\x20\x1b\x25\x1f\x1a\x23\x1d\x19\x21"
        b"\x1c\x18\x20\x1b\x17\x1e\x19\x16\x1c\x18\x14\x1b\x17\x13\x19\x14"
        b"\x10\x17\x13\x0f\x14\x10\x0d\x12\x0f\x0b\x0f\x0b\x0a\x0b\x0a\x07"
        b"\x26\x1a\x0f\x23\x19\x0f\x20\x17\x0f\x1c\x16\x0f\x19\x13\x0d\x14"
        b"\x10\x0b\x10\x0d\x0a\x0b\x0a\x07\x33\x22\x1f\x35\x29\x26\x37\x2f"
        b"\x2d\x39\x35\x34\x37\x39\x3a\x33\x37\x39\x30\x34\x36\x2b\x31\x34"
        b"\x27\x2e\x31\x22\x2b\x2f\x1d\x28\x2c\x17\x25\x2a\x0f\x20\x26\x0d"
        b"\x1e\x25\x0b\x1c\x22\x0a\x1b\x20\x07\x19\x1e\x07\x17\x1b\x07\x14"
        b"\x18\x01\x12\x16\x01\x0f\x12\x01\x0b\x0d\x01\x07\x0a\x01\x01\x01"
        b"\x2c\x21\x21\x2a\x1f\x1f\x29\x1d\x1d\x27\x1c\x1c\x26\x1a\x1a\x24"
        b"\x18\x18\x22\x17\x17\x21\x16\x16\x1e\x13\x13\x1b\x12\x12\x18\x10"
        b"\x10\x16\x0d\x0d\x12\x0b\x0b\x0d\x0a\x0a\x0a\x07\x07\x01\x01\x01"
        b"\x2e\x30\x29\x2d\x2e\x27\x2b\x2c\x26\x2a\x2a\x24\x28\x29\x23\x27"
        b"\x27\x21\x26\x26\x1f\x24\x24\x1d\x22\x22\x1c\x1f\x1f\x1a\x1c\x1c"
        b"\x18\x19\x19\x16\x17\x17\x13\x13\x13\x10\x0f\x0f\x0d\x0b\x0b\x0a"
        b"\x30\x1e\x1b\x2d\x1c\x19\x2c\x1a\x17\x2a\x19\x14\x28\x17\x13\x26"
        b"\x16\x10\x24\x13\x0f\x21\x12\x0d\x1f\x10\x0b\x1c\x0f\x0a\x19\x0d"
        b"\x0a\x16\x0b\x07\x12\x0a\x07\x0f\x07\x01\x0a\x01\x01\x01\x01\x01"
        b"\x28\x29\x38\x26\x27\x36\x25\x26\x34\x24\x24\x31\x22\x22\x2f\x20"
        b"\x21\x2d\x1e\x1f\x2a\x1d\x1d\x27\x1b\x1b\x25\x19\x19\x21\x17\x17"
        b"\x1e\x14\x14\x1b\x13\x12\x17\x10\x0f\x13\x0d\x0b\x0f\x0a\x07\x07"
        b"\x2f\x32\x29\x2d\x30\x26\x2b\x2e\x24\x29\x2c\x21\x27\x2a\x1e\x25"
        b"\x28\x1c\x23\x26\x1a\x21\x25\x18\x1e\x22\x14\x1b\x1f\x10\x19\x1c"
        b"\x0d\x17\x1a\x0a\x13\x17\x07\x10\x13\x01\x0d\x0f\x01\x0a\x0b\x01"
        b"\x01\x3f\x01\x13\x3c\x0b\x1b\x39\x10\x20\x35\x14\x23\x31\x17\x23"
        b"\x2d\x18\x23\x29\x18\x3f\x3f\x3f\x3f\x3f\x39\x3f\x3f\x31\x3f\x3f"
        b"\x2a\x3f\x3f\x20\x3f\x3f\x14\x3f\x3c\x12\x3f\x39\x0f\x3f\x35\x0b"
        b"\x3f\x32\x07\x3f\x2d\x01\x3d\x2a\x01\x3b\x26\x01\x39\x21\x01\x37"
        b"\x1d\x01\x34\x1a\x01\x32\x16\x01\x2f\x12\x01\x2d\x0f\x01\x2a\x0b"
        b"\x01\x27\x07\x01\x23\x01\x01\x1d\x01\x01\x17\x01\x01\x10\x01\x01"
        b"\x3d\x01\x01\x19\x19\x3f\x3f\x01\x01\x01\x01\x3f\x16\x16\x13\x10"
        b"\x10\x0f\x0d\x0d\x0b\x3c\x2e\x2a\x36\x27\x20\x30\x21\x18\x29\x1b"
        b"\x10\x3c\x39\x37\x37\x32\x2f\x31\x2c\x28\x2b\x26\x21\x30\x22\x20"
    )