## Uses of Class
javax.swing.plaf.SplitPaneUI

Packages that use SplitPaneUI
javax.swing: Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms.
javax.swing.plaf.basic: Provides user interface objects built according to the Basic look and feel.
javax.swing.plaf.metal: Provides user interface objects built according to the Java look and feel (once codenamed Metal), which is the default look and feel.
javax.swing.plaf.multi: Provides user interface objects that combine two or more look and feels.
javax.swing.plaf.synth: Synth is a skinnable look and feel in which all painting is delegated.

### Uses of SplitPaneUI in javax.swing

Methods in javax.swing that return SplitPaneUI
`SplitPaneUI` JSplitPane.`getUI()` Returns the `SplitPaneUI` that is providing the current look and feel.

Methods in javax.swing with parameters of type SplitPaneUI
`void` JSplitPane.`setUI​(SplitPaneUI ui)` Sets the L&F object that renders this component.

### Uses of SplitPaneUI in javax.swing.plaf.basic

Subclasses of SplitPaneUI in javax.swing.plaf.basic
`class` `BasicSplitPaneUI` A Basic L&F implementation of the SplitPaneUI.

### Uses of SplitPaneUI in javax.swing.plaf.metal

Subclasses of SplitPaneUI in javax.swing.plaf.metal
`class` `MetalSplitPaneUI` Metal split pane.

### Uses of SplitPaneUI in javax.swing.plaf.multi

Subclasses of SplitPaneUI in javax.swing.plaf.multi
`class` `MultiSplitPaneUI` A multiplexing UI used to combine `SplitPaneUI`s.

### Uses of SplitPaneUI in javax.swing.plaf.synth

Subclasses of SplitPaneUI in javax.swing.plaf.synth
`class` `SynthSplitPaneUI` Provides the Synth L&F UI delegate for `JSplitPane`.