Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:

### - g -

- SDL_GameController : SDL_gamecontroller.h
- SDL_GameControllerAddMapping() : SDL_gamecontroller.h
- SDL_GameControllerAddMappingsFromFile : SDL_gamecontroller.h
- SDL_GameControllerAddMappingsFromRW() : SDL_gamecontroller.h
- SDL_GameControllerAxis : SDL_gamecontroller.h
- SDL_GameControllerBindType : SDL_gamecontroller.h
- SDL_GameControllerButton : SDL_gamecontroller.h
- SDL_GameControllerClose() : SDL_gamecontroller.h
- SDL_GameControllerEventState() : SDL_gamecontroller.h
- SDL_GameControllerFromInstanceID() : SDL_gamecontroller.h
- SDL_GameControllerFromPlayerIndex() : SDL_gamecontroller.h
- SDL_GameControllerGetAppleSFSymbolsNameForAxis() : SDL_gamecontroller.h
- SDL_GameControllerGetAppleSFSymbolsNameForButton() : SDL_gamecontroller.h
- SDL_GameControllerGetAttached() : SDL_gamecontroller.h
- SDL_GameControllerGetAxis() : SDL_gamecontroller.h
- SDL_GameControllerGetAxisFromString() : SDL_gamecontroller.h
- SDL_GameControllerGetBindForAxis() : SDL_gamecontroller.h
- SDL_GameControllerGetBindForButton() : SDL_gamecontroller.h
- SDL_GameControllerGetButton() : SDL_gamecontroller.h
- SDL_GameControllerGetButtonFromString() : SDL_gamecontroller.h
- SDL_GameControllerGetFirmwareVersion() : SDL_gamecontroller.h
- SDL_GameControllerGetJoystick() : SDL_gamecontroller.h
- SDL_GameControllerGetNumTouchpadFingers() : SDL_gamecontroller.h
- SDL_GameControllerGetNumTouchpads() : SDL_gamecontroller.h
- SDL_GameControllerGetPlayerIndex() : SDL_gamecontroller.h
- SDL_GameControllerGetProduct() : SDL_gamecontroller.h
- SDL_GameControllerGetProductVersion() : SDL_gamecontroller.h
- SDL_GameControllerGetSensorData() : SDL_gamecontroller.h
- SDL_GameControllerGetSensorDataRate() : SDL_gamecontroller.h
- SDL_GameControllerGetSensorDataWithTimestamp() : SDL_gamecontroller.h
- SDL_GameControllerGetSerial() : SDL_gamecontroller.h
- SDL_GameControllerGetSteamHandle() : SDL_gamecontroller.h
- SDL_GameControllerGetStringForAxis() : SDL_gamecontroller.h
- SDL_GameControllerGetStringForButton() : SDL_gamecontroller.h
- SDL_GameControllerGetTouchpadFinger() : SDL_gamecontroller.h
- SDL_GameControllerGetType() : SDL_gamecontroller.h
- SDL_GameControllerGetVendor() : SDL_gamecontroller.h
- SDL_GameControllerHasAxis() : SDL_gamecontroller.h
- SDL_GameControllerHasButton() : SDL_gamecontroller.h
- SDL_GameControllerHasLED() : SDL_gamecontroller.h
- SDL_GameControllerHasRumble() : SDL_gamecontroller.h
- SDL_GameControllerHasRumbleTriggers() : SDL_gamecontroller.h
- SDL_GameControllerHasSensor() : SDL_gamecontroller.h
- SDL_GameControllerIsSensorEnabled() : SDL_gamecontroller.h
- SDL_GameControllerMapping() : SDL_gamecontroller.h
- SDL_GameControllerMappingForDeviceIndex() : SDL_gamecontroller.h
- SDL_GameControllerMappingForGUID() : SDL_gamecontroller.h
- SDL_GameControllerMappingForIndex() : SDL_gamecontroller.h
- SDL_GameControllerName() : SDL_gamecontroller.h
- SDL_GameControllerNameForIndex() : SDL_gamecontroller.h
- SDL_GameControllerNumMappings() : SDL_gamecontroller.h
- SDL_GameControllerOpen() : SDL_gamecontroller.h
- SDL_GameControllerPath() : SDL_gamecontroller.h
- SDL_GameControllerPathForIndex() : SDL_gamecontroller.h
- SDL_GameControllerRumble() : SDL_gamecontroller.h
- SDL_GameControllerRumbleTriggers() : SDL_gamecontroller.h
- SDL_GameControllerSendEffect() : SDL_gamecontroller.h
- SDL_GameControllerSetLED() : SDL_gamecontroller.h
- SDL_GameControllerSetPlayerIndex() : SDL_gamecontroller.h
- SDL_GameControllerSetSensorEnabled() : SDL_gamecontroller.h
- SDL_GameControllerType : SDL_gamecontroller.h
- SDL_GameControllerTypeForIndex() : SDL_gamecontroller.h
- SDL_GameControllerUpdate() : SDL_gamecontroller.h
- SDL_GestureID : SDL_gesture.h
- SDL_GetAssertionHandler() : SDL_assert.h
- SDL_GetAssertionReport() : SDL_assert.h
- SDL_GetAudioDeviceName() : SDL_audio.h
- SDL_GetAudioDeviceSpec() : SDL_audio.h
- SDL_GetAudioDeviceStatus() : SDL_audio.h
- SDL_GetAudioDriver() : SDL_audio.h
- SDL_GetAudioStatus() : SDL_audio.h
- SDL_GetBasePath() : SDL_filesystem.h
- SDL_GetClipboardText() : SDL_clipboard.h
- SDL_GetClipRect() : SDL_surface.h
- SDL_GetClosestDisplayMode() : SDL_video.h
- SDL_GetColorKey() : SDL_surface.h
- SDL_GetCPUCacheLineSize() : SDL_cpuinfo.h
- SDL_GetCPUCount() : SDL_cpuinfo.h
- SDL_GetCurrentAudioDriver() : SDL_audio.h
- SDL_GetCurrentDisplayMode() : SDL_video.h
- SDL_GetCurrentVideoDriver() : SDL_video.h
- SDL_GetCursor() : SDL_mouse.h
- SDL_GetDefaultAssertionHandler() : SDL_assert.h
- SDL_GetDefaultAudioInfo() : SDL_audio.h
- SDL_GetDefaultCursor() : SDL_mouse.h
- SDL_GetDesktopDisplayMode() : SDL_video.h
- SDL_GetDisplayBounds() : SDL_video.h
- SDL_GetDisplayDPI() : SDL_video.h
- SDL_GetDisplayMode() : SDL_video.h
- SDL_GetDisplayName() : SDL_video.h
- SDL_GetDisplayOrientation() : SDL_video.h
- SDL_GetDisplayUsableBounds() : SDL_video.h
- SDL_getenv() : SDL_stdinc.h
- SDL_GetError() : SDL_error.h
- SDL_GetErrorMsg() : SDL_error.h
- SDL_GETEVENT : SDL_events.h
- SDL_GetEventFilter() : SDL_events.h
- SDL_GetEventState : SDL_events.h
- SDL_GetGlobalMouseState() : SDL_mouse.h
- SDL_GetGrabbedWindow() : SDL_video.h
- SDL_GetHint() : SDL_hints.h
- SDL_GetHintBoolean() : SDL_hints.h
- SDL_GetJoystickGUIDInfo() : SDL_joystick.h
- SDL_GetKeyboardFocus() : SDL_keyboard.h
- SDL_GetKeyboardState() : SDL_keyboard.h
- SDL_GetKeyFromName() : SDL_keyboard.h
- SDL_GetKeyFromScancode() : SDL_keyboard.h
- SDL_GetKeyName() : SDL_keyboard.h
- SDL_GetMemoryFunctions() : SDL_stdinc.h
- SDL_GetModState() : SDL_keyboard.h
- SDL_GetMouseFocus() : SDL_mouse.h
- SDL_GetMouseState() : SDL_mouse.h
- SDL_GetNumAllocations() : SDL_stdinc.h
- SDL_GetNumAudioDevices() : SDL_audio.h
- SDL_GetNumAudioDrivers() : SDL_audio.h
- SDL_GetNumDisplayModes() : SDL_video.h
- SDL_GetNumRenderDrivers() : SDL_render.h
- SDL_GetNumTouchDevices() : SDL_touch.h
- SDL_GetNumTouchFingers() : SDL_touch.h
- SDL_GetNumVideoDisplays() : SDL_video.h
- SDL_GetNumVideoDrivers() : SDL_video.h
- SDL_GetOriginalMemoryFunctions() : SDL_stdinc.h
- SDL_GetPerformanceCounter() : SDL_timer.h
- SDL_GetPerformanceFrequency() : SDL_timer.h
- SDL_GetPixelFormatName() : SDL_pixels.h
- SDL_GetPlatform() : SDL_platform.h
- SDL_GetPointDisplayIndex() : SDL_video.h
- SDL_GetPowerInfo() : SDL_power.h
- SDL_GetPreferredLocales() : SDL_locale.h
- SDL_GetPrefPath() : SDL_filesystem.h
- SDL_GetPrimarySelectionText() : SDL_clipboard.h
- SDL_GetQueuedAudioSize() : SDL_audio.h
- SDL_GetRectDisplayIndex() : SDL_video.h
- SDL_GetRelativeMouseMode() : SDL_mouse.h
- SDL_GetRelativeMouseState() : SDL_mouse.h
- SDL_GetRenderDrawBlendMode() : SDL_render.h
- SDL_GetRenderDrawColor() : SDL_render.h
- SDL_GetRenderDriverInfo() : SDL_render.h
- SDL_GetRenderer() : SDL_render.h
- SDL_GetRendererInfo() : SDL_render.h
- SDL_GetRendererOutputSize() : SDL_render.h
- SDL_GetRenderTarget() : SDL_render.h
- SDL_GetRevision() : SDL_version.h
- SDL_GetRevisionNumber() : SDL_version.h
- SDL_GetRGB() : SDL_pixels.h
- SDL_GetRGBA() : SDL_pixels.h
- SDL_GetScancodeFromKey() : SDL_keyboard.h
- SDL_GetScancodeFromName() : SDL_keyboard.h
- SDL_GetScancodeName() : SDL_keyboard.h
- SDL_GetShapedWindowMode() : SDL_shape.h
- SDL_GetSurfaceAlphaMod() : SDL_surface.h
- SDL_GetSurfaceBlendMode() : SDL_surface.h
- SDL_GetSurfaceColorMod() : SDL_surface.h
- SDL_GetSystemRAM() : SDL_cpuinfo.h
- SDL_GetTextureAlphaMod() : SDL_render.h
- SDL_GetTextureBlendMode() : SDL_render.h
- SDL_GetTextureColorMod() : SDL_render.h
- SDL_GetTextureScaleMode() : SDL_render.h
- SDL_GetTextureUserData() : SDL_render.h
- SDL_GetThreadID() : SDL_thread.h
- SDL_GetThreadName() : SDL_thread.h
- SDL_GetTicks() : SDL_timer.h
- SDL_GetTicks64() : SDL_timer.h
- SDL_GetTouchDevice() : SDL_touch.h
- SDL_GetTouchDeviceType() : SDL_touch.h
- SDL_GetTouchFinger() : SDL_touch.h
- SDL_GetTouchName() : SDL_touch.h
- SDL_GetVersion() : SDL_version.h
- SDL_GetVideoDriver() : SDL_video.h
- SDL_GetWindowBordersSize() : SDL_video.h
- SDL_GetWindowBrightness() : SDL_video.h
- SDL_GetWindowData() : SDL_video.h
- SDL_GetWindowDisplayIndex() : SDL_video.h
- SDL_GetWindowDisplayMode() : SDL_video.h
- SDL_GetWindowFlags() : SDL_video.h
- SDL_GetWindowFromID() : SDL_video.h
- SDL_GetWindowGammaRamp() : SDL_video.h
- SDL_GetWindowGrab() : SDL_video.h
- SDL_GetWindowICCProfile() : SDL_video.h
- SDL_GetWindowID() : SDL_video.h
- SDL_GetWindowKeyboardGrab() : SDL_video.h
- SDL_GetWindowMaximumSize() : SDL_video.h
- SDL_GetWindowMinimumSize() : SDL_video.h
- SDL_GetWindowMouseGrab() : SDL_video.h
- SDL_GetWindowMouseRect() : SDL_video.h
- SDL_GetWindowOpacity() : SDL_video.h
- SDL_GetWindowPixelFormat() : SDL_video.h
- SDL_GetWindowPosition() : SDL_video.h
- SDL_GetWindowSize() : SDL_video.h
- SDL_GetWindowSizeInPixels() : SDL_video.h
- SDL_GetWindowSurface() : SDL_video.h
- SDL_GetWindowTitle() : SDL_video.h
- SDL_GetWindowWMInfo() : SDL_syswm.h
- SDL_GetYUVConversionMode() : SDL_surface.h
- SDL_GetYUVConversionModeForResolution() : SDL_surface.h
- SDL_GL_ACCELERATED_VISUAL : SDL_video.h
- SDL_GL_ACCUM_ALPHA_SIZE : SDL_video.h
- SDL_GL_ACCUM_BLUE_SIZE : SDL_video.h
- SDL_GL_ACCUM_GREEN_SIZE : SDL_video.h
- SDL_GL_ACCUM_RED_SIZE : SDL_video.h
- SDL_GL_ALPHA_SIZE : SDL_video.h
- SDL_GL_BindTexture() : SDL_render.h
- SDL_GL_BLUE_SIZE : SDL_video.h
- SDL_GL_BUFFER_SIZE : SDL_video.h
- SDL_GL_CONTEXT_DEBUG_FLAG : SDL_video.h
- SDL_GL_CONTEXT_EGL : SDL_video.h
- SDL_GL_CONTEXT_FLAGS : SDL_video.h
- SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG : SDL_video.h
- SDL_GL_CONTEXT_MAJOR_VERSION : SDL_video.h
- SDL_GL_CONTEXT_MINOR_VERSION : SDL_video.h
- SDL_GL_CONTEXT_NO_ERROR : SDL_video.h
- SDL_GL_CONTEXT_PROFILE_COMPATIBILITY : SDL_video.h
- SDL_GL_CONTEXT_PROFILE_CORE : SDL_video.h
- SDL_GL_CONTEXT_PROFILE_ES : SDL_video.h
- SDL_GL_CONTEXT_PROFILE_MASK : SDL_video.h
- SDL_GL_CONTEXT_RELEASE_BEHAVIOR : SDL_video.h
- SDL_GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH : SDL_video.h
- SDL_GL_CONTEXT_RELEASE_BEHAVIOR_NONE : SDL_video.h
- SDL_GL_CONTEXT_RESET_ISOLATION_FLAG : SDL_video.h
- SDL_GL_CONTEXT_RESET_LOSE_CONTEXT : SDL_video.h
- SDL_GL_CONTEXT_RESET_NO_NOTIFICATION : SDL_video.h
- SDL_GL_CONTEXT_RESET_NOTIFICATION : SDL_video.h
- SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG : SDL_video.h
- SDL_GL_CreateContext() : SDL_video.h
- SDL_GL_DeleteContext() : SDL_video.h
- SDL_GL_DEPTH_SIZE : SDL_video.h
- SDL_GL_DOUBLEBUFFER : SDL_video.h
- SDL_GL_ExtensionSupported() : SDL_video.h
- SDL_GL_FLOATBUFFERS : SDL_video.h
- SDL_GL_FRAMEBUFFER_SRGB_CAPABLE : SDL_video.h
- SDL_GL_GetAttribute() : SDL_video.h
- SDL_GL_GetCurrentContext() : SDL_video.h
- SDL_GL_GetCurrentWindow() : SDL_video.h
- SDL_GL_GetDrawableSize() : SDL_video.h
- SDL_GL_GetProcAddress() : SDL_video.h
- SDL_GL_GetSwapInterval() : SDL_video.h
- SDL_GL_GREEN_SIZE : SDL_video.h
- SDL_GL_LoadLibrary() : SDL_video.h
- SDL_GL_MakeCurrent() : SDL_video.h
- SDL_GL_MULTISAMPLEBUFFERS : SDL_video.h
- SDL_GL_MULTISAMPLESAMPLES : SDL_video.h
- SDL_GL_RED_SIZE : SDL_video.h
- SDL_GL_ResetAttributes() : SDL_video.h
- SDL_GL_RETAINED_BACKING : SDL_video.h
- SDL_GL_SetAttribute() : SDL_video.h
- SDL_GL_SetSwapInterval() : SDL_video.h
- SDL_GL_SHARE_WITH_CURRENT_CONTEXT : SDL_video.h
- SDL_GL_STENCIL_SIZE : SDL_video.h
- SDL_GL_STEREO : SDL_video.h
- SDL_GL_SwapWindow() : SDL_video.h
- SDL_GL_UnbindTexture() : SDL_render.h
- SDL_GL_UnloadLibrary() : SDL_video.h
- SDL_GLattr : SDL_video.h
- SDL_GLContext : SDL_video.h
- SDL_GLcontextFlag : SDL_video.h
- SDL_GLcontextReleaseFlag : SDL_video.h
- SDL_GLContextResetNotification : SDL_video.h
- SDL_GLprofile : SDL_video.h
- SDL_GUARDED_BY : SDL_mutex.h
- SDL_GUIDFromString() : SDL_guid.h
- SDL_GUIDToString() : SDL_guid.h