Here is a list of all struct and union fields with links to the structures/unions they belong to:

### - r -

- r : SDL_Color, SDL_MessageBoxColor
- ramp : SDL_HapticEffect
- rate_incr : SDL_AudioCVT
- read : SDL_RWops
- rect : SDLTest_TextWindow
- refcount : SDL_Palette, SDL_PixelFormat, SDL_Surface
- refresh_rate : SDL_DisplayMode, SDLTest_CommonState
- release_number : SDL_hid_device_info
- render_flags : SDLTest_CommonState
- renderdriver : SDLTest_CommonState
- renderers : SDLTest_CommonState
- repeat : SDL_KeyboardEvent
- right_coeff : SDL_HapticCondition
- right_sat : SDL_HapticCondition
- Rloss : SDL_PixelFormat
- Rmask : SDL_PixelFormat
- Rshift : SDL_PixelFormat
- Rumble : SDL_VirtualJoystickDesc
- RumbleTriggers : SDL_VirtualJoystickDesc