Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:

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- SDL_JOYAXISMOTION : SDL_events.h
- SDL_JOYBALLMOTION : SDL_events.h
- SDL_JOYBATTERYUPDATED : SDL_events.h
- SDL_JOYBUTTONDOWN : SDL_events.h
- SDL_JOYBUTTONUP : SDL_events.h
- SDL_JOYDEVICEADDED : SDL_events.h
- SDL_JOYDEVICEREMOVED : SDL_events.h
- SDL_JOYHATMOTION : SDL_events.h
- SDL_Joystick : SDL_joystick.h
- SDL_JOYSTICK_ANDROID : SDL_config_android.h
- SDL_JOYSTICK_AXIS_MAX : SDL_joystick.h
- SDL_JOYSTICK_AXIS_MIN : SDL_joystick.h
- SDL_JOYSTICK_DINPUT : SDL_config_windows.h, SDL_config_wingdk.h
- SDL_JOYSTICK_DISABLED : SDL_config_minimal.h, SDL_config_ngage.h
- SDL_JOYSTICK_EMSCRIPTEN : SDL_config_emscripten.h
- SDL_JOYSTICK_HIDAPI : SDL_config.h, SDL_config_android.h, SDL_config_macosx.h, SDL_config_windows.h, SDL_config_wingdk.h
- SDL_JOYSTICK_IOKIT : SDL_config_macosx.h
- SDL_JOYSTICK_LINUX : SDL_config.h, SDL_config_pandora.h
- SDL_JOYSTICK_MFI : SDL_config_iphoneos.h
- SDL_JOYSTICK_OS2 : SDL_config_os2.h
- SDL_JOYSTICK_POWER_EMPTY : SDL_joystick.h
- SDL_JOYSTICK_POWER_FULL : SDL_joystick.h
- SDL_JOYSTICK_POWER_LOW : SDL_joystick.h
- SDL_JOYSTICK_POWER_MAX : SDL_joystick.h
- SDL_JOYSTICK_POWER_MEDIUM : SDL_joystick.h
- SDL_JOYSTICK_POWER_UNKNOWN : SDL_joystick.h
- SDL_JOYSTICK_POWER_WIRED : SDL_joystick.h
- SDL_JOYSTICK_RAWINPUT : SDL_config_windows.h, SDL_config_wingdk.h
- SDL_JOYSTICK_TYPE_ARCADE_PAD : SDL_joystick.h
- SDL_JOYSTICK_TYPE_ARCADE_STICK : SDL_joystick.h
- SDL_JOYSTICK_TYPE_DANCE_PAD : SDL_joystick.h
- SDL_JOYSTICK_TYPE_DRUM_KIT : SDL_joystick.h
- SDL_JOYSTICK_TYPE_FLIGHT_STICK : SDL_joystick.h
- SDL_JOYSTICK_TYPE_GAMECONTROLLER : SDL_joystick.h
- SDL_JOYSTICK_TYPE_GUITAR : SDL_joystick.h
- SDL_JOYSTICK_TYPE_THROTTLE : SDL_joystick.h
- SDL_JOYSTICK_TYPE_UNKNOWN : SDL_joystick.h
- SDL_JOYSTICK_TYPE_WHEEL : SDL_joystick.h
- SDL_JOYSTICK_VIRTUAL : SDL_config.h, SDL_config_android.h, SDL_config_iphoneos.h, SDL_config_macosx.h, SDL_config_os2.h, SDL_config_pandora.h, SDL_config_windows.h, SDL_config_wingdk.h, SDL_config_winrt.h, SDL_config_xbox.h
- SDL_JOYSTICK_WGI : SDL_config_wingdk.h, SDL_config_winrt.h
- SDL_JOYSTICK_XINPUT : SDL_config_windows.h, SDL_config_wingdk.h, SDL_config_xbox.h
- SDL_JoystickAttachVirtual() : SDL_joystick.h
- SDL_JoystickAttachVirtualEx() : SDL_joystick.h
- SDL_JoystickClose() : SDL_joystick.h
- SDL_JoystickCurrentPowerLevel() : SDL_joystick.h
- SDL_JoystickDetachVirtual() : SDL_joystick.h
- SDL_JoystickEventState() : SDL_joystick.h
- SDL_JoystickFromInstanceID() : SDL_joystick.h
- SDL_JoystickFromPlayerIndex() : SDL_joystick.h
- SDL_JoystickGetAttached() : SDL_joystick.h
- SDL_JoystickGetAxis() : SDL_joystick.h
- SDL_JoystickGetAxisInitialState() : SDL_joystick.h
- SDL_JoystickGetBall() : SDL_joystick.h
- SDL_JoystickGetButton() : SDL_joystick.h
- SDL_JoystickGetDeviceGUID() : SDL_joystick.h
- SDL_JoystickGetDeviceInstanceID() : SDL_joystick.h
- SDL_JoystickGetDevicePlayerIndex() : SDL_joystick.h
- SDL_JoystickGetDeviceProduct() : SDL_joystick.h
- SDL_JoystickGetDeviceProductVersion() : SDL_joystick.h
- SDL_JoystickGetDeviceType() : SDL_joystick.h
- SDL_JoystickGetDeviceVendor() : SDL_joystick.h
- SDL_JoystickGetFirmwareVersion() : SDL_joystick.h
- SDL_JoystickGetGUID() : SDL_joystick.h
- SDL_JoystickGetGUIDFromString() : SDL_joystick.h
- SDL_JoystickGetGUIDString() : SDL_joystick.h
- SDL_JoystickGetHat() : SDL_joystick.h
- SDL_JoystickGetPlayerIndex() : SDL_joystick.h
- SDL_JoystickGetProduct() : SDL_joystick.h
- SDL_JoystickGetProductVersion() : SDL_joystick.h
- SDL_JoystickGetSerial() : SDL_joystick.h
- SDL_JoystickGetType() : SDL_joystick.h
- SDL_JoystickGetVendor() : SDL_joystick.h
- SDL_JoystickGUID : SDL_joystick.h
- SDL_JoystickHasLED() : SDL_joystick.h
- SDL_JoystickHasRumble() : SDL_joystick.h
- SDL_JoystickHasRumbleTriggers() : SDL_joystick.h
- SDL_JoystickID : SDL_joystick.h
- SDL_JoystickInstanceID() : SDL_joystick.h
- SDL_JoystickIsHaptic() : SDL_haptic.h
- SDL_JoystickIsVirtual() : SDL_joystick.h
- SDL_JoystickName() : SDL_joystick.h
- SDL_JoystickNameForIndex() : SDL_joystick.h
- SDL_JoystickNumAxes() : SDL_joystick.h
- SDL_JoystickNumBalls() : SDL_joystick.h
- SDL_JoystickNumButtons() : SDL_joystick.h
- SDL_JoystickNumHats() : SDL_joystick.h
- SDL_JoystickOpen() : SDL_joystick.h
- SDL_JoystickPath() : SDL_joystick.h
- SDL_JoystickPathForIndex() : SDL_joystick.h
- SDL_JoystickPowerLevel : SDL_joystick.h
- SDL_JoystickRumble() : SDL_joystick.h
- SDL_JoystickRumbleTriggers() : SDL_joystick.h
- SDL_JoystickSendEffect() : SDL_joystick.h
- SDL_JoystickSetLED() : SDL_joystick.h
- SDL_JoystickSetPlayerIndex() : SDL_joystick.h
- SDL_JoystickSetVirtualAxis() : SDL_joystick.h
- SDL_JoystickSetVirtualButton() : SDL_joystick.h
- SDL_JoystickSetVirtualHat() : SDL_joystick.h
- SDL_JoystickType : SDL_joystick.h
- SDL_JoystickUpdate() : SDL_joystick.h