Here is a list of all enum values with links to the files they belong to:

### - c -

- SDL_CLIPBOARDUPDATE : SDL_events.h
- SDL_CONTROLLER_AXIS_INVALID : SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_LEFTX : SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_LEFTY : SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_MAX : SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_RIGHTX : SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_RIGHTY : SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_TRIGGERLEFT : SDL_gamecontroller.h
- SDL_CONTROLLER_AXIS_TRIGGERRIGHT : SDL_gamecontroller.h
- SDL_CONTROLLER_BINDTYPE_AXIS : SDL_gamecontroller.h
- SDL_CONTROLLER_BINDTYPE_BUTTON : SDL_gamecontroller.h
- SDL_CONTROLLER_BINDTYPE_HAT : SDL_gamecontroller.h
- SDL_CONTROLLER_BINDTYPE_NONE : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_A : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_B : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_BACK : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_DPAD_DOWN : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_DPAD_LEFT : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_DPAD_RIGHT : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_DPAD_UP : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_GUIDE : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_INVALID : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_LEFTSHOULDER : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_LEFTSTICK : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_MAX : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_MISC1 : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_PADDLE1 : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_PADDLE2 : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_PADDLE3 : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_PADDLE4 : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_RIGHTSHOULDER : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_RIGHTSTICK : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_START : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_TOUCHPAD : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_X : SDL_gamecontroller.h
- SDL_CONTROLLER_BUTTON_Y : SDL_gamecontroller.h
- SDL_CONTROLLER_TYPE_AMAZON_LUNA : SDL_gamecontroller.h
- SDL_CONTROLLER_TYPE_GOOGLE_STADIA : SDL_gamecontroller.h
- SDL_CONTROLLER_TYPE_MAX : SDL_gamecontroller.h
- SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT : SDL_gamecontroller.h
- SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR : SDL_gamecontroller.h
- SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT : SDL_gamecontroller.h
- SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO : SDL_gamecontroller.h
- SDL_CONTROLLER_TYPE_NVIDIA_SHIELD : SDL_gamecontroller.h
- SDL_CONTROLLER_TYPE_PS3 : SDL_gamecontroller.h
- SDL_CONTROLLER_TYPE_PS4 : SDL_gamecontroller.h
- SDL_CONTROLLER_TYPE_PS5 : SDL_gamecontroller.h
- SDL_CONTROLLER_TYPE_UNKNOWN : SDL_gamecontroller.h
- SDL_CONTROLLER_TYPE_VIRTUAL : SDL_gamecontroller.h
- SDL_CONTROLLER_TYPE_XBOX360 : SDL_gamecontroller.h
- SDL_CONTROLLER_TYPE_XBOXONE : SDL_gamecontroller.h
- SDL_CONTROLLERAXISMOTION : SDL_events.h
- SDL_CONTROLLERBUTTONDOWN : SDL_events.h
- SDL_CONTROLLERBUTTONUP : SDL_events.h
- SDL_CONTROLLERDEVICEADDED : SDL_events.h
- SDL_CONTROLLERDEVICEREMAPPED : SDL_events.h
- SDL_CONTROLLERDEVICEREMOVED : SDL_events.h
- SDL_CONTROLLERSENSORUPDATE : SDL_events.h
- SDL_CONTROLLERSTEAMHANDLEUPDATED : SDL_events.h
- SDL_CONTROLLERTOUCHPADDOWN : SDL_events.h
- SDL_CONTROLLERTOUCHPADMOTION : SDL_events.h
- SDL_CONTROLLERTOUCHPADUP : SDL_events.h
- SDL_CONTROLLERUPDATECOMPLETE_RESERVED_FOR_SDL3 : SDL_events.h