Here is a list of all variables with links to the structures/unions they belong to:

### - a -

- a : SDL_Color, SDLTest_RandomContext
- adevice : SDL_Event
- ah : SDLTest_RandomContext
- al : SDLTest_RandomContext
- Aloss : SDL_PixelFormat
- always_ignore : SDL_AssertData
- Amask : SDL_PixelFormat
- append : SDL_RWops
- argv : SDLTest_CommonState
- Ashift : SDL_PixelFormat
- attack_length : SDL_HapticConstant, SDL_HapticCustom, SDL_HapticPeriodic, SDL_HapticRamp
- attack_level : SDL_HapticConstant, SDL_HapticCustom, SDL_HapticPeriodic, SDL_HapticRamp
- audiodriver : SDLTest_CommonState
- audiospec : SDLTest_CommonState
- autoclose : SDL_RWops
- axis : SDL_ControllerAxisEvent, SDL_GameControllerButtonBind, SDL_JoyAxisEvent
- axis_mask : SDL_VirtualJoystickDesc