Package: libsdl2-classic
Source: libsdl2
Version: 2.32.10+dfsg-6
Architecture: arm64
Maintainer: Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
Original-Maintainer: Debian SDL packages maintainers <pkg-sdl-maintainers@lists.alioth.debian.org>
Installed-Size: 1990
Depends: libasound2t64 (>= 1.0.27), libc6 (>= 2.38), libdecor-0-0 (>= 0.1.1-2~), libdrm2 (>= 2.4.71), libgbm1 (>= 17.1.0~rc2), libpulse0 (>= 5.0), libsamplerate0 (>= 0.1.7), libwayland-client0 (>= 1.20.0), libwayland-cursor0 (>= 1.18), libwayland-egl1 (>= 1.18), libx11-6 (>= 2:1.2.99.901), libxcursor1 (>> 1.1.2), libxext6, libxfixes3 (>= 1:5.0), libxi6 (>= 2:1.5.99.2), libxkbcommon0 (>= 0.5.0), libxrandr2 (>= 2:1.2.99.3), libxss1
Suggests: xdg-utils
Section: libs
Priority: optional
Multi-Arch: same
Homepage: https://www.libsdl.org/
Description: Simple DirectMedia Layer - "classic" implementation as non-default
 SDL is a library that allows programs portable low level access to a video
 framebuffer, audio output, mouse, and keyboard.
 .
 This package contains the shared library, but installs it to a location
 where it will not be used by default. To use "classic" SDL2 by default,
 please install the libsdl2-2.0-0 package.
 .
 This can also be used in conjunction with the libsdl2-compat-shim package,
 to make SDL2 games use sdl2-compat by default, with "classic" SDL2
 available as a fallback by setting environment variable
 SDL_DYNAMIC_API='/usr/$LIB/sdl2-classic/libSDL2-2.0.so.0'
 or adding '/usr/$LIB/sdl2-classic' to the LD_LIBRARY_PATH environment
 variable.
