CanvasParserInternal::Decoder Struct Reference

Internal and low level: the decoder of a canvas file. More...

## Public Member Functions

| Decoder ()
| constructor
bool | initOutput (MWAWInputStreamPtr &input, unsigned long const headerSize=0x89c)
| first function to init the output (and copy the first headerSize characters)
bool | isEnd () const
| returns true if the input is completly decoded
bool | append (long length)
| try to read the following sz bytes and append them to the output
bool | decode (long length=-1)
| try to decode a part of the input
bool | decode3 (long length)
| try to decode a part of the input: v3
bool | unpackBits (unsigned char const(&buffer)[256], int n, unsigned char(&buffer2)[256], int &n2) const
| try to unpack some bits from buffer into buffer2, assuming buffer and buffer2 differs

## Public Attributes

int | m_version
| the file version
bool | m_isWindows
| a flag to know if the file is a windows file
MWAWInputStreamPtr | m_input
| the initial input
long | m_inputPos
| the input current position
std::shared_ptr< MWAWStringStream > | m_stream
| the current stream

## Detailed Description

Internal and low level: the decoder of a canvas file.

## Constructor & Destructor Documentation

## Decoder()

CanvasParserInternal::Decoder::Decoder | ( |  | ) |

inline

constructor

## Member Function Documentation

## append()

bool CanvasParserInternal::Decoder::append | ( | long | length | ) |

try to read the following sz bytes and append them to the output

## decode()

bool CanvasParserInternal::Decoder::decode | ( | long | length = -1 | ) |

try to decode a part of the input

Referenced by CanvasParser::checkHeader().

## decode3()

bool CanvasParserInternal::Decoder::decode3 | ( | long | length | ) |

try to decode a part of the input: v3

Referenced by decode().

## initOutput()

bool CanvasParserInternal::Decoder::initOutput | ( | MWAWInputStreamPtr & | input,
|  | unsigned long const | headerSize = 0x89c )

first function to init the output (and copy the first headerSize characters)

Referenced by CanvasParser::checkHeader().

## isEnd()

bool CanvasParserInternal::Decoder::isEnd | ( |  | ) | const

inline

returns true if the input is completly decoded

## unpackBits()

bool CanvasParserInternal::Decoder::unpackBits | ( | unsigned char const(&) | buffer[256],
|  | int | n,
|  | unsigned char(&) | buffer2[256],
|  | int & | n2 ) const

try to unpack some bits from buffer into buffer2, assuming buffer and buffer2 differs

Referenced by decode(), and decode3().

## Member Data Documentation

## m_input

MWAWInputStreamPtr CanvasParserInternal::Decoder::m_input

the initial input

Referenced by append(), decode(), decode3(), Decoder(), initOutput(), and isEnd().

## m_inputPos

long CanvasParserInternal::Decoder::m_inputPos

the input current position

Referenced by append(), decode(), Decoder(), initOutput(), and isEnd().

## m_isWindows

bool CanvasParserInternal::Decoder::m_isWindows

a flag to know if the file is a windows file

Referenced by CanvasParser::checkHeader(), decode3(), Decoder(), and unpackBits().

## m_stream

std::shared_ptr<MWAWStringStream> CanvasParserInternal::Decoder::m_stream

the current stream

Referenced by append(), decode(), decode3(), Decoder(), and initOutput().

## m_version

int CanvasParserInternal::Decoder::m_version

the file version

Referenced by CanvasParser::checkHeader(), decode(), and Decoder().

The documentation for this struct was generated from the following file:

- CanvasParser.cxx