<book xmlns="http://www.devhelp.net/book" title="Gsk-4.0 Reference Manual" link="index.html" author="GTK Development Team" name="Gsk" version="2" language="c"><chapters><sub name="Paths" link="paths.html" /><sub name="Classes Hierarchy" link="classes_hierarchy.html" /><sub name="Bitfields" link="index.html#bitfields"><sub name="PathForeachFlags" link="flags.PathForeachFlags.html" /></sub><sub name="Callbacks" link="index.html#callbacks"><sub name="ParseErrorFunc" link="callback.ParseErrorFunc.html" /><sub name="PathForeachFunc" link="callback.PathForeachFunc.html" /></sub><sub name="Classes" link="index.html#classes"><sub name="BlendNode" link="class.BlendNode.html" /><sub name="BlurNode" link="class.BlurNode.html" /><sub name="BorderNode" link="class.BorderNode.html" /><sub name="BroadwayRenderer" link="class.BroadwayRenderer.html" /><sub name="CairoNode" link="class.CairoNode.html" /><sub name="CairoRenderer" link="class.CairoRenderer.html" /><sub name="ClipNode" link="class.ClipNode.html" /><sub name="ColorMatrixNode" link="class.ColorMatrixNode.html" /><sub name="ColorNode" link="class.ColorNode.html" /><sub name="ConicGradientNode" link="class.ConicGradientNode.html" /><sub name="ContainerNode" link="class.ContainerNode.html" /><sub name="CrossFadeNode" link="class.CrossFadeNode.html" /><sub name="DebugNode" link="class.DebugNode.html" /><sub name="FillNode" link="class.FillNode.html" /><sub name="GLRenderer" link="class.GLRenderer.html" /><sub name="GLShader" link="class.GLShader.html" /><sub name="GLShaderNode" link="class.GLShaderNode.html" /><sub name="InsetShadowNode" link="class.InsetShadowNode.html" /><sub name="LinearGradientNode" link="class.LinearGradientNode.html" /><sub name="MaskNode" link="class.MaskNode.html" /><sub name="NglRenderer" link="class.NglRenderer.html" /><sub name="OpacityNode" link="class.OpacityNode.html" /><sub name="OutsetShadowNode" link="class.OutsetShadowNode.html" /><sub name="RadialGradientNode" link="class.RadialGradientNode.html" /><sub name="Renderer" link="class.Renderer.html" /><sub name="RenderNode" link="class.RenderNode.html" /><sub name="RepeatingLinearGradientNode" link="class.RepeatingLinearGradientNode.html" /><sub name="RepeatingRadialGradientNode" link="class.RepeatingRadialGradientNode.html" /><sub name="RepeatNode" link="class.RepeatNode.html" /><sub name="RoundedClipNode" link="class.RoundedClipNode.html" /><sub name="ShadowNode" link="class.ShadowNode.html" /><sub name="StrokeNode" link="class.StrokeNode.html" /><sub name="SubsurfaceNode" link="class.SubsurfaceNode.html" /><sub name="TextNode" link="class.TextNode.html" /><sub name="TextureNode" link="class.TextureNode.html" /><sub name="TextureScaleNode" link="class.TextureScaleNode.html" /><sub name="TransformNode" link="class.TransformNode.html" /><sub name="VulkanRenderer" link="class.VulkanRenderer.html" /></sub><sub name="Domains" link="index.html#domains"><sub name="SerializationError" link="error.SerializationError.html" /></sub><sub name="Enums" link="index.html#enums"><sub name="BlendMode" link="enum.BlendMode.html" /><sub name="Corner" link="enum.Corner.html" /><sub name="FillRule" link="enum.FillRule.html" /><sub name="GLUniformType" link="enum.GLUniformType.html" /><sub name="LineCap" link="enum.LineCap.html" /><sub name="LineJoin" link="enum.LineJoin.html" /><sub name="MaskMode" link="enum.MaskMode.html" /><sub name="PathDirection" link="enum.PathDirection.html" /><sub name="PathOperation" link="enum.PathOperation.html" /><sub name="RenderNodeType" link="enum.RenderNodeType.html" /><sub name="ScalingFilter" link="enum.ScalingFilter.html" /><sub name="TransformCategory" link="enum.TransformCategory.html" /></sub><sub name="Function macros" link="index.html#function_macros"><sub name="INCLUDE_WARNING" link="func.INCLUDE_WARNING.html" /><sub name="ROUNDED_RECT_INIT" link="func.ROUNDED_RECT_INIT.html" /><sub name="VALUE_HOLDS_RENDER_NODE" link="func.VALUE_HOLDS_RENDER_NODE.html" /></sub><sub name="Functions" link="index.html#functions"><sub name="value_dup_render_node" link="func.value_dup_render_node.html" /><sub name="value_get_render_node" link="func.value_get_render_node.html" /><sub name="value_set_render_node" link="func.value_set_render_node.html" /><sub name="value_take_render_node" link="func.value_take_render_node.html" /></sub><sub name="Structs" link="index.html#structs"><sub name="ColorStop" link="struct.ColorStop.html" /><sub name="ParseLocation" link="struct.ParseLocation.html" /><sub name="Path" link="struct.Path.html" /><sub name="PathBuilder" link="struct.PathBuilder.html" /><sub name="PathMeasure" link="struct.PathMeasure.html" /><sub name="PathPoint" link="struct.PathPoint.html" /><sub name="RoundedRect" link="struct.RoundedRect.html" /><sub name="ShaderArgsBuilder" link="struct.ShaderArgsBuilder.html" /><sub name="Shadow" link="struct.Shadow.html" /><sub name="Stroke" link="struct.Stroke.html" 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